mirror of
https://github.com/opencv/opencv.git
synced 2026-07-30 07:43:03 +04:00
fixed warnings; restored fixed_size parameter in AutoBuffer
This commit is contained in:
@@ -42,325 +42,6 @@
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#include "precomp.hpp"
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#include <iostream>
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#if 0
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/* contour must be a simple polygon */
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/* it must have more than 3 points */
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CV_IMPL CvSeq* cvConvexityDefects( const CvArr* array,
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const CvArr* hullarray,
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CvMemStorage* storage )
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{
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CvSeq* defects = 0;
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int i, index;
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CvPoint* hull_cur;
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/* is orientation of hull different from contour one */
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int rev_orientation;
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CvContour contour_header;
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union { CvContour c; CvSeq s; } hull_header;
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CvSeqBlock block, hullblock;
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CvSeq *ptseq = (CvSeq*)array, *hull = (CvSeq*)hullarray;
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CvSeqReader hull_reader;
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CvSeqReader ptseq_reader;
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CvSeqWriter writer;
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int is_index;
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if( CV_IS_SEQ( ptseq ))
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{
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if( !CV_IS_SEQ_POINT_SET( ptseq ))
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CV_Error( CV_StsUnsupportedFormat,
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"Input sequence is not a sequence of points" );
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if( !storage )
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storage = ptseq->storage;
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}
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else
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{
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ptseq = cvPointSeqFromMat( CV_SEQ_KIND_GENERIC, array, &contour_header, &block );
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}
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if( CV_SEQ_ELTYPE( ptseq ) != CV_32SC2 )
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CV_Error( CV_StsUnsupportedFormat, "Floating-point coordinates are not supported here" );
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if( CV_IS_SEQ( hull ))
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{
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int hulltype = CV_SEQ_ELTYPE( hull );
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if( hulltype != CV_SEQ_ELTYPE_PPOINT && hulltype != CV_SEQ_ELTYPE_INDEX )
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CV_Error( CV_StsUnsupportedFormat,
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"Convex hull must represented as a sequence "
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"of indices or sequence of pointers" );
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if( !storage )
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storage = hull->storage;
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}
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else
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{
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CvMat* mat = (CvMat*)hull;
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if( !CV_IS_MAT( hull ))
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CV_Error(CV_StsBadArg, "Convex hull is neither sequence nor matrix");
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if( (mat->cols != 1 && mat->rows != 1) ||
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!CV_IS_MAT_CONT(mat->type) || CV_MAT_TYPE(mat->type) != CV_32SC1 )
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CV_Error( CV_StsBadArg,
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"The matrix should be 1-dimensional and continuous array of int's" );
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if( mat->cols + mat->rows - 1 > ptseq->total )
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CV_Error( CV_StsBadSize, "Convex hull is larger than the point sequence" );
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hull = cvMakeSeqHeaderForArray(
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CV_SEQ_KIND_CURVE|CV_MAT_TYPE(mat->type)|CV_SEQ_FLAG_CLOSED,
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sizeof(CvContour), CV_ELEM_SIZE(mat->type), mat->data.ptr,
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mat->cols + mat->rows - 1, &hull_header.s, &hullblock );
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}
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is_index = CV_SEQ_ELTYPE(hull) == CV_SEQ_ELTYPE_INDEX;
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if( !storage )
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CV_Error( CV_StsNullPtr, "NULL storage pointer" );
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defects = cvCreateSeq( CV_SEQ_KIND_GENERIC, sizeof(CvSeq), sizeof(CvConvexityDefect), storage );
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if( ptseq->total < 4 || hull->total < 3)
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{
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//CV_ERROR( CV_StsBadSize,
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// "point seq size must be >= 4, convex hull size must be >= 3" );
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return defects;
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}
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/* recognize co-orientation of ptseq and its hull */
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{
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int sign = 0;
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int index1, index2, index3;
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if( !is_index )
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{
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CvPoint* pos = *CV_SEQ_ELEM( hull, CvPoint*, 0 );
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index1 = cvSeqElemIdx( ptseq, pos );
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pos = *CV_SEQ_ELEM( hull, CvPoint*, 1 );
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index2 = cvSeqElemIdx( ptseq, pos );
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pos = *CV_SEQ_ELEM( hull, CvPoint*, 2 );
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index3 = cvSeqElemIdx( ptseq, pos );
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}
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else
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{
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index1 = *CV_SEQ_ELEM( hull, int, 0 );
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index2 = *CV_SEQ_ELEM( hull, int, 1 );
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index3 = *CV_SEQ_ELEM( hull, int, 2 );
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}
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sign += (index2 > index1) ? 1 : 0;
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sign += (index3 > index2) ? 1 : 0;
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sign += (index1 > index3) ? 1 : 0;
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rev_orientation = (sign == 2) ? 0 : 1;
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}
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cvStartReadSeq( ptseq, &ptseq_reader, 0 );
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cvStartReadSeq( hull, &hull_reader, rev_orientation );
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if( !is_index )
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{
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hull_cur = *(CvPoint**)hull_reader.prev_elem;
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index = cvSeqElemIdx( ptseq, (char*)hull_cur, 0 );
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}
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else
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{
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index = *(int*)hull_reader.prev_elem;
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hull_cur = CV_GET_SEQ_ELEM( CvPoint, ptseq, index );
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}
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cvSetSeqReaderPos( &ptseq_reader, index );
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cvStartAppendToSeq( defects, &writer );
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/* cycle through ptseq and hull with computing defects */
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for( i = 0; i < hull->total; i++ )
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{
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CvConvexityDefect defect;
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int is_defect = 0;
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double dx0, dy0;
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double depth = 0, scale;
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CvPoint* hull_next;
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if( !is_index )
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hull_next = *(CvPoint**)hull_reader.ptr;
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else
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{
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int t = *(int*)hull_reader.ptr;
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hull_next = CV_GET_SEQ_ELEM( CvPoint, ptseq, t );
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}
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dx0 = (double)hull_next->x - (double)hull_cur->x;
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dy0 = (double)hull_next->y - (double)hull_cur->y;
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assert( dx0 != 0 || dy0 != 0 );
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scale = 1./sqrt(dx0*dx0 + dy0*dy0);
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defect.start = hull_cur;
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defect.end = hull_next;
