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imgcodesc: fix code problems with integer overflow / address arithmetic / UB
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@@ -195,7 +195,7 @@ bool ExrDecoder::readData( Mat& img )
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bool color = img.channels() > 1;
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uchar* data = img.ptr();
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int step = img.step;
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size_t step = img.step;
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bool justcopy = m_native_depth;
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bool chromatorgb = false;
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bool rgbtogray = false;
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@@ -203,8 +203,8 @@ bool ExrDecoder::readData( Mat& img )
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FrameBuffer frame;
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int xsample[3] = {1, 1, 1};
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char *buffer;
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int xstep;
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int ystep;
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size_t xstep = 0;
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size_t ystep = 0;
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xstep = m_native_depth ? 4 : 1;
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@@ -593,7 +593,7 @@ bool ExrEncoder::write( const Mat& img, const std::vector<int>& )
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bool issigned = depth == CV_8S || depth == CV_16S || depth == CV_32S;
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bool isfloat = depth == CV_32F || depth == CV_64F;
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depth = CV_ELEM_SIZE1(depth)*8;
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const int step = img.step;
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const size_t step = img.step;
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Header header( width, height );
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Imf::PixelType type;
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@@ -623,7 +623,7 @@ bool ExrEncoder::write( const Mat& img, const std::vector<int>& )
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FrameBuffer frame;
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char *buffer;
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int bufferstep;
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size_t bufferstep;
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int size;
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if( type == FLOAT && depth == 32 )
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{
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