diff --git a/dox b/dox
index c9268e9..b7d19e5 100755
--- a/dox
+++ b/dox
@@ -184,7 +184,7 @@ SEPARATE_MEMBER_PAGES = NO
# The TAB_SIZE tag can be used to set the number of spaces in a tab.
# Doxygen uses this value to replace tabs by spaces in code fragments.
-TAB_SIZE = 8
+TAB_SIZE = 4
# This tag can be used to specify a number of aliases that acts
# as commands in the documentation. An alias has the form "name=value".
diff --git a/readme.txt b/readme.txt
index 200805c..29ccf5f 100755
--- a/readme.txt
+++ b/readme.txt
@@ -83,7 +83,7 @@ Advantages of TinyXML-1
Support for some C++ STL conventions: streams and strings
Very mature and well debugged code base.
-
+
Features
Memory Model
@@ -188,6 +188,40 @@ an XML document.
printer.PushAttribute( "foo", "bar" );
printer.CloseElement();
+ Examples
+
+ Load and parse an XML file.
+@verbatim
+ /* ------ Example 1: Load and parse an XML file. ---- */
+ {
+ XMLDocument doc;
+ doc.LoadFile( "dream.xml" );
+ }
+@endverbatim
+
+ Lookup information.
+@verbatim
+ /* ------ Example 2: Lookup information. ---- */
+ {
+ XMLDocument doc;
+ doc.LoadFile( "dream.xml" );
+
+ // Structure of the XML file:
+ // - Element "PLAY" the root Element, which is the FirstChildElement of the Document
+ // - - Element "TITLE" child of the root PLAY Element
+ // - - - Text child of the TITLE Element
+
+ // Navigate to the title, using the convenience function, with a dangerous lack of error checking.
+ const char* title = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->GetText();
+ printf( "Name of play (1): %s\n", title );
+
+ // Text is just another Node to TinyXML-2. The more general way to get to the XMLText:
+ XMLText* textNode = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->FirstChild()->ToText();
+ title = textNode->Value();
+ printf( "Name of play (2): %s\n", title );
+ }
+@endverbatim
+
Using and Installing
There are 2 files in TinyXML-2:
diff --git a/xmltest.cpp b/xmltest.cpp
index ac5931b..f1b13e0 100644
--- a/xmltest.cpp
+++ b/xmltest.cpp
@@ -78,6 +78,32 @@ int main( int /*argc*/, const char* /*argv*/ )
_CrtMemCheckpoint( &startMemState );
#endif
+ /* ------ Example 1: Load and parse an XML file. ---- */
+ {
+ XMLDocument doc;
+ doc.LoadFile( "dream.xml" );
+ }
+
+ /* ------ Example 2: Lookup information. ---- */
+ {
+ XMLDocument doc;
+ doc.LoadFile( "dream.xml" );
+
+ // Structure of the XML file:
+ // - Element "PLAY" the root Element
+ // - - Element "TITLE" child of the root PLAY Element
+ // - - - Text child of the TITLE Element
+
+ // Navigate to the title, using the convenience function, with a dangerous lack of error checking.
+ const char* title = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->GetText();
+ printf( "Name of play (1): %s\n", title );
+
+ // Text is just another Node to TinyXML-2. The more general way to get to the XMLText:
+ XMLText* textNode = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->FirstChild()->ToText();
+ title = textNode->Value();
+ printf( "Name of play (2): %s\n", title );
+ }
+
{
static const char* test[] = { "",
"",