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new implementation of gpu::PyrLKOpticalFlow::sparse (1.5 - 2x faster)
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@@ -204,10 +204,7 @@ Class used for calculating an optical flow. ::
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Size winSize;
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int maxLevel;
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int iters;
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double derivLambda;
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bool useInitialFlow;
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float minEigThreshold;
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bool getMinEigenVals;
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void releaseMemory();
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};
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