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Add 3D point cloud sampling functions to branch next * Add several 3D point cloud sampling functions: Random, VoxelGrid, FarthestPoint. * Made some code detail changes and exposed the random number generator parameters at the interface. * Add simple tests for sampling. * Modify interface output parameters. * Modify interface return value. * The sampling test is modified for the new changes of function interface. * Improved test of VoxelGridFilterSampling * Improved test of VoxelGridFilterSampling and FPS. * Add test for the dist_lower_limit arguments of FPS function. * Optimization function _getMatFromInputArray. * Optimize the code style and some details according to the suggestions. * Clear prefix cv: in the source code. * Change the initialization of Mat in the sampling test. * 1. Unified code style 2. Optimize randomSampling method * 1. Optimize code comments. 2. Remove unused local variables. * Rebuild the structure of the test, make the test case more reliable, and change the code style. * Update test_sampling.cpp Fix a warning.
OpenCV: Open Source Computer Vision Library
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