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Merge pull request #28804 from asmorkalov:as/calib_boards_migration
Migrated chessboard and circles grid detectors to objdetect #28804 OpenCV Contrib: https://github.com/opencv/opencv_contrib/pull/4125 OpenCV Extra: https://github.com/opencv/opencv_extra/pull/1375 ### Pull Request Readiness Checklist See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request - [x] I agree to contribute to the project under Apache 2 License. - [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV - [ ] The PR is proposed to the proper branch - [ ] There is a reference to the original bug report and related work - [ ] There is accuracy test, performance test and test data in opencv_extra repository, if applicable Patch to opencv_extra has the same branch name. - [ ] The feature is well documented and sample code can be built with the project CMake
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@@ -45,6 +45,7 @@
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#define OPENCV_OBJDETECT_HPP
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#include "opencv2/core.hpp"
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#include "opencv2/features.hpp"
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#include "opencv2/objdetect/aruco_detector.hpp"
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#include "opencv2/objdetect/graphical_code_detector.hpp"
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#include "opencv2/objdetect/mcc_checker_detector.hpp"
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@@ -316,6 +317,269 @@ public:
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CV_WRAP void setArucoParameters(const aruco::DetectorParameters& params);
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};
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enum { CALIB_CB_ADAPTIVE_THRESH = 1,
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CALIB_CB_NORMALIZE_IMAGE = 2,
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CALIB_CB_FILTER_QUADS = 4,
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CALIB_CB_FAST_CHECK = 8,
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CALIB_CB_EXHAUSTIVE = 16,
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CALIB_CB_ACCURACY = 32,
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CALIB_CB_LARGER = 64,
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CALIB_CB_MARKER = 128,
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CALIB_CB_PLAIN = 256
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};
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enum { CALIB_CB_SYMMETRIC_GRID = 1,
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CALIB_CB_ASYMMETRIC_GRID = 2,
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CALIB_CB_CLUSTERING = 4
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};
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/** @brief Finds the positions of internal corners of the chessboard.
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@param image Source chessboard view. It must be an 8-bit grayscale or color image.
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@param patternSize Number of inner corners per a chessboard row and column
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( patternSize = cv::Size(points_per_row,points_per_column) = cv::Size(columns,rows) ).
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@param corners Output array of detected corners.
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@param flags Various operation flags that can be zero or a combination of the following values:
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- @ref CALIB_CB_ADAPTIVE_THRESH Use adaptive thresholding to convert the image to black
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and white, rather than a fixed threshold level (computed from the average image brightness).
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- @ref CALIB_CB_NORMALIZE_IMAGE Normalize the image gamma with equalizeHist before
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applying fixed or adaptive thresholding.
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- @ref CALIB_CB_FILTER_QUADS Use additional criteria (like contour area, perimeter,
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square-like shape) to filter out false quads extracted at the contour retrieval stage.
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- @ref CALIB_CB_FAST_CHECK Run a fast check on the image that looks for chessboard corners,
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and shortcut the call if none is found. This can drastically speed up the call in the
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degenerate condition when no chessboard is observed.
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- @ref CALIB_CB_PLAIN All other flags are ignored. The input image is taken as is.
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No image processing is done to improve to find the checkerboard. This has the effect of speeding up the
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execution of the function but could lead to not recognizing the checkerboard if the image
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is not previously binarized in the appropriate manner.
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The function attempts to determine whether the input image is a view of the chessboard pattern and
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locate the internal chessboard corners. The function returns a non-zero value if all of the corners
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are found and they are placed in a certain order (row by row, left to right in every row).
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Otherwise, if the function fails to find all the corners or reorder them, it returns 0. For example,
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a regular chessboard has 8 x 8 squares and 7 x 7 internal corners, that is, points where the black
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squares touch each other. The detected coordinates are approximate, and to determine their positions
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more accurately, the function calls #cornerSubPix. You also may use the function #cornerSubPix with
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different parameters if returned coordinates are not accurate enough.
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Sample usage of detecting and drawing chessboard corners: :
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@code
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Size patternsize(8,6); //interior number of corners
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Mat gray = ....; //source image
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vector<Point2f> corners; //this will be filled by the detected corners
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//CALIB_CB_FAST_CHECK saves a lot of time on images
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//that do not contain any chessboard corners
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bool patternfound = findChessboardCorners(gray, patternsize, corners,
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CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE
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+ CALIB_CB_FAST_CHECK);
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if(patternfound)
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cornerSubPix(gray, corners, Size(11, 11), Size(-1, -1),
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TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1));
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drawChessboardCorners(img, patternsize, Mat(corners), patternfound);
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@endcode
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@note The function requires white space (like a square-thick border, the wider the better) around
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the board to make the detection more robust in various environments. Otherwise, if there is no
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border and the background is dark, the outer black squares cannot be segmented properly and so the
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square grouping and ordering algorithm fails.