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for(;;)
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{
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/* go through ptseq to achieve next hull point */
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CV_NEXT_SEQ_ELEM( sizeof(CvPoint), ptseq_reader );
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if( ptseq_reader.ptr == (schar*)hull_next )
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break;
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else
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{
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CvPoint* cur = (CvPoint*)ptseq_reader.ptr;
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/* compute distance from current point to hull edge */
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double dx = (double)cur->x - (double)hull_cur->x;
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double dy = (double)cur->y - (double)hull_cur->y;
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/* compute depth */
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double dist = fabs(-dy0*dx + dx0*dy) * scale;
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if( dist > depth )
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{
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depth = dist;
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defect.depth_point = cur;
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defect.depth = (float)depth;
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is_defect = 1;
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}
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}
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}
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if( is_defect )
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{
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CV_WRITE_SEQ_ELEM( defect, writer );
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}
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hull_cur = hull_next;
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if( rev_orientation )
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{
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CV_PREV_SEQ_ELEM( hull->elem_size, hull_reader );
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}
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else
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{
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CV_NEXT_SEQ_ELEM( hull->elem_size, hull_reader );
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}
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}
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return cvEndWriteSeq( &writer );
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}
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CV_IMPL int
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cvCheckContourConvexity( const CvArr* array )
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{
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int flag = -1;
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int i;
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int orientation = 0;
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CvSeqReader reader;
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CvContour contour_header;
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CvSeqBlock block;
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CvSeq* contour = (CvSeq*)array;
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if( CV_IS_SEQ(contour) )
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{
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if( !CV_IS_SEQ_POINT_SET(contour))
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CV_Error( CV_StsUnsupportedFormat,
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"Input sequence must be polygon (closed 2d curve)" );
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}
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else
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{
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contour = cvPointSeqFromMat(CV_SEQ_KIND_CURVE|CV_SEQ_FLAG_CLOSED, array, &contour_header, &block );
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}
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if( contour->total == 0 )
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return -1;
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cvStartReadSeq( contour, &reader, 0 );
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flag = 1;
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if( CV_SEQ_ELTYPE( contour ) == CV_32SC2 )
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{
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CvPoint *prev_pt = (CvPoint*)reader.prev_elem;
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CvPoint *cur_pt = (CvPoint*)reader.ptr;
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int dx0 = cur_pt->x - prev_pt->x;
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int dy0 = cur_pt->y - prev_pt->y;
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for( i = 0; i < contour->total; i++ )
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{
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int dxdy0, dydx0;
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int dx, dy;
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/*int orient; */
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CV_NEXT_SEQ_ELEM( sizeof(CvPoint), reader );
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prev_pt = cur_pt;
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cur_pt = (CvPoint *) reader.ptr;
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dx = cur_pt->x - prev_pt->x;
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dy = cur_pt->y - prev_pt->y;
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dxdy0 = dx * dy0;
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dydx0 = dy * dx0;
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/* find orientation */
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/* orient = -dy0 * dx + dx0 * dy;
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orientation |= (orient > 0) ? 1 : 2;
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*/
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orientation |= (dydx0 > dxdy0) ? 1 : ((dydx0 < dxdy0) ? 2 : 3);
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if( orientation == 3 )
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{
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flag = 0;
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break;
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}
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dx0 = dx;
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dy0 = dy;
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}
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}
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else
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{
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CV_Assert( CV_SEQ_ELTYPE(contour) == CV_32FC2 );
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CvPoint2D32f *prev_pt = (CvPoint2D32f*)reader.prev_elem;
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CvPoint2D32f *cur_pt = (CvPoint2D32f*)reader.ptr;
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float dx0 = cur_pt->x - prev_pt->x;
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float dy0 = cur_pt->y - prev_pt->y;
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for( i = 0; i < contour->total; i++ )
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{
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float dxdy0, dydx0;
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float dx, dy;
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/*int orient; */
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CV_NEXT_SEQ_ELEM( sizeof(CvPoint2D32f), reader );
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prev_pt = cur_pt;
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cur_pt = (CvPoint2D32f*) reader.ptr;
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dx = cur_pt->x - prev_pt->x;
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dy = cur_pt->y - prev_pt->y;
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dxdy0 = dx * dy0;
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dydx0 = dy * dx0;
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/* find orientation */
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/* orient = -dy0 * dx + dx0 * dy;
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orientation |= (orient > 0) ? 1 : 2;
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*/
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orientation |= (dydx0 > dxdy0) ? 1 : ((dydx0 < dxdy0) ? 2 : 3);
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if( orientation == 3 )
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{
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flag = 0;
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break;
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||||
}
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dx0 = dx;
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dy0 = dy;
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}
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}
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return flag;
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}
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#endif
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|
||||
namespace cv
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||||
{
|
||||
|
||||
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@@ -323,7 +323,7 @@ static void fitLine2D( const Point2f * points, int count, int dist,
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float rdelta = reps != 0 ? reps : 1.0f;
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||||
float adelta = aeps != 0 ? aeps : 0.01f;
|
||||
double min_err = DBL_MAX, err = 0;
|
||||
RNG rng(-1);
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||||
RNG rng((uint64)-1);
|
||||
|
||||
memset( line, 0, 4*sizeof(line[0]) );
|
||||
|
||||
@@ -463,7 +463,7 @@ static void fitLine3D( Point3f * points, int count, int dist,
|
||||
float rdelta = reps != 0 ? reps : 1.0f;
|
||||
float adelta = aeps != 0 ? aeps : 0.01f;
|
||||
double min_err = DBL_MAX, err = 0;
|
||||
RNG rng(-1);
|
||||
RNG rng((uint64)-1);
|
||||
|
||||
switch (dist)
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||||
{
|
||||
|
||||
+305
-306
@@ -1,342 +1,341 @@
|
||||
/*M///////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||
//
|
||||
// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
||||
// copy or use the software.
