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core:ppc Several improvements on VSX(2)

* add v_float64x2 support to v_rotate_*
* treat float vector in v_check_any, vec_any_lt as int vector
* add test case for v_rotate_left
This commit is contained in:
Sayed Adel
2018-05-04 23:09:38 +00:00
parent 60e5e213fd
commit ed19da21ab
2 changed files with 35 additions and 15 deletions
@@ -589,7 +589,7 @@ inline _Tpvec v_rotate_left(const _Tpvec& a, const _Tpvec& b)
return _Tpvec(vec_sld(a.val, b.val, CV_SHIFT));
}
#define OPENCV_IMPL_VSX_ROTATE_64(_Tpvec, suffix, rg1, rg2) \
#define OPENCV_IMPL_VSX_ROTATE_64_2RG(_Tpvec, suffix, rg1, rg2) \
template<int imm> \
inline _Tpvec v_rotate_##suffix(const _Tpvec& a, const _Tpvec& b) \
{ \
@@ -598,11 +598,13 @@ inline _Tpvec v_rotate_##suffix(const _Tpvec& a, const _Tpvec& b) \
return imm ? b : a; \
}
OPENCV_IMPL_VSX_ROTATE_64(v_int64x2, right, a, b)
OPENCV_IMPL_VSX_ROTATE_64(v_uint64x2, right, a, b)
#define OPENCV_IMPL_VSX_ROTATE_64_2RG_LR(_Tpvec) \
OPENCV_IMPL_VSX_ROTATE_64_2RG(_Tpvec, left, b, a) \
OPENCV_IMPL_VSX_ROTATE_64_2RG(_Tpvec, right, a, b)
OPENCV_IMPL_VSX_ROTATE_64(v_int64x2, left, b, a)
OPENCV_IMPL_VSX_ROTATE_64(v_uint64x2, left, b, a)
OPENCV_IMPL_VSX_ROTATE_64_2RG_LR(v_float64x2)
OPENCV_IMPL_VSX_ROTATE_64_2RG_LR(v_uint64x2)
OPENCV_IMPL_VSX_ROTATE_64_2RG_LR(v_int64x2)
/* Extract */
template<int s, typename _Tpvec>
@@ -716,26 +718,33 @@ inline int v_signmask(const v_uint64x2& a)
inline int v_signmask(const v_float64x2& a)
{ return v_signmask(v_reinterpret_as_s64(a)); }
template<typename _Tpvec>
inline bool v_check_all(const _Tpvec& a)
{ return vec_all_lt(a.val, _Tpvec().val);}
inline bool v_check_all(const v_uint8x16 &a)
{ return vec_all_lt(a.val, _Tpvec().val); }
inline bool v_check_all(const v_uint8x16& a)
{ return v_check_all(v_reinterpret_as_s8(a)); }
inline bool v_check_all(const v_uint16x8 &a)
inline bool v_check_all(const v_uint16x8& a)
{ return v_check_all(v_reinterpret_as_s16(a)); }
inline bool v_check_all(const v_uint32x4 &a)
inline bool v_check_all(const v_uint32x4& a)
{ return v_check_all(v_reinterpret_as_s32(a)); }
inline bool v_check_all(const v_float32x4& a)
{ return v_check_all(v_reinterpret_as_s32(a)); }
inline bool v_check_all(const v_float64x2& a)
{ return v_check_all(v_reinterpret_as_s64(a)); }
template<typename _Tpvec>
inline bool v_check_any(const _Tpvec& a)
{ return vec_any_lt(a.val, _Tpvec().val);}
inline bool v_check_any(const v_uint8x16 &a)
{ return vec_any_lt(a.val, _Tpvec().val); }
inline bool v_check_any(const v_uint8x16& a)
{ return v_check_any(v_reinterpret_as_s8(a)); }
inline bool v_check_any(const v_uint16x8 &a)
inline bool v_check_any(const v_uint16x8& a)
{ return v_check_any(v_reinterpret_as_s16(a)); }
inline bool v_check_any(const v_uint32x4 &a)
inline bool v_check_any(const v_uint32x4& a)
{ return v_check_any(v_reinterpret_as_s32(a)); }
inline bool v_check_any(const v_float32x4& a)
{ return v_check_any(v_reinterpret_as_s32(a)); }
inline bool v_check_any(const v_float64x2& a)
{ return v_check_any(v_reinterpret_as_s64(a)); }
////////// Other math /////////