BFMatcher::match() with crossCheck=true previously skipped the OCL
dispatch in knnMatchImpl entirely, falling back to CPU even when UMat
inputs and an OpenCL device were available. This adds
ocl_matchWithCrossCheck() for CV_32FC1 descriptors (e.g. SIFT, SURF):
both the forward and reverse nearest-neighbour passes run on the GPU
via the existing ocl_matchSingle() kernel, then the cross-check filter
runs on the CPU. Only two small index arrays (1×N ints) are downloaded
— the O(N²×D) distance work stays on the device.
The OCL dispatch in knnMatchImpl is also refactored to unify the
Mat/UMat train collection selection before branching on crossCheck.
On a NVIDIA RTX 3060 with SIFT descriptors the OCL path is 6–9×
faster than CPU at 2k–10k features per image. Binary descriptors
(ORB, BRIEF — CV_8U) are unaffected; the existing type guard in
ocl_matchSingle keeps them on the CPU path as before.
Also adds a correctness test (Features2d_BFMatcher_CrossCheck) and an
OCL perf test (BruteForceMatcherFixture/MatchCrossCheck).
- removed tr1 usage (dropped in C++17)
- moved includes of vector/map/iostream/limits into ts.hpp
- require opencv_test + anonymous namespace (added compile check)
- fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
- added missing license headers