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Merge pull request #9075 from TonyLianLong:master
Remove unnecessary Non-ASCII characters from source code (#9075) * Remove unnecessary Non-ASCII characters from source code Remove unnecessary Non-ASCII characters and replace them with ASCII characters * Remove dashes in the @param statement Remove dashes and place single space in the @param statement to keep coding style * misc: more fixes for non-ASCII symbols * misc: fix non-ASCII symbol in CMake file
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committed by
Alexander Alekhin
parent
9aaf6a66a3
commit
c8783f3e23
@@ -198,8 +198,8 @@ int main(int argc, const char *argv[])
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The Subdiv2D class described in this section is used to perform various planar subdivision on
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a set of 2D points (represented as vector of Point2f). OpenCV subdivides a plane into triangles
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using the Delaunay’s algorithm, which corresponds to the dual graph of the Voronoi diagram.
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In the figure below, the Delaunay’s triangulation is marked with black lines and the Voronoi
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using the Delaunay's algorithm, which corresponds to the dual graph of the Voronoi diagram.
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In the figure below, the Delaunay's triangulation is marked with black lines and the Voronoi
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diagram with red lines.
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@@ -955,7 +955,7 @@ public:
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/** @overload
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@param rect – Rectangle that includes all of the 2D points that are to be added to the subdivision.
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@param rect Rectangle that includes all of the 2D points that are to be added to the subdivision.
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The function creates an empty Delaunay subdivision where 2D points can be added using the function
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insert() . All of the points to be added must be within the specified rectangle, otherwise a runtime
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@@ -965,14 +965,14 @@ public:
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/** @brief Creates a new empty Delaunay subdivision
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@param rect – Rectangle that includes all of the 2D points that are to be added to the subdivision.
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@param rect Rectangle that includes all of the 2D points that are to be added to the subdivision.
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*/
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CV_WRAP void initDelaunay(Rect rect);
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/** @brief Insert a single point into a Delaunay triangulation.
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@param pt – Point to insert.
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@param pt Point to insert.
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The function inserts a single point into a subdivision and modifies the subdivision topology
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appropriately. If a point with the same coordinates exists already, no new point is added.
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@@ -984,7 +984,7 @@ public:
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/** @brief Insert multiple points into a Delaunay triangulation.
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@param ptvec – Points to insert.
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@param ptvec Points to insert.
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The function inserts a vector of points into a subdivision and modifies the subdivision topology
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appropriately.
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@@ -993,9 +993,9 @@ public:
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/** @brief Returns the location of a point within a Delaunay triangulation.
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@param pt – Point to locate.
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@param edge – Output edge that the point belongs to or is located to the right of it.
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@param vertex – Optional output vertex the input point coincides with.
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@param pt Point to locate.
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@param edge Output edge that the point belongs to or is located to the right of it.
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@param vertex Optional output vertex the input point coincides with.
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The function locates the input point within the subdivision and gives one of the triangle edges
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or vertices.
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@@ -1008,15 +1008,15 @@ public:
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vertex will contain a pointer to the vertex.
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- The point is outside the subdivision reference rectangle. The function returns PTLOC_OUTSIDE_RECT
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and no pointers are filled.
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- One of input arguments is invalid. A runtime error is raised or, if silent or “parent” error
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- One of input arguments is invalid. A runtime error is raised or, if silent or "parent" error
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processing mode is selected, CV_PTLOC_ERROR is returned.
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*/
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CV_WRAP int locate(Point2f pt, CV_OUT int& edge, CV_OUT int& vertex);
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/** @brief Finds the subdivision vertex closest to the given point.
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@param pt – Input point.
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@param nearestPt – Output subdivision vertex point.
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@param pt Input point.
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@param nearestPt Output subdivision vertex point.
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The function is another function that locates the input point within the subdivision. It finds the
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subdivision vertex that is the closest to the input point. It is not necessarily one of vertices
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@@ -1029,7 +1029,7 @@ public:
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/** @brief Returns a list of all edges.
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@param edgeList – Output vector.
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@param edgeList Output vector.
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The function gives each edge as a 4 numbers vector, where each two are one of the edge
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vertices. i.e. org_x = v[0], org_y = v[1], dst_x = v[2], dst_y = v[3].
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@@ -1038,7 +1038,7 @@ public:
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/** @brief Returns a list of the leading edge ID connected to each triangle.
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@param leadingEdgeList – Output vector.
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@param leadingEdgeList Output vector.
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The function gives one edge ID for each triangle.
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*/
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@@ -1046,7 +1046,7 @@ public:
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/** @brief Returns a list of all triangles.
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@param triangleList – Output vector.
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@param triangleList Output vector.
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The function gives each triangle as a 6 numbers vector, where each two are one of the triangle
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vertices. i.e. p1_x = v[0], p1_y = v[1], p2_x = v[2], p2_y = v[3], p3_x = v[4], p3_y = v[5].
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@@ -1055,9 +1055,9 @@ public:
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/** @brief Returns a list of all Voroni facets.
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@param idx – Vector of vertices IDs to consider. For all vertices you can pass empty vector.
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@param facetList – Output vector of the Voroni facets.
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@param facetCenters – Output vector of the Voroni facets center points.
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@param idx Vector of vertices IDs to consider. For all vertices you can pass empty vector.
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@param facetList Output vector of the Voroni facets.
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@param facetCenters Output vector of the Voroni facets center points.
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*/
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CV_WRAP void getVoronoiFacetList(const std::vector<int>& idx, CV_OUT std::vector<std::vector<Point2f> >& facetList,
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@@ -1065,8 +1065,8 @@ public:
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/** @brief Returns vertex location from vertex ID.
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@param vertex – vertex ID.
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@param firstEdge – Optional. The first edge ID which is connected to the vertex.
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@param vertex vertex ID.
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@param firstEdge Optional. The first edge ID which is connected to the vertex.
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@returns vertex (x,y)
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*/
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@@ -1074,8 +1074,8 @@ public:
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/** @brief Returns one of the edges related to the given edge.
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@param edge – Subdivision edge ID.
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@param nextEdgeType - Parameter specifying which of the related edges to return.
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@param edge Subdivision edge ID.
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@param nextEdgeType Parameter specifying which of the related edges to return.
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The following values are possible:
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- NEXT_AROUND_ORG next around the edge origin ( eOnext on the picture below if e is the input edge)
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- NEXT_AROUND_DST next around the edge vertex ( eDnext )
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@@ -1094,7 +1094,7 @@ public:
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/** @brief Returns next edge around the edge origin.
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@param edge – Subdivision edge ID.
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@param edge Subdivision edge ID.
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@returns an integer which is next edge ID around the edge origin: eOnext on the
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picture above if e is the input edge).
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@@ -1103,8 +1103,8 @@ public:
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/** @brief Returns another edge of the same quad-edge.
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@param edge – Subdivision edge ID.
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@param rotate - Parameter specifying which of the edges of the same quad-edge as the input
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@param edge Subdivision edge ID.
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@param rotate Parameter specifying which of the edges of the same quad-edge as the input
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one to return. The following values are possible:
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- 0 - the input edge ( e on the picture below if e is the input edge)
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- 1 - the rotated edge ( eRot )
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@@ -1118,8 +1118,8 @@ public:
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/** @brief Returns the edge origin.
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@param edge – Subdivision edge ID.
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@param orgpt – Output vertex location.
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@param edge Subdivision edge ID.
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@param orgpt Output vertex location.
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@returns vertex ID.
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*/
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@@ -1127,8 +1127,8 @@ public:
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/** @brief Returns the edge destination.
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@param edge – Subdivision edge ID.
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@param dstpt – Output vertex location.
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@param edge Subdivision edge ID.
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@param dstpt Output vertex location.
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@returns vertex ID.
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*/
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