mirror of
https://github.com/opencv/opencv.git
synced 2026-07-25 21:33:04 +04:00
fcbb57a63f4e51ab12294eaed55afaebdf56fafd
When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows:
cv::viz::Viz3d viz_3d_window("3D");
viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0);
Most of the examples show the 3D reconstruction using the point cloud, but using the mesh one part of it creates a shadow on other parts of it if lighting ON.
Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene.
OpenCV: Open Source Computer Vision Library
Resources
- Homepage: http://opencv.org
- Docs: http://docs.opencv.org/master/
- Q&A forum: http://answers.opencv.org
- Issue tracking: https://github.com/Itseez/opencv/issues
Contributing
Please read before starting work on a pull request: https://github.com/Itseez/opencv/wiki/How_to_contribute
Summary of guidelines:
- One pull request per issue;
- Choose the right base branch;
- Include tests and documentation;
- Clean up "oops" commits before submitting;
- Follow the coding style guide.
Description
Languages
C++
87.6%
C
3.2%
Python
2.9%
CMake
2%
Java
1.5%
Other
2.6%