|
||||
//
|
||||
//
|
||||
// License Agreement
|
||||
// For Open Source Computer Vision Library
|
||||
//
|
||||
// Copyright (C) 2000, Intel Corporation, all rights reserved.
|
||||
// Third party copyrights are property of their respective owners.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification,
|
||||
// are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistribution's of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||
// this list of conditions and the following disclaimer in the documentation
|
||||
// and/or other materials provided with the distribution.
|
||||
//
|
||||
// * The name of OpenCV Foundation may not be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// This software is provided by the copyright holders and contributors "as is" and
|
||||
// any express or implied warranties, including, but not limited to, the implied
|
||||
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||
// In no event shall the OpenCV Foundation or contributors be liable for any direct,
|
||||
// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
||||
// and on any theory of liability, whether in contract, strict liability,
|
||||
// or tort (including negligence or otherwise) arising in any way out of
|
||||
// the use of this software, even if advised of the possibility of such damage.
|
||||
//
|
||||
//M*/
|
||||
//
|
||||
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||
//
|
||||
// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
||||
// copy or use the software.
|
||||
//
|
||||
//
|
||||
// License Agreement
|
||||
// For Open Source Computer Vision Library
|
||||
//
|
||||
// Copyright (C) 2000, Intel Corporation, all rights reserved.
|
||||
// Third party copyrights are property of their respective owners.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification,
|
||||
// are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistribution's of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||
// this list of conditions and the following disclaimer in the documentation
|
||||
// and/or other materials provided with the distribution.
|
||||
//
|
||||
// * The name of OpenCV Foundation may not be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// This software is provided by the copyright holders and contributors "as is" and
|
||||
// any express or implied warranties, including, but not limited to, the implied
|
||||
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||
// In no event shall the OpenCV Foundation or contributors be liable for any direct,
|
||||
// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
||||
// and on any theory of liability, whether in contract, strict liability,
|
||||
// or tort (including negligence or otherwise) arising in any way out of
|
||||
// the use of this software, even if advised of the possibility of such damage.
|
||||
//
|
||||
//M*/
|
||||
#include "precomp.hpp"
|
||||
|
||||
namespace cv
|
||||
{
|
||||
|
||||
struct MinAreaState
|
||||
struct MinAreaState
|
||||
{
|
||||
int bottom;
|
||||
int left;
|
||||
float height;
|
||||
float width;
|
||||
float base_a;
|
||||
float base_b;
|
||||
};
|
||||
|
||||
enum { CALIPERS_MAXHEIGHT=0, CALIPERS_MINAREARECT=1, CALIPERS_MAXDIST=2 };
|
||||
|
||||
/*F///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Name: rotatingCalipers
|
||||
// Purpose:
|
||||
// Rotating calipers algorithm with some applications
|
||||
//
|
||||
// Context:
|
||||
// Parameters:
|
||||
// points - convex hull vertices ( any orientation )
|
||||
// n - number of vertices
|
||||
// mode - concrete application of algorithm
|
||||
// can be CV_CALIPERS_MAXDIST or
|
||||
// CV_CALIPERS_MINAREARECT
|
||||
// left, bottom, right, top - indexes of extremal points
|
||||
// out - output info.
|
||||
// In case CV_CALIPERS_MAXDIST it points to float value -
|
||||
// maximal height of polygon.
