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Update documentation ( tutorials )
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@@ -25,51 +25,13 @@ By varying \f$\alpha\f$ from \f$0 \rightarrow 1\f$ this operator can be used to
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*cross-dissolve* between two images or videos, as seen in slide shows and film productions (cool,
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eh?)
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Code
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----
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Source Code
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-----------
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As usual, after the not-so-lengthy explanation, let's go to the code:
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@code{.cpp}
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#include <opencv2/opencv.hpp>
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#include <iostream>
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Download the source code from
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[here](https://github.com/opencv/opencv/tree/master/samples/cpp/tutorial_code/core/AddingImages/AddingImages.cpp).
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@include cpp/tutorial_code/core/AddingImages/AddingImages.cpp
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using namespace cv;
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int main( int argc, char** argv )
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{
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double alpha = 0.5; double beta; double input;
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Mat src1, src2, dst;
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/// Ask the user enter alpha
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std::cout<<" Simple Linear Blender "<<std::endl;
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std::cout<<"-----------------------"<<std::endl;
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std::cout<<"* Enter alpha [0-1]: ";
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std::cin>>input;
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/// We use the alpha provided by the user if it is between 0 and 1
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if( input >= 0.0 && input <= 1.0 )
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{ alpha = input; }
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/// Read image ( same size, same type )
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src1 = imread("../../images/LinuxLogo.jpg");
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src2 = imread("../../images/WindowsLogo.jpg");
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if( !src1.data ) { printf("Error loading src1 \n"); return -1; }
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if( !src2.data ) { printf("Error loading src2 \n"); return -1; }
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/// Create Windows
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namedWindow("Linear Blend", 1);
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beta = ( 1.0 - alpha );
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addWeighted( src1, alpha, src2, beta, 0.0, dst);
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imshow( "Linear Blend", dst );
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waitKey(0);
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return 0;
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}
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@endcode
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Explanation
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-----------
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@@ -78,25 +40,21 @@ Explanation
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\f[g(x) = (1 - \alpha)f_{0}(x) + \alpha f_{1}(x)\f]
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We need two source images (\f$f_{0}(x)\f$ and \f$f_{1}(x)\f$). So, we load them in the usual way:
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@code{.cpp}
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src1 = imread("../../images/LinuxLogo.jpg");
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src2 = imread("../../images/WindowsLogo.jpg");
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@endcode
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@snippet cpp/tutorial_code/core/AddingImages/AddingImages.cpp load
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**warning**
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Since we are *adding* *src1* and *src2*, they both have to be of the same size (width and
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height) and type.
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-# Now we need to generate the `g(x)` image. For this, the function add_weighted:addWeighted comes quite handy:
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@code{.cpp}
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beta = ( 1.0 - alpha );
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addWeighted( src1, alpha, src2, beta, 0.0, dst);
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@endcode
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-# Now we need to generate the `g(x)` image. For this, the function @ref cv::addWeighted comes quite handy:
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@snippet cpp/tutorial_code/core/AddingImages/AddingImages.cpp blend_images
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since @ref cv::addWeighted produces:
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\f[dst = \alpha \cdot src1 + \beta \cdot src2 + \gamma\f]
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In this case, `gamma` is the argument \f$0.0\f$ in the code above.
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-# Create windows, show the images and wait for the user to end the program.
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@snippet cpp/tutorial_code/core/AddingImages/AddingImages.cpp display
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Result
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------
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