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Corrections for compiling issues in Win, And and Doc
This commit is contained in:
committed by
Vadim Pisarevsky
parent
61c27ac81e
commit
fe7bab499f
@@ -42,7 +42,7 @@
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/*
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* Implementation of the paper Shape Matching and Object Recognition Using Shape Contexts
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* Belongie et al., 2002 by Juan Manuel Perez for GSoC 2013.
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* Belongie et al., 2002 by Juan Manuel Perez for GSoC 2013.
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*/
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#include "precomp.hpp"
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//#include "opencv2/highgui.hpp"
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@@ -176,7 +176,7 @@ protected:
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{
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for (int j=0; j<contourMat.cols; j++)
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{
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disMatrix.at<float>(i,j) = norm( cv::Mat(contourMat.at<cv::Point2f>(0,i)-contourMat.at<cv::Point2f>(0,j)), cv::NORM_L2 );
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disMatrix.at<float>(i,j) = (float)norm( cv::Mat(contourMat.at<cv::Point2f>(0,i)-contourMat.at<cv::Point2f>(0,j)), cv::NORM_L2 );
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if (_meanDistance<0)
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{
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if (queryInliers.size()>0)
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@@ -193,7 +193,7 @@ protected:
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if (_meanDistance<0)
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{
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meanDistance=mean(disMatrix, mask)[0];
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meanDistance=(float)mean(disMatrix, mask)[0];
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}
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else
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{
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@@ -239,7 +239,7 @@ protected:
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float refAngle = atan2(refPt.y, refPt.x);
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angleMatrix.at<float>(i,j) -= refAngle;
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}
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angleMatrix.at<float>(i,j) = fmod(angleMatrix.at<float>(i,j)+FLT_EPSILON,2*CV_PI)+CV_PI;
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angleMatrix.at<float>(i,j) = float(fmod(double(angleMatrix.at<float>(i,j)+(double)FLT_EPSILON),2*CV_PI)+CV_PI);
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//angleMatrix.at<float>(i,j) = 1+floor( angleMatrix.at<float>(i,j)*nAngularBins/(2*CV_PI) );
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}
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}
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@@ -426,7 +426,7 @@ protected:
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for (j = 0; j < costMatrix.rows; j++)
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{
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d[j] = costMatrix.at<float>(freerow,j) - v[j];
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pred[j] = freerow;
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pred[j] = float(freerow);
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collist[j] = j; // init column list.
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}
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@@ -479,7 +479,7 @@ protected:
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v2 = costMatrix.at<float>(i,j) - v[j] - h;
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if (v2 < d[j])
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{
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pred[j] = i;
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pred[j] = float(i);
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if (v2 == min)
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{
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if (colsol[j] < 0)
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@@ -511,7 +511,7 @@ protected:
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// reset row and column assignments along the alternating path.
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do
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{
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i = pred[endofpath];
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i = int(pred[endofpath]);
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colsol[endofpath] = i;
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j1 = endofpath;
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endofpath = rowsol[i];
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@@ -526,7 +526,7 @@ protected:
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{
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double minval;
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minMaxIdx(trueCostMatrix.row(nrow), &minval);
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leftcost+=minval;
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leftcost+=float(minval);
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}
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leftcost /= trueCostMatrix.rows;
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@@ -535,7 +535,7 @@ protected:
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{
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double minval;
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minMaxIdx(trueCostMatrix.col(ncol), &minval);
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rightcost+=minval;
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rightcost+=float(minval);
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}
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rightcost /= trueCostMatrix.cols;
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@@ -815,7 +815,7 @@ float ShapeContextDistanceExtractorImpl::computeDistance(InputArray contour1, In
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{
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float xx = sset1.at<Point2f>(0,pt).x;
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float yy = sset1.at<Point2f>(0,pt).y;
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float val = std::exp( -( (xx-jj)*(xx-jj) + (yy-ii)*(yy-ii) )/(2*sigma*sigma) ) / (sigma*sigma*2*CV_PI);
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float val = float(std::exp( -float( (xx-jj)*(xx-jj) + (yy-ii)*(yy-ii) )/(2*sigma*sigma) ) / (sigma*sigma*2*CV_PI));
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gaussWindow.at<float>(ii,jj) += val;
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}
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}
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@@ -831,7 +831,7 @@ float ShapeContextDistanceExtractorImpl::computeDistance(InputArray contour1, In
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appIm.at<float>(ii,jj) = elema*elemb;
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}
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}
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iAppearance = cv::sum(appIm)[0]/sset1.cols;
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iAppearance = float(cv::sum(appIm)[0]/sset1.cols);
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}
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sDistance = matcher.getMatchingCost();
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