|
||||
// In case CV_CALIPERS_MINAREARECT
|
||||
// ((CvPoint2D32f*)out)[0] - corner
|
||||
// ((CvPoint2D32f*)out)[1] - vector1
|
||||
// ((CvPoint2D32f*)out)[0] - corner2
|
||||
//
|
||||
// ^
|
||||
// |
|
||||
// vector2 |
|
||||
// |
|
||||
// |____________\
|
||||
// corner /
|
||||
// vector1
|
||||
//
|
||||
// Returns:
|
||||
// Notes:
|
||||
//F*/
|
||||
|
||||
/* we will use usual cartesian coordinates */
|
||||
static void rotatingCalipers( const Point2f* points, int n, int mode, float* out )
|
||||
{
|
||||
float minarea = FLT_MAX;
|
||||
float max_dist = 0;
|
||||
char buffer[32] = {};
|
||||
int i, k;
|
||||
AutoBuffer<float> abuf(n*3);
|
||||
float* inv_vect_length = abuf;
|
||||
Point2f* vect = (Point2f*)(inv_vect_length + n);
|
||||
int left = 0, bottom = 0, right = 0, top = 0;
|
||||
int seq[4] = { -1, -1, -1, -1 };
|
||||
|
||||
/* rotating calipers sides will always have coordinates
|
||||
(a,b) (-b,a) (-a,-b) (b, -a)
|
||||
*/
|
||||
/* this is a first base bector (a,b) initialized by (1,0) */
|
||||
float orientation = 0;
|
||||
float base_a;
|
||||
float base_b = 0;
|
||||
|
||||
float left_x, right_x, top_y, bottom_y;
|
||||
Point2f pt0 = points[0];
|
||||
|
||||
left_x = right_x = pt0.x;
|
||||
top_y = bottom_y = pt0.y;
|
||||
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
int bottom;
|
||||
int left;
|
||||
float height;
|
||||
float width;
|
||||
float base_a;
|
||||
float base_b;
|
||||
};
|
||||
double dx, dy;
|
||||
|
||||
enum { CALIPERS_MAXHEIGHT=0, CALIPERS_MINAREARECT=1, CALIPERS_MAXDIST=2 };
|
||||
if( pt0.x < left_x )
|
||||
left_x = pt0.x, left = i;
|
||||
|
||||
/*F///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Name: rotatingCalipers
|
||||
// Purpose:
|
||||
// Rotating calipers algorithm with some applications
|
||||
//
|
||||
// Context:
|
||||
// Parameters:
|
||||
// points - convex hull vertices ( any orientation )
|
||||
// n - number of vertices
|
||||
// mode - concrete application of algorithm
|
||||
// can be CV_CALIPERS_MAXDIST or
|
||||
// CV_CALIPERS_MINAREARECT
|
||||
// left, bottom, right, top - indexes of extremal points
|
||||
// out - output info.
|
||||
// In case CV_CALIPERS_MAXDIST it points to float value -
|
||||
// maximal height of polygon.
|
||||
// In case CV_CALIPERS_MINAREARECT
|
||||
// ((CvPoint2D32f*)out)[0] - corner
|
||||
// ((CvPoint2D32f*)out)[1] - vector1
|
||||
// ((CvPoint2D32f*)out)[0] - corner2
|
||||
//
|
||||
// ^
|
||||
// |
|
||||
// vector2 |
|
||||
// |
|
||||
// |____________\
|
||||
// corner /
|
||||
// vector1
|
||||
//
|
||||
// Returns:
|
||||
// Notes:
|
||||
//F*/
|
||||
if( pt0.x > right_x )
|
||||
right_x = pt0.x, right = i;
|
||||
|
||||
/* we will use usual cartesian coordinates */
|
||||
static void rotatingCalipers( const Point2f* points, int n, int mode, float* out )
|
||||
if( pt0.y > top_y )
|
||||
top_y = pt0.y, top = i;
|
||||
|
||||
if( pt0.y < bottom_y )
|
||||
bottom_y = pt0.y, bottom = i;
|
||||
|
||||
Point2f pt = points[(i+1) & (i+1 < n ? -1 : 0)];
|
||||
|
||||
dx = pt.x - pt0.x;
|
||||
dy = pt.y - pt0.y;
|
||||
|
||||
vect[i].x = (float)dx;
|
||||
vect[i].y = (float)dy;
|
||||
inv_vect_length[i] = (float)(1./sqrt(dx*dx + dy*dy));
|
||||
|
||||
pt0 = pt;
|
||||
}
|
||||
|
||||
// find convex hull orientation
|
||||
{
|
||||
float minarea = FLT_MAX;
|
||||
float max_dist = 0;
|
||||
char buffer[32] = {};
|
||||
int i, k;
|
||||
AutoBuffer<float> buf(n*3);
|
||||
float* inv_vect_length = buf;
|
||||
Point2f* vect = (Point2f*)(inv_vect_length + n);
|
||||
int left = 0, bottom = 0, right = 0, top = 0;
|
||||
int seq[4] = { -1, -1, -1, -1 };
|
||||
|
||||
/* rotating calipers sides will always have coordinates
|
||||
(a,b) (-b,a) (-a,-b) (b, -a)
|
||||
*/
|
||||
/* this is a first base bector (a,b) initialized by (1,0) */
|
||||
float orientation = 0;
|
||||
float base_a;
|
||||
float base_b = 0;
|
||||
|
||||
float left_x, right_x, top_y, bottom_y;
|
||||
Point2f pt0 = points[0];
|
||||
|
||||
left_x = right_x = pt0.x;