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Use the `generate_pattern.py` Python script (@ref tutorial_camera_calibration_pattern)
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to create the desired checkerboard pattern.
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*/
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CV_EXPORTS_W bool findChessboardCorners( InputArray image, Size patternSize, OutputArray corners,
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int flags = CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE );
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/*
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Checks whether the image contains chessboard of the specific size or not.
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If yes, nonzero value is returned.
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*/
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CV_EXPORTS_W bool checkChessboard(InputArray img, Size size);
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/** @brief Finds the positions of internal corners of the chessboard using a sector based approach.
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@param image Source chessboard view. It must be an 8-bit grayscale or color image.
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@param patternSize Number of inner corners per a chessboard row and column
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( patternSize = cv::Size(points_per_row,points_per_column) = cv::Size(columns,rows) ).
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@param corners Output array of detected corners.
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@param flags Various operation flags that can be zero or a combination of the following values:
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- @ref CALIB_CB_NORMALIZE_IMAGE Normalize the image gamma with equalizeHist before detection.
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- @ref CALIB_CB_EXHAUSTIVE Run an exhaustive search to improve detection rate.
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- @ref CALIB_CB_ACCURACY Up sample input image to improve sub-pixel accuracy due to aliasing effects.
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- @ref CALIB_CB_LARGER The detected pattern is allowed to be larger than patternSize (see description).
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- @ref CALIB_CB_MARKER The detected pattern must have a marker (see description).
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This should be used if an accurate camera calibration is required.
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@param meta Optional output array of detected corners (CV_8UC1 and size = cv::Size(columns,rows)).
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Each entry stands for one corner of the pattern and can have one of the following values:
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- 0 = no meta data attached
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- 1 = left-top corner of a black cell
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- 2 = left-top corner of a white cell
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- 3 = left-top corner of a black cell with a white marker dot
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- 4 = left-top corner of a white cell with a black marker dot (pattern origin in case of markers otherwise first corner)
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The function is analog to #findChessboardCorners but uses a localized radon
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transformation approximated by box filters being more robust to all sort of
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noise, faster on larger images and is able to directly return the sub-pixel
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position of the internal chessboard corners. The Method is based on the paper
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@cite duda2018 "Accurate Detection and Localization of Checkerboard Corners for
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Calibration" demonstrating that the returned sub-pixel positions are more
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accurate than the one returned by cornerSubPix allowing a precise camera
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calibration for demanding applications.
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In the case, the flags @ref CALIB_CB_LARGER or @ref CALIB_CB_MARKER are given,
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the result can be recovered from the optional meta array. Both flags are
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helpful to use calibration patterns exceeding the field of view of the camera.
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These oversized patterns allow more accurate calibrations as corners can be
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utilized, which are as close as possible to the image borders. For a
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consistent coordinate system across all images, the optional marker (see image
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below) can be used to move the origin of the board to the location where the
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black circle is located.
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@note The function requires a white boarder with roughly the same width as one
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of the checkerboard fields around the whole board to improve the detection in
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various environments. In addition, because of the localized radon
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transformation it is beneficial to use round corners for the field corners
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which are located on the outside of the board. The following figure illustrates
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a sample checkerboard optimized for the detection. However, any other checkerboard
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can be used as well.
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Use the `generate_pattern.py` Python script (@ref tutorial_camera_calibration_pattern)
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to create the corresponding checkerboard pattern:
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\image html pics/checkerboard_radon.png width=60%
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*/
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CV_EXPORTS_AS(findChessboardCornersSBWithMeta)
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bool findChessboardCornersSB(InputArray image,Size patternSize, OutputArray corners,
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int flags,OutputArray meta);
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/** @overload */
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CV_EXPORTS_W inline
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bool findChessboardCornersSB(InputArray image, Size patternSize, OutputArray corners,
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int flags = 0)
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{
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return findChessboardCornersSB(image, patternSize, corners, flags, noArray());
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}
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/** @brief Estimates the sharpness of a detected chessboard.
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Image sharpness, as well as brightness, are a critical parameter for accuracte
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camera calibration. For accessing these parameters for filtering out
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problematic calibraiton images, this method calculates edge profiles by traveling from
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black to white chessboard cell centers. Based on this, the number of pixels is
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calculated required to transit from black to white. This width of the
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transition area is a good indication of how sharp the chessboard is imaged
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and should be below ~3.0 pixels.
