mirror of
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synced 2026-07-29 15:23:05 +04:00
Merge remote-tracking branch 'upstream/master' into merge-4.x
This commit is contained in:
+1
-1
@@ -32,7 +32,7 @@ automatically available with the platform (e.g. APPLE GCD) but chances are that
|
||||
have access to a parallel framework either directly or by enabling the option in CMake and rebuild the library.
|
||||
|
||||
The second (weak) precondition is more related to the task you want to achieve as not all computations
|
||||
are suitable / can be adatapted to be run in a parallel way. To remain simple, tasks that can be split
|
||||
are suitable / can be adapted to be run in a parallel way. To remain simple, tasks that can be split
|
||||
into multiple elementary operations with no memory dependency (no possible race condition) are easily
|
||||
parallelizable. Computer vision processing are often easily parallelizable as most of the time the processing of
|
||||
one pixel does not depend to the state of other pixels.
|
||||
|
||||
@@ -84,57 +84,198 @@ This tutorial's code is shown below. You can also download it
|
||||
Explanation
|
||||
-----------
|
||||
|
||||
-# Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
|
||||
previous sections). Let's check the general structure of the C++ program:
|
||||
@add_toggle_cpp
|
||||
Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
|
||||
previous sections). Let's check the general structure of the C++ program:
|
||||
|
||||
- Load an image (can be BGR or grayscale)
|
||||
- Create two windows (one for dilation output, the other for erosion)
|
||||
- Create a set of two Trackbars for each operation:
|
||||
- The first trackbar "Element" returns either **erosion_elem** or **dilation_elem**
|
||||
- The second trackbar "Kernel size" return **erosion_size** or **dilation_size** for the
|
||||
corresponding operation.
|
||||
- Every time we move any slider, the user's function **Erosion** or **Dilation** will be
|
||||
called and it will update the output image based on the current trackbar values.
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp main
|
||||
|
||||
Let's analyze these two functions:
|
||||
-# Load an image (can be BGR or grayscale)
|
||||
-# Create two windows (one for dilation output, the other for erosion)
|
||||
-# Create a set of two Trackbars for each operation:
|
||||
- The first trackbar "Element" returns either **erosion_elem** or **dilation_elem**
|
||||
- The second trackbar "Kernel size" return **erosion_size** or **dilation_size** for the
|
||||
corresponding operation.
|
||||
-# Call once erosion and dilation to show the initial image.
|
||||
|
||||
-# **erosion:**
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp erosion
|
||||
|
||||
- The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
|
||||
receives three arguments:
|
||||
- *src*: The source image
|
||||
- *erosion_dst*: The output image
|
||||
- *element*: This is the kernel we will use to perform the operation. If we do not
|
||||
specify, the default is a simple `3x3` matrix. Otherwise, we can specify its
|
||||
shape. For this, we need to use the function cv::getStructuringElement :
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp kernel
|
||||
Every time we move any slider, the user's function **Erosion** or **Dilation** will be
|
||||
called and it will update the output image based on the current trackbar values.
|
||||
|
||||
We can choose any of three shapes for our kernel:
|
||||
Let's analyze these two functions:
|
||||
|
||||
- Rectangular box: MORPH_RECT
|
||||
- Cross: MORPH_CROSS
|
||||
- Ellipse: MORPH_ELLIPSE
|
||||
#### The erosion function
|
||||
|
||||
Then, we just have to specify the size of our kernel and the *anchor point*. If not
|
||||
specified, it is assumed to be in the center.