|
||||
top_y = bottom_y = pt0.y;
|
||||
double ax = vect[n-1].x;
|
||||
double ay = vect[n-1].y;
|
||||
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
double dx, dy;
|
||||
double bx = vect[i].x;
|
||||
double by = vect[i].y;
|
||||
|
||||
if( pt0.x < left_x )
|
||||
left_x = pt0.x, left = i;
|
||||
double convexity = ax * by - ay * bx;
|
||||
|
||||
if( pt0.x > right_x )
|
||||
right_x = pt0.x, right = i;
|
||||
|
||||
if( pt0.y > top_y )
|
||||
top_y = pt0.y, top = i;
|
||||
|
||||
if( pt0.y < bottom_y )
|
||||
bottom_y = pt0.y, bottom = i;
|
||||
|
||||
Point2f pt = points[(i+1) & (i+1 < n ? -1 : 0)];
|
||||
|
||||
dx = pt.x - pt0.x;
|
||||
dy = pt.y - pt0.y;
|
||||
|
||||
vect[i].x = (float)dx;
|
||||
vect[i].y = (float)dy;
|
||||
inv_vect_length[i] = (float)(1./sqrt(dx*dx + dy*dy));
|
||||
|
||||
pt0 = pt;
|
||||
}
|
||||
|
||||
// find convex hull orientation
|
||||
{
|
||||
double ax = vect[n-1].x;
|
||||
double ay = vect[n-1].y;
|
||||
|
||||
for( i = 0; i < n; i++ )
|
||||
if( convexity != 0 )
|
||||
{
|
||||
double bx = vect[i].x;
|
||||
double by = vect[i].y;
|
||||
|
||||
double convexity = ax * by - ay * bx;
|
||||
|
||||
if( convexity != 0 )
|
||||
{
|
||||
orientation = (convexity > 0) ? 1.f : (-1.f);
|
||||
break;
|
||||
}
|
||||
ax = bx;
|
||||
ay = by;
|
||||
orientation = (convexity > 0) ? 1.f : (-1.f);
|
||||
break;
|
||||
}
|
||||
CV_Assert( orientation != 0 );
|
||||
ax = bx;
|
||||
ay = by;
|
||||
}
|
||||
base_a = orientation;
|
||||
CV_Assert( orientation != 0 );
|
||||
}
|
||||
base_a = orientation;
|
||||
|
||||
/*****************************************************************************************/
|
||||
/* init calipers position */
|
||||
seq[0] = bottom;
|
||||
seq[1] = right;
|
||||
seq[2] = top;
|
||||
seq[3] = left;
|
||||
/*****************************************************************************************/
|
||||
/* Main loop - evaluate angles and rotate calipers */
|
||||
/*****************************************************************************************/
|
||||
/* init calipers position */
|
||||
seq[0] = bottom;
|
||||
seq[1] = right;
|
||||
seq[2] = top;
|
||||
seq[3] = left;
|
||||
/*****************************************************************************************/
|
||||
/* Main loop - evaluate angles and rotate calipers */
|
||||
|
||||
/* all of edges will be checked while rotating calipers by 90 degrees */
|
||||
for( k = 0; k < n; k++ )
|
||||
/* all of edges will be checked while rotating calipers by 90 degrees */
|
||||
for( k = 0; k < n; k++ )
|
||||
{
|
||||
/* sinus of minimal angle */
|
||||
/*float sinus;*/
|
||||
|
||||
/* compute cosine of angle between calipers side and polygon edge */
|
||||
/* dp - dot product */
|
||||
float dp0 = base_a * vect[seq[0]].x + base_b * vect[seq[0]].y;
|
||||
float dp1 = -base_b * vect[seq[1]].x + base_a * vect[seq[1]].y;
|
||||
float dp2 = -base_a * vect[seq[2]].x - base_b * vect[seq[2]].y;
|
||||
float dp3 = base_b * vect[seq[3]].x - base_a * vect[seq[3]].y;
|
||||
|
||||
float cosalpha = dp0 * inv_vect_length[seq[0]];
|
||||
float maxcos = cosalpha;
|
||||
|
||||
/* number of calipers edges, that has minimal angle with edge */
|
||||
int main_element = 0;
|
||||
|
||||
/* choose minimal angle */
|
||||
cosalpha = dp1 * inv_vect_length[seq[1]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 1, cosalpha) : maxcos;
|
||||
cosalpha = dp2 * inv_vect_length[seq[2]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 2, cosalpha) : maxcos;
|
||||
cosalpha = dp3 * inv_vect_length[seq[3]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 3, cosalpha) : maxcos;
|
||||
|
||||
/*rotate calipers*/
|
||||
{
|
||||
/* sinus of minimal angle */
|
||||
/*float sinus;*/
|
||||
|
||||
/* compute cosine of angle between calipers side and polygon edge */
|
||||
/* dp - dot product */
|
||||
float dp0 = base_a * vect[seq[0]].x + base_b * vect[seq[0]].y;
|
||||
float dp1 = -base_b * vect[seq[1]].x + base_a * vect[seq[1]].y;
|