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@param image Gray image used to find chessboard corners
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@param patternSize Size of a found chessboard pattern
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@param corners Corners found by #findChessboardCornersSB
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@param rise_distance Rise distance 0.8 means 10% ... 90% of the final signal strength
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@param vertical By default edge responses for horizontal lines are calculated
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@param sharpness Optional output array with a sharpness value for calculated edge responses (see description)
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The optional sharpness array is of type CV_32FC1 and has for each calculated
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profile one row with the following five entries:
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* 0 = x coordinate of the underlying edge in the image
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* 1 = y coordinate of the underlying edge in the image
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* 2 = width of the transition area (sharpness)
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* 3 = signal strength in the black cell (min brightness)
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* 4 = signal strength in the white cell (max brightness)
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@return Scalar(average sharpness, average min brightness, average max brightness,0)
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*/
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CV_EXPORTS_W Scalar estimateChessboardSharpness(InputArray image, Size patternSize, InputArray corners,
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float rise_distance=0.8F,bool vertical=false,
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OutputArray sharpness=noArray());
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//! finds subpixel-accurate positions of the chessboard corners
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CV_EXPORTS_W bool find4QuadCornerSubpix( InputArray img, InputOutputArray corners, Size region_size );
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/** @brief Renders the detected chessboard corners.
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@param image Destination image. It must be an 8-bit color image.
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@param patternSize Number of inner corners per a chessboard row and column
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(patternSize = cv::Size(points_per_row,points_per_column)).
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@param corners Array of detected corners, the output of #findChessboardCorners.
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@param patternWasFound Parameter indicating whether the complete board was found or not. The
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return value of #findChessboardCorners should be passed here.
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The function draws individual chessboard corners detected either as red circles if the board was not
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found, or as colored corners connected with lines if the board was found.
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*/
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CV_EXPORTS_W void drawChessboardCorners( InputOutputArray image, Size patternSize,
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InputArray corners, bool patternWasFound );
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struct CV_EXPORTS_W_SIMPLE CirclesGridFinderParameters
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{
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CV_WRAP CirclesGridFinderParameters();
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CV_PROP_RW cv::Size2f densityNeighborhoodSize;
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CV_PROP_RW float minDensity;
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CV_PROP_RW int kmeansAttempts;
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CV_PROP_RW int minDistanceToAddKeypoint;
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CV_PROP_RW int keypointScale;
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CV_PROP_RW float minGraphConfidence;
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CV_PROP_RW float vertexGain;
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CV_PROP_RW float vertexPenalty;
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CV_PROP_RW float existingVertexGain;
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CV_PROP_RW float edgeGain;
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CV_PROP_RW float edgePenalty;
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CV_PROP_RW float convexHullFactor;
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CV_PROP_RW float minRNGEdgeSwitchDist;
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enum GridType
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{
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SYMMETRIC_GRID, ASYMMETRIC_GRID
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};
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CV_PROP_RW GridType gridType;
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CV_PROP_RW float squareSize; //!< Distance between two adjacent points. Used by CALIB_CB_CLUSTERING.
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CV_PROP_RW float maxRectifiedDistance; //!< Max deviation from prediction. Used by CALIB_CB_CLUSTERING.
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};
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/** @brief Finds centers in the grid of circles.
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@param image grid view of input circles; it must be an 8-bit grayscale or color image.
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@param patternSize number of circles per row and column
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( patternSize = Size(points_per_row, points_per_column) ).
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@param centers output array of detected centers.
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@param flags various operation flags that can be one of the following values:
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- @ref CALIB_CB_SYMMETRIC_GRID uses symmetric pattern of circles.
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- @ref CALIB_CB_ASYMMETRIC_GRID uses asymmetric pattern of circles.
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- @ref CALIB_CB_CLUSTERING uses a special algorithm for grid detection. It is more robust to
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perspective distortions but much more sensitive to background clutter.
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@param blobDetector feature detector that finds blobs like dark circles on light background.
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If `blobDetector` is NULL then `image` represents Point2f array of candidates.
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@param parameters struct for finding circles in a grid pattern.
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The function attempts to determine whether the input image contains a grid of circles. If it is, the
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function locates centers of the circles. The function returns a non-zero value if all of the centers
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have been found and they have been placed in a certain order (row by row, left to right in every
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row). Otherwise, if the function fails to find all the corners or reorder them, it returns 0.
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Sample usage of detecting and drawing the centers of circles: :
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@code
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Size patternsize(7,7); //number of centers
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Mat gray = ...; //source image
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vector<Point2f> centers; //this will be filled by the detected centers
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bool patternfound = findCirclesGrid(gray, patternsize, centers);
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drawChessboardCorners(img, patternsize, Mat(centers), patternfound);
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@endcode
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@note The function requires white space (like a square-thick border, the wider the better) around
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the board to make the detection more robust in various environments.
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*/
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CV_EXPORTS_W bool findCirclesGrid( InputArray image, Size patternSize,
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OutputArray centers, int flags,
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const Ptr<FeatureDetector> &blobDetector,
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const CirclesGridFinderParameters& parameters);
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/** @overload */
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CV_EXPORTS_W bool findCirclesGrid( InputArray image, Size patternSize,
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OutputArray centers, int flags = CALIB_CB_SYMMETRIC_GRID,
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const Ptr<FeatureDetector> &blobDetector = cv::SimpleBlobDetector::create());
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//! @}
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}
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