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp erosion
|
||||
|
||||
- That is all. We are ready to perform the erosion of our image.
|
||||
@note Additionally, there is another parameter that allows you to perform multiple erosions
|
||||
(iterations) at once. However, We haven't used it in this simple tutorial. You can check out the
|
||||
reference for more details.
|
||||
The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
|
||||
receives three arguments:
|
||||
- *src*: The source image
|
||||
- *erosion_dst*: The output image
|
||||
- *element*: This is the kernel we will use to perform the operation. If we do not
|
||||
specify, the default is a simple `3x3` matrix. Otherwise, we can specify its
|
||||
shape. For this, we need to use the function cv::getStructuringElement :
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp kernel
|
||||
|
||||
-# **dilation:**
|
||||
We can choose any of three shapes for our kernel:
|
||||
|
||||
The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
|
||||
Here we also have the option of defining our kernel, its anchor point and the size of the operator
|
||||
to be used.
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp dilation
|
||||
- Rectangular box: MORPH_RECT
|
||||
- Cross: MORPH_CROSS
|
||||
- Ellipse: MORPH_ELLIPSE
|
||||
|
||||
Then, we just have to specify the size of our kernel and the *anchor point*. If not
|
||||
specified, it is assumed to be in the center.
|
||||
|
||||
That is all. We are ready to perform the erosion of our image.
|
||||
|
||||
#### The dilation function
|
||||
|
||||
The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
|
||||
Here we also have the option of defining our kernel, its anchor point and the size of the operator
|
||||
to be used.
|
||||
@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp dilation
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_java
|
||||
Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
|
||||
previous sections). Let's check however the general structure of the java class. There are 4 main
|
||||
parts in the java class:
|
||||
|
||||
- the class constructor which setups the window that will be filled with window components
|
||||
- the `addComponentsToPane` method, which fills out the window
|
||||
- the `update` method, which determines what happens when the user changes any value
|
||||
- the `main` method, which is the entry point of the program
|
||||
|
||||
In this tutorial we will focus on the `addComponentsToPane` and `update` methods. However, for completion the
|
||||
steps followed in the constructor are:
|
||||
|
||||
-# Load an image (can be BGR or grayscale)
|
||||
-# Create a window
|
||||
-# Add various control components with `addComponentsToPane`
|
||||
-# show the window
|
||||
|
||||
The components were added by the following method:
|
||||
|
||||
@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java components
|
||||
|
||||
In short we
|
||||
|
||||
-# create a panel for the sliders
|
||||
-# create a combo box for the element types
|
||||
-# create a slider for the kernel size
|
||||
-# create a combo box for the morphology function to use (erosion or dilation)
|
||||
|
||||
The action and state changed listeners added call at the end the `update` method which updates
|
||||
the image based on the current slider values. So every time we move any slider, the `update` method is triggered.
|
||||
|
||||
#### Updating the image
|
||||
|
||||
To update the image we used the following implementation:
|
||||
|
||||
@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java update
|
||||
|
||||
In other words we
|
||||
|
||||
-# get the structuring element the user chose
|
||||
-# execute the **erosion** or **dilation** function based on `doErosion`
|
||||
-# reload the image with the morphology applied
|
||||
-# repaint the frame
|
||||
|
||||
Let's analyze the `erode` and `dilate` methods:
|
||||
|
||||
#### The erosion method
|
||||
|
||||
@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java erosion
|
||||
|
||||
The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
|
||||
receives three arguments:
|
||||
- *src*: The source image
|
||||
- *erosion_dst*: The output image
|
||||
- *element*: This is the kernel we will use to perform the operation. For specifying the shape, we need to use
|
||||
the function cv::getStructuringElement :
|
||||
@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java kernel
|
||||
|
||||
We can choose any of three shapes for our kernel:
|
||||
|
||||
- Rectangular box: CV_SHAPE_RECT
|
||||
- Cross: CV_SHAPE_CROSS
|
||||
- Ellipse: CV_SHAPE_ELLIPSE
|
||||
|
||||
Together with the shape we specify the size of our kernel and the *anchor point*. If the anchor point is not
|
||||
specified, it is assumed to be in the center.
|
||||
|
||||
That is all. We are ready to perform the erosion of our image.
|
||||
|
||||
#### The dilation function
|
||||
|
||||
The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
|
||||
Here we also have the option of defining our kernel, its anchor point and the size of the operator
|
||||
to be used.