||||
float dp2 = -base_a * vect[seq[2]].x - base_b * vect[seq[2]].y;
|
||||
float dp3 = base_b * vect[seq[3]].x - base_a * vect[seq[3]].y;
|
||||
|
||||
float cosalpha = dp0 * inv_vect_length[seq[0]];
|
||||
float maxcos = cosalpha;
|
||||
|
||||
/* number of calipers edges, that has minimal angle with edge */
|
||||
int main_element = 0;
|
||||
|
||||
/* choose minimal angle */
|
||||
cosalpha = dp1 * inv_vect_length[seq[1]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 1, cosalpha) : maxcos;
|
||||
cosalpha = dp2 * inv_vect_length[seq[2]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 2, cosalpha) : maxcos;
|
||||
cosalpha = dp3 * inv_vect_length[seq[3]];
|
||||
maxcos = (cosalpha > maxcos) ? (main_element = 3, cosalpha) : maxcos;
|
||||
|
||||
/*rotate calipers*/
|
||||
//get next base
|
||||
int pindex = seq[main_element];
|
||||
float lead_x = vect[pindex].x*inv_vect_length[pindex];
|
||||
float lead_y = vect[pindex].y*inv_vect_length[pindex];
|
||||
switch( main_element )
|
||||
{
|
||||
//get next base
|
||||
int pindex = seq[main_element];
|
||||
float lead_x = vect[pindex].x*inv_vect_length[pindex];
|
||||
float lead_y = vect[pindex].y*inv_vect_length[pindex];
|
||||
switch( main_element )
|
||||
{
|
||||
case 0:
|
||||
base_a = lead_x;
|
||||
base_b = lead_y;
|
||||
break;
|
||||
case 1:
|
||||
base_a = lead_y;
|
||||
base_b = -lead_x;
|
||||
break;
|
||||
case 2:
|
||||
base_a = -lead_x;
|
||||
base_b = -lead_y;
|
||||
break;
|
||||
case 3:
|
||||
base_a = -lead_y;
|
||||
base_b = lead_x;
|
||||
break;
|
||||
default:
|
||||
CV_Error(CV_StsError, "main_element should be 0, 1, 2 or 3");
|
||||
}
|
||||
case 0:
|
||||
base_a = lead_x;
|
||||
base_b = lead_y;
|
||||
break;
|
||||
case 1:
|
||||
base_a = lead_y;
|
||||
base_b = -lead_x;
|
||||
break;
|
||||
case 2:
|
||||
base_a = -lead_x;
|
||||
base_b = -lead_y;
|
||||
break;
|
||||
case 3:
|
||||
base_a = -lead_y;
|
||||
base_b = lead_x;
|
||||
break;
|
||||
default:
|
||||
CV_Error(CV_StsError, "main_element should be 0, 1, 2 or 3");
|
||||
}
|
||||
/* change base point of main edge */
|
||||
seq[main_element] += 1;
|
||||
seq[main_element] = (seq[main_element] == n) ? 0 : seq[main_element];
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
/* now main element lies on edge alligned to calipers side */
|
||||
|
||||
/* find opposite element i.e. transform */
|
||||
/* 0->2, 1->3, 2->0, 3->1 */
|
||||
int opposite_el = main_element ^ 2;
|
||||
|
||||
float dx = points[seq[opposite_el]].x - points[seq[main_element]].x;
|
||||
float dy = points[seq[opposite_el]].y - points[seq[main_element]].y;
|
||||
float dist;
|
||||
|
||||
if( main_element & 1 )
|
||||
dist = (float)fabs(dx * base_a + dy * base_b);
|
||||
else
|
||||
dist = (float)fabs(dx * (-base_b) + dy * base_a);
|
||||
|
||||
if( dist > max_dist )
|
||||
max_dist = dist;
|
||||
|
||||
break;
|
||||
}
|
||||
case CALIPERS_MINAREARECT:
|
||||
/* find area of rectangle */
|
||||
{
|
||||
float height;
|
||||
float area;
|
||||
|
||||
/* find vector left-right */
|
||||
float dx = points[seq[1]].x - points[seq[3]].x;
|
||||
float dy = points[seq[1]].y - points[seq[3]].y;
|
||||
|
||||
/* dotproduct */
|
||||
float width = dx * base_a + dy * base_b;
|
||||
|
||||
/* find vector left-right */
|
||||
dx = points[seq[2]].x - points[seq[0]].x;
|
||||
dy = points[seq[2]].y - points[seq[0]].y;
|
||||
|
||||
/* dotproduct */
|
||||
height = -dx * base_b + dy * base_a;
|
||||
|
||||
area = width * height;
|
||||
if( area <= minarea )
|
||||
{
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
minarea = area;
|
||||
/* leftist point */
|
||||
((int *) buf)[0] = seq[3];
|
||||
buf[1] = base_a;
|
||||
buf[2] = width;
|
||||
buf[3] = base_b;
|
||||
buf[4] = height;
|
||||
/* bottom point */
|
||||
((int *) buf)[5] = seq[0];
|
||||
buf[6] = area;
|
||||
}
|
||||
break;
|
||||
}
|
||||
} /*switch */
|
||||
} /* for */
|
||||
}
|
||||
/* change base point of main edge */
|
||||
seq[main_element] += 1;
|
||||
