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First version of native camera support for Android 3.x.x and 4.0.x

This commit is contained in:
Andrey Kamaev
2012-01-18 14:33:39 +00:00
parent 2bdd395357
commit a43c47d6cf
16 changed files with 286 additions and 67 deletions
@@ -0,0 +1,37 @@
*** src4.0.3/src/frameworks/base/include/gui/SurfaceTexture.h 2012-01-18 16:32:41.424750385 +0400
--- src_mock3.0.1/frameworks/base/include/gui/SurfaceTexture.h 2012-01-12 21:28:14.000000000 +0400
***************
*** 68,75 ****
// texture will be bound in updateTexImage. useFenceSync specifies whether
// fences should be used to synchronize access to buffers if that behavior
// is enabled at compile-time.
! SurfaceTexture(GLuint tex, bool allowSynchronousMode = true,
! GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true);
virtual ~SurfaceTexture();
--- 68,74 ----
// texture will be bound in updateTexImage. useFenceSync specifies whether
// fences should be used to synchronize access to buffers if that behavior
// is enabled at compile-time.
! SurfaceTexture(GLuint tex);
virtual ~SurfaceTexture();
***************
*** 280,286 ****
mBufferState(BufferSlot::FREE),
mRequestBufferCalled(false),
mTransform(0),
! mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
mTimestamp(0),
mFrameNumber(0),
mFence(EGL_NO_SYNC_KHR) {
--- 279,285 ----
mBufferState(BufferSlot::FREE),
mRequestBufferCalled(false),
mTransform(0),
! mScalingMode(0),
mTimestamp(0),
mFrameNumber(0),
mFence(EGL_NO_SYNC_KHR) {