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Resolve valgrind issue in 3d module
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@@ -563,6 +563,7 @@ void ColorTsdfVolume::reset()
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{
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RGBTsdfVoxel& v = reinterpret_cast<RGBTsdfVoxel&>(vv);
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v.tsdf = floatToTsdf(0.0f); v.weight = 0;
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v.r = v.g = v.b = 0;
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});
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}
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