seq[main_element] = (seq[main_element] == n) ? 0 : seq[main_element];
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case CALIPERS_MINAREARECT:
|
||||
case CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
/* now main element lies on edge alligned to calipers side */
|
||||
|
||||
/* find opposite element i.e. transform */
|
||||
/* 0->2, 1->3, 2->0, 3->1 */
|
||||
int opposite_el = main_element ^ 2;
|
||||
|
||||
float dx = points[seq[opposite_el]].x - points[seq[main_element]].x;
|
||||
float dy = points[seq[opposite_el]].y - points[seq[main_element]].y;
|
||||
float dist;
|
||||
|
||||
if( main_element & 1 )
|
||||
dist = (float)fabs(dx * base_a + dy * base_b);
|
||||
else
|
||||
dist = (float)fabs(dx * (-base_b) + dy * base_a);
|
||||
|
||||
if( dist > max_dist )
|
||||
max_dist = dist;
|
||||
}
|
||||
break;
|
||||
case CALIPERS_MINAREARECT:
|
||||
/* find area of rectangle */
|
||||
{
|
||||
float height;
|
||||
float area;
|
||||
|
||||
/* find vector left-right */
|
||||
float dx = points[seq[1]].x - points[seq[3]].x;
|
||||
float dy = points[seq[1]].y - points[seq[3]].y;
|
||||
|
||||
/* dotproduct */
|
||||
float width = dx * base_a + dy * base_b;
|
||||
|
||||
/* find vector left-right */
|
||||
dx = points[seq[2]].x - points[seq[0]].x;
|
||||
dy = points[seq[2]].y - points[seq[0]].y;
|
||||
|
||||
/* dotproduct */
|
||||
height = -dx * base_b + dy * base_a;
|
||||
|
||||
area = width * height;
|
||||
if( area <= minarea )
|
||||
{
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
float A1 = buf[1];
|
||||
float B1 = buf[3];
|
||||
|
||||
float A2 = -buf[3];
|
||||
float B2 = buf[1];
|
||||
|
||||
float C1 = A1 * points[((int *) buf)[0]].x + points[((int *) buf)[0]].y * B1;
|
||||
float C2 = A2 * points[((int *) buf)[5]].x + points[((int *) buf)[5]].y * B2;
|
||||
|
||||
float idet = 1.f / (A1 * B2 - A2 * B1);
|
||||
|
||||
float px = (C1 * B2 - C2 * B1) * idet;
|
||||
float py = (A1 * C2 - A2 * C1) * idet;
|
||||
|
||||
out[0] = px;
|
||||
out[1] = py;
|
||||
|
||||
out[2] = A1 * buf[2];
|
||||
out[3] = B1 * buf[2];
|
||||
|
||||
out[4] = A2 * buf[4];
|
||||
out[5] = B2 * buf[4];
|
||||
minarea = area;
|
||||
/* leftist point */
|
||||
((int *) buf)[0] = seq[3];
|
||||
buf[1] = base_a;
|
||||
buf[2] = width;
|
||||
buf[3] = base_b;
|
||||
buf[4] = height;
|
||||
/* bottom point */
|
||||
((int *) buf)[5] = seq[0];
|
||||
buf[6] = area;
|
||||
}
|
||||
break;
|
||||
case CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
out[0] = max_dist;
|
||||
}
|
||||
break;
|
||||
break;
|
||||
} /*switch */
|
||||
} /* for */
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case CALIPERS_MINAREARECT:
|
||||
{
|
||||
float *buf = (float *) buffer;
|
||||
|
||||
float A1 = buf[1];
|
||||
float B1 = buf[3];
|
||||
|
||||
float A2 = -buf[3];
|
||||
float B2 = buf[1];
|
||||
|
||||
float C1 = A1 * points[((int *) buf)[0]].x + points[((int *) buf)[0]].y * B1;
|
||||
float C2 = A2 * points[((int *) buf)[5]].x + points[((int *) buf)[5]].y * B2;
|
||||
|
||||
float idet = 1.f / (A1 * B2 - A2 * B1);
|
||||
|
||||
float px = (C1 * B2 - C2 * B1) * idet;
|
||||
float py = (A1 * C2 - A2 * C1) * idet;
|
||||
|
||||
out[0] = px;
|
||||
out[1] = py;
|
||||
|
||||
out[2] = A1 * buf[2];
|
||||
out[3] = B1 * buf[2];
|
||||
|
||||
out[4] = A2 * buf[4];
|
||||
out[5] = B2 * buf[4];
|
||||
}
|
||||
break;
|
||||
case CALIPERS_MAXHEIGHT:
|
||||
{
|
||||
out[0] = max_dist;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -390,7 +389,7 @@ cv::RotatedRect cv::minAreaRect( InputArray _points )
|
||||
|
||||
|
||||
CV_IMPL CvBox2D
|
||||
cvMinAreaRect2( const CvArr* array, CvMemStorage* storage )
|
||||
cvMinAreaRect2( const CvArr* array, CvMemStorage* /*storage*/ )
|
||||
{
|
||||
cv::AutoBuffer<double> abuf;
|
||||
cv::Mat points = cv::cvarrToMat(array, false, false, 0, &abuf);
|
||||
|
||||
@@ -110,7 +110,7 @@ static int findEnslosingCicle4pts_32f( Point2f* pts, Point2f& _center, float& _r
|
||||
for( i = 0; i < 4; i++ )
|
||||
for( j = i + 1; j < 4; j++ )
