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Update attribute handling to use int32_t and uint32_t types.

The commit changes the attribute handling in the code to utilize int32_t and uint32_t types for better consistency and compatibility.
This commit is contained in:
Franz Höpfinger
2024-05-30 20:31:00 +02:00
parent 53d8ec5573
commit 8df9b25bb9
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -2258,8 +2258,8 @@ public:
void OpenElement( const char* name, bool compactMode=false );
/// If streaming, add an attribute to an open element.
void PushAttribute( const char* name, const char* value );
void PushAttribute( const char* name, int value );
void PushAttribute( const char* name, unsigned value );
void PushAttribute( const char* name, int32_t value );
void PushAttribute( const char* name, uint32_t value );
void PushAttribute( const char* name, int64_t value );
void PushAttribute( const char* name, uint64_t value );
void PushAttribute( const char* name, bool value );