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Update attribute handling to use int32_t and uint32_t types.
The commit changes the attribute handling in the code to utilize int32_t and uint32_t types for better consistency and compatibility.
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+2
-2
@@ -2258,8 +2258,8 @@ public:
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void OpenElement( const char* name, bool compactMode=false );
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/// If streaming, add an attribute to an open element.
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void PushAttribute( const char* name, const char* value );
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void PushAttribute( const char* name, int value );
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void PushAttribute( const char* name, unsigned value );
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void PushAttribute( const char* name, int32_t value );
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void PushAttribute( const char* name, uint32_t value );
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void PushAttribute( const char* name, int64_t value );
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void PushAttribute( const char* name, uint64_t value );
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void PushAttribute( const char* name, bool value );
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