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little but important fix in bicubic warping 1-channel case
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@@ -7535,10 +7535,10 @@ CV_ALWAYS_INLINE v_float32 v_fma(const v_int32& a, const v_float32& b, const v_f
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#define FETCH_INLIERS_C1_DEFAULT(row) \
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for (int j = 0; j < BATCH; j++) { \
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const chtype* srcj = (const chtype*)((const uint8_t*)src + row*srcstep + tl_ofs[j]); \
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pixbuf[0][j] = buftype(srcj[1]); \
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pixbuf[0][j + BATCH] = buftype(srcj[2]); \
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pixbuf[0][j + BATCH*2] = buftype(srcj[3]); \
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pixbuf[0][j + BATCH*3] = buftype(srcj[4]); \
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pixbuf[0][j] = buftype(srcj[0]); \
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pixbuf[0][j + BATCH] = buftype(srcj[1]); \
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pixbuf[0][j + BATCH*2] = buftype(srcj[2]); \
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pixbuf[0][j + BATCH*3] = buftype(srcj[3]); \
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} \
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R0 = vx_load(&pixbuf[0][0]); \
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R1 = vx_load(&pixbuf[0][BATCH]); \
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