|
||||
@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java dilation
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
|
||||
previous sections). Let's check the general structure of the python script:
|
||||
|
||||
@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py main
|
||||
|
||||
-# Load an image (can be BGR or grayscale)
|
||||
-# Create two windows (one for erosion output, the other for dilation) with a set of trackbars each
|
||||
- The first trackbar "Element" returns the value for the morphological type that will be mapped
|
||||
(1 = rectangle, 2 = cross, 3 = ellipse)
|
||||
- The second trackbar "Kernel size" returns the size of the element for the
|
||||
corresponding operation
|
||||
-# Call once erosion and dilation to show the initial image
|
||||
|
||||
Every time we move any slider, the user's function **erosion** or **dilation** will be
|
||||
called and it will update the output image based on the current trackbar values.
|
||||
|
||||
Let's analyze these two functions:
|
||||
|
||||
#### The erosion function
|
||||
|
||||
@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py erosion
|
||||
|
||||
The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
|
||||
receives two arguments and returns the processed image:
|
||||
- *src*: The source image
|
||||
- *element*: The kernel we will use to perform the operation. We can specify its
|
||||
shape by using the function cv::getStructuringElement :
|
||||
@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py kernel
|
||||
|
||||
We can choose any of three shapes for our kernel:
|
||||
|
||||
- Rectangular box: MORPH_RECT
|
||||
- Cross: MORPH_CROSS
|
||||
- Ellipse: MORPH_ELLIPSE
|
||||
|
||||
Then, we just have to specify the size of our kernel and the *anchor point*. If the anchor point not
|
||||
specified, it is assumed to be in the center.
|
||||
|
||||
That is all. We are ready to perform the erosion of our image.
|
||||
|
||||
#### The dilation function
|
||||
|
||||
The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
|
||||
Here we also have the option of defining our kernel, its anchor point and the size of the operator
|
||||
to be used.
|
||||
|
||||
@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py dilation
|
||||
@end_toggle
|
||||
|
||||
@note Additionally, there are further parameters that allow you to perform multiple erosions/dilations
|
||||
(iterations) at once and also set the border type and value. However, We haven't used those
|
||||
in this simple tutorial. You can check out the reference for more details.
|
||||
|
||||
Results
|
||||
-------
|
||||
|
||||
Compile the code above and execute it with an image as argument. For instance, using this image:
|
||||
Compile the code above and execute it (or run the script if using python) with an image as argument.
|
||||
If you do not provide an image as argument the default sample image
|
||||
([LinuxLogo.jpg](https://github.com/opencv/opencv/tree/master/samples/data/LinuxLogo.jpg)) will be used.
|
||||
|
||||
For instance, using this image:
|
||||
|
||||

|
||||
|
||||
@@ -143,3 +284,4 @@ naturally. Try them out! You can even try to add a third Trackbar to control the
|
||||
iterations.
|
||||
|
||||

|
||||
(depending on the programming language the output might vary a little or be only 1 window)
|
||||
|
||||
@@ -247,15 +247,18 @@ When `WITH_` option is enabled:
|
||||
|
||||
`WITH_CUDA` (default: _OFF_)
|
||||
|
||||
Many algorithms have been implemented using CUDA acceleration, these functions are located in separate modules: @ref cuda. CUDA toolkit must be installed from the official NVIDIA site as a prerequisite. For cmake versions older than 3.9 OpenCV uses own `cmake/FindCUDA.cmake` script, for newer versions - the one packaged with CMake. Additional options can be used to control build process, e.g. `CUDA_GENERATION` or `CUDA_ARCH_BIN`. These parameters are not documented yet, please consult with the `cmake/OpenCVDetectCUDA.cmake` script for details.
