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Maxim Kostin d08cb6b357 Added WinRT support for videoio.
Signed-off-by: Maxim Kostin <v-maxkos@microsoft.com>
2015-05-15 16:28:47 +03:00

172 lines
4.4 KiB
C++

// Header for standard system include files.
// Copyright (c) Microsoft. All rights reserved.
//
// The MIT License (MIT)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <collection.h>
#include <ppltasks.h>
#include <wrl\implements.h>
#include <wrl\wrappers\corewrappers.h>
#include <Roerrorapi.h>
#include <queue>
#include <sstream>
#include <robuffer.h>
#include <mfapi.h>
#include <mfidl.h>
#include <Mferror.h>
#include <windows.media.h>
#include <windows.media.mediaproperties.h>
namespace AWM = ::ABI::Windows::Media;
namespace AWMMp = ::ABI::Windows::Media::MediaProperties;
namespace AWFC = ::ABI::Windows::Foundation::Collections;
namespace MW = ::Microsoft::WRL;
namespace MWD = ::Microsoft::WRL::Details;
namespace MWW = ::Microsoft::WRL::Wrappers;
namespace WMC = ::Windows::Media::Capture;
namespace WF = ::Windows::Foundation;
namespace WMMp = ::Windows::Media::MediaProperties;
namespace WSS = ::Windows::Storage::Streams;
// Exception-based error handling
#define CHK(statement) {HRESULT _hr = (statement); if (FAILED(_hr)) { throw ref new Platform::COMException(_hr); };}
#define CHKNULL(p) {if ((p) == nullptr) { throw ref new Platform::NullReferenceException(L#p); };}
// Exception-free error handling
#define CHK_RETURN(statement) {hr = (statement); if (FAILED(hr)) { return hr; };}
// Cast a C++/CX msartpointer to an ABI smartpointer
template<typename T, typename U>
MW::ComPtr<T> As(U^ in)
{
MW::ComPtr<T> out;
CHK(reinterpret_cast<IInspectable*>(in)->QueryInterface(IID_PPV_ARGS(&out)));
return out;
}
// Cast an ABI smartpointer
template<typename T, typename U>
Microsoft::WRL::ComPtr<T> As(const Microsoft::WRL::ComPtr<U>& in)
{
Microsoft::WRL::ComPtr<T> out;
CHK(in.As(&out));
return out;
}
// Cast an ABI smartpointer
template<typename T, typename U>
Microsoft::WRL::ComPtr<T> As(U* in)
{
Microsoft::WRL::ComPtr<T> out;
CHK(in->QueryInterface(IID_PPV_ARGS(&out)));
return out;
}
// Get access to bytes in IBuffer
inline unsigned char* GetData(_In_ WSS::IBuffer^ buffer)
{
unsigned char* bytes = nullptr;
CHK(As<WSS::IBufferByteAccess>(buffer)->Buffer(&bytes));
return bytes;
}
// Class to start and shutdown Media Foundation
class AutoMF
{
public:
AutoMF()
: _bInitialized(false)
{
CHK(MFStartup(MF_VERSION));
}
~AutoMF()
{
if (_bInitialized)
{
(void)MFShutdown();
}
}
private:
bool _bInitialized;
};
// Class to track error origin
template <size_t N>
HRESULT OriginateError(__in HRESULT hr, __in wchar_t const (&str)[N])
{
if (FAILED(hr))
{
::RoOriginateErrorW(hr, N - 1, str);
}
return hr;
}
// Class to track error origin
inline HRESULT OriginateError(__in HRESULT hr)
{
if (FAILED(hr))
{
::RoOriginateErrorW(hr, 0, nullptr);
}
return hr;
}
// Converts exceptions into HRESULTs
template <typename Lambda>
HRESULT ExceptionBoundary(Lambda&& lambda)
{
try
{
lambda();
return S_OK;
}
catch (Platform::Exception^ e)
{
return e->HResult;
}
catch (const std::bad_alloc&)
{
return E_OUTOFMEMORY;
}
catch (const std::exception&)
{
return E_FAIL;
}
}
// Wraps an IMFSample in a C++/CX class to be able to define a callback delegate
ref class MediaSample sealed
{
internal:
MW::ComPtr<IMFSample> Sample;
};
delegate void MediaSampleHandler(MediaSample^ sample);