|
||||
{
|
||||
float dist = norm(pts[i] - pts[j]);
|
||||
float dist = (float)norm(pts[i] - pts[j]);
|
||||
|
||||
if( max_dist < dist )
|
||||
{
|
||||
@@ -132,13 +132,14 @@ static int findEnslosingCicle4pts_32f( Point2f* pts, Point2f& _center, float& _r
|
||||
idxs[k++] = i;
|
||||
}
|
||||
|
||||
center = Point2f( (pts[idxs[0]].x + pts[idxs[1]].x)*0.5f, (pts[idxs[0]].y + pts[idxs[1]].y)*0.5f );
|
||||
center = Point2f( (pts[idxs[0]].x + pts[idxs[1]].x)*0.5f,
|
||||
(pts[idxs[0]].y + pts[idxs[1]].y)*0.5f );
|
||||
radius = (float)(norm(pts[idxs[0]] - center)*1.03);
|
||||
if( radius < 1.f )
|
||||
radius = 1.f;
|
||||
|
||||
if( pointInCircle( pts[idxs[2]], center, radius ) >= 0 &&
|
||||
pointInCircle( pts[idxs[3]], center, radius ) >= 0 )
|
||||
pointInCircle( pts[idxs[3]], center, radius ) >= 0 )
|
||||
{
|
||||
k = 2; //rand()%2+2;
|
||||
}
|
||||
@@ -148,14 +149,14 @@ static int findEnslosingCicle4pts_32f( Point2f* pts, Point2f& _center, float& _r
|
||||
for( i = 0; i < 4; i++ )
|
||||
{
|
||||
if( findCircle( pts[shuffles[i][0]], pts[shuffles[i][1]],
|
||||
pts[shuffles[i][2]], ¢er, &radius ) >= 0 )
|
||||
pts[shuffles[i][2]], ¢er, &radius ) )
|
||||
{
|
||||
radius *= 1.03f;
|
||||
if( radius < 2.f )
|
||||
radius = 2.f;
|
||||
|
||||
if( pointInCircle( pts[shuffles[i][3]], center, radius ) >= 0 &&
|
||||
min_radius > radius )
|
||||
min_radius > radius )
|
||||
{
|
||||
min_radius = radius;
|
||||
min_center = center;
|
||||
@@ -217,9 +218,9 @@ void cv::minEnclosingCircle( InputArray _points, Point2f& _center, float& _radiu
|
||||
Point2f pt = is_float ? ptsf[0] : Point2f((float)ptsi[0].x,(float)ptsi[0].y);
|
||||
Point2f pts[4] = {pt, pt, pt, pt};
|
||||
|
||||
for(int i = 1; i < count; i++ )
|
||||
for( i = 1; i < count; i++ )
|
||||
{
|
||||
Point2f pt = is_float ? ptsf[i] : Point2f((float)ptsi[i].x, (float)ptsi[i].y);
|
||||
pt = is_float ? ptsf[i] : Point2f((float)ptsi[i].x, (float)ptsi[i].y);
|
||||
|
||||
if( pt.x < pts[0].x )
|
||||
pts[0] = pt;
|
||||
@@ -234,20 +235,20 @@ void cv::minEnclosingCircle( InputArray _points, Point2f& _center, float& _radiu
|
||||
for( k = 0; k < max_iters; k++ )
|
||||
{
|
||||
double min_delta = 0, delta;
|
||||
Point2f ptf, farAway(0,0);
|
||||
Point2f farAway(0,0);
|
||||
/*only for first iteration because the alg is repared at the loop's foot*/
|
||||
if( k == 0 )
|
||||
findEnslosingCicle4pts_32f( pts, center, radius );
|
||||
|
||||
for( i = 0; i < count; i++ )
|
||||
{
|
||||
ptf = is_float ? ptsf[i] : Point2f((float)ptsi[i].x,(float)ptsi[i].y);
|
||||
pt = is_float ? ptsf[i] : Point2f((float)ptsi[i].x,(float)ptsi[i].y);
|
||||
|
||||
delta = pointInCircle( ptf, center, radius );
|
||||
delta = pointInCircle( pt, center, radius );
|
||||
if( delta < min_delta )
|
||||
{
|
||||
min_delta = delta;
|
||||
farAway = ptf;
|
||||
farAway = pt;
|
||||
}
|
||||
}
|
||||
result = min_delta >= 0;
|
||||
@@ -275,10 +276,10 @@ void cv::minEnclosingCircle( InputArray _points, Point2f& _center, float& _radiu
|
||||
if( !result )
|
||||
{
|
||||
radius = 0.f;
|
||||
for(int i = 0; i < count; i++ )
|
||||
for( i = 0; i < count; i++ )
|
||||
{
|
||||
Point2f ptf = is_float ? ptsf[i] : Point2f((float)ptsi[i].x,(float)ptsi[i].y);
|
||||
float dx = center.x - ptf.x, dy = center.y - ptf.y;
|
||||
pt = is_float ? ptsf[i] : Point2f((float)ptsi[i].x,(float)ptsi[i].y);
|
||||
float dx = center.x - pt.x, dy = center.y - pt.y;
|
||||
float t = dx*dx + dy*dy;
|
||||
radius = MAX(radius, t);
|
||||
}
|
||||
@@ -1045,14 +1046,12 @@ cvFitEllipse2( const CvArr* array )
|
||||
CV_IMPL CvRect
|
||||
cvBoundingRect( CvArr* array, int update )
|
||||
{
|
||||
CvSeqReader reader;
|
||||
CvRect rect = { 0, 0, 0, 0 };
|
||||
CvContour contour_header;
|
||||
CvSeq* ptseq = 0;
|
||||
CvSeqBlock block;
|
||||
|
||||
CvMat stub, *mat = 0;
|
||||
int xmin = 0, ymin = 0, xmax = -1, ymax = -1, i, j, k;
|
||||
int calculate = update;
|
||||
|
||||
if( CV_IS_SEQ( array ))
|
||||
|
||||
Reference in New Issue
Block a user