|
||||
|
||||
Some tutorials can be found in the corresponding section: @ref tutorial_table_of_content_gpu
|
||||
Many algorithms have been implemented using CUDA acceleration, these functions are located in separate modules. CUDA toolkit must be installed from the official NVIDIA site as a prerequisite. For cmake versions older than 3.9 OpenCV uses own `cmake/FindCUDA.cmake` script, for newer versions - the one packaged with CMake. Additional options can be used to control build process, e.g. `CUDA_GENERATION` or `CUDA_ARCH_BIN`. These parameters are not documented yet, please consult with the `cmake/OpenCVDetectCUDA.cmake` script for details.
|
||||
|
||||
@note Since OpenCV version 4.0 all CUDA-accelerated algorithm implementations have been moved to the _opencv_contrib_ repository. To build _opencv_ and _opencv_contrib_ together check @ref tutorial_config_reference_general_contrib.
|
||||
|
||||
@cond CUDA_MODULES
|
||||
@note Some tutorials can be found in the corresponding section: @ref tutorial_table_of_content_gpu
|
||||
@see @ref cuda
|
||||
@endcond
|
||||
|
||||
@see https://en.wikipedia.org/wiki/CUDA
|
||||
|
||||
TODO: other options: `WITH_CUFFT`, `WITH_CUBLAS`, WITH_NVCUVID`?
|
||||
TODO: other options: `WITH_CUFFT`, `WITH_CUBLAS`, `WITH_NVCUVID`?
|
||||
|
||||
### OpenCL support
|
||||
|
||||
|
||||
@@ -32,8 +32,7 @@ In this tutorial you will learn how to:
|
||||
-# Create and update the background model by using @ref cv::BackgroundSubtractor class;
|
||||
-# Get and show the foreground mask by using @ref cv::imshow ;
|
||||
|
||||
Code
|
||||
----
|
||||
### Code
|
||||
|
||||
In the following you can find the source code. We will let the user choose to process either a video
|
||||
file or a sequence of images.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
Using Creative Senz3D and other Intel RealSense SDK compatible depth sensors {#tutorial_intelperc}
|
||||
=======================================================================================
|
||||
|
||||
@prev_tutorial{tutorial_kinect_openni}
|
||||
@prev_tutorial{tutorial_orbbec_astra}
|
||||
|
||||
**Note**: This tutorial is partially obsolete since PerC SDK has been replaced with RealSense SDK
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ Using Kinect and other OpenNI compatible depth sensors {#tutorial_kinect_openni}
|
||||
======================================================
|
||||
|
||||
@prev_tutorial{tutorial_video_write}
|
||||
@next_tutorial{tutorial_intelperc}
|
||||
@next_tutorial{tutorial_orbbec_astra}
|
||||
|
||||
|
||||
Depth sensors compatible with OpenNI (Kinect, XtionPRO, ...) are supported through VideoCapture
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 135 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 29 KiB |
@@ -0,0 +1,150 @@
|
||||
Using Orbbec Astra 3D cameras {#tutorial_orbbec_astra}
|
||||
======================================================
|
||||
|
||||
@prev_tutorial{tutorial_kinect_openni}
|
||||
@next_tutorial{tutorial_intelperc}
|
||||
|
||||
|
||||
### Introduction
|
||||
|
||||
This tutorial is devoted to the Astra Series of Orbbec 3D cameras (https://orbbec3d.com/product-astra-pro/).
|
||||
That cameras have a depth sensor in addition to a common color sensor. The depth sensors can be read using
|
||||
the OpenNI interface with @ref cv::VideoCapture class. The video stream is provided through the regular camera
|
||||
interface.
|
||||
|
||||
### Installation Instructions
|
||||
|
||||
In order to use a depth sensor with OpenCV you should do the following steps:
|
||||
|
||||
-# Download the latest version of Orbbec OpenNI SDK (from here <https://orbbec3d.com/develop/>).
|
||||
Unzip the archive, choose the build according to your operating system and follow installation
|
||||
steps provided in the Readme file. For instance, if you use 64bit GNU/Linux run:
|
||||
@code{.bash}
|
||||
$ cd Linux/OpenNI-Linux-x64-2.3.0.63/
|
||||
$ sudo ./install.sh
|
||||
@endcode
|
||||
When you are done with the installation, make sure to replug your device for udev rules to take
|
||||
effect. The camera should now work as a general camera device. Note that your current user should
|
||||
belong to group `video` to have access to the camera. Also, make sure to source `OpenNIDevEnvironment` file:
|
||||
@code{.bash}
|
||||
$ source OpenNIDevEnvironment
|
||||
@endcode
|
||||
|
||||
-# Run the following commands to verify that OpenNI library and header files can be found. You should see
|
||||
something similar in your terminal:
|
||||
@code{.bash}
|
||||
$ echo $OPENNI2_INCLUDE
|
||||
/home/user/OpenNI_2.3.0.63/Linux/OpenNI-Linux-x64-2.3.0.63/Include
|
||||
$ echo $OPENNI2_REDIST
|
||||
/home/user/OpenNI_2.3.0.63/Linux/OpenNI-Linux-x64-2.3.0.63/Redist
|
||||
@endcode
|
||||
If the above two variables are empty, then you need to source `OpenNIDevEnvironment` again. Now you can
|
||||
configure OpenCV with OpenNI support enabled by setting the `WITH_OPENNI2` flag in CMake.
|
||||
You may also like to enable the `BUILD_EXAMPLES` flag to get a code sample working with your Astra camera.
|
||||
Run the following commands in the directory containing OpenCV source code to enable OpenNI support:
|
||||
@code{.bash}
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ cmake -DWITH_OPENNI2=ON ..
|
||||
@endcode
|
||||
If the OpenNI library is found, OpenCV will be built with OpenNI2 support. You can see the status of OpenNI2
|
||||
support in the CMake log:
|
||||
@code{.text}
|
||||
-- Video I/O:
|
||||
-- DC1394: YES (2.2.6)
|
||||
-- FFMPEG: YES
|
||||
-- avcodec: YES (58.91.100)
|
||||
-- avformat: YES (58.45.100)
|
||||
-- avutil: YES (56.51.100)
|
||||
-- swscale: YES (5.7.100)
|
||||
-- avresample: NO
|
||||
-- GStreamer: YES (1.18.1)
|
||||
-- OpenNI2: YES (2.3.0)
|
||||
-- v4l/v4l2: YES (linux/videodev2.h)
|
||||
@endcode
|
||||
|
||||
-# Build OpenCV:
|
||||
@code{.bash}
|
||||
$ make
|
||||
@endcode
|
||||
|
||||
### Code
|
||||
|
||||
To get both depth and color frames, two @ref cv::VideoCapture objects should be created:
|
||||
|
||||
@snippetlineno samples/cpp/tutorial_code/videoio/orbbec_astra/orbbec_astra.cpp Open streams
|
||||
|
||||
The first object will use the regular Video4Linux2 interface to access the color sensor. The second one
|
||||
is using OpenNI2 API to retrieve depth data.
|
||||
|
||||
Before using the created VideoCapture objects you may want to setup stream parameters by setting
|
||||
objects' properties. The most important parameters are frame width, frame height and fps:
|
||||
|
||||
@snippetlineno samples/cpp/tutorial_code/videoio/orbbec_astra/orbbec_astra.cpp Setup streams
|
||||
|
||||
For setting and getting some property of sensor data generators use @ref cv::VideoCapture::set and
|
||||
@ref cv::VideoCapture::get methods respectively, e.g. :
|
||||
|
||||
@snippetlineno samples/cpp/tutorial_code/videoio/orbbec_astra/orbbec_astra.cpp Get properties
|
||||
|
||||
The following properties of cameras available through OpenNI interfaces are supported for the depth
|
||||
generator:
|
||||
|
||||
- @ref cv::CAP_PROP_FRAME_WIDTH -- Frame width in pixels.
|
||||
- @ref cv::CAP_PROP_FRAME_HEIGHT -- Frame height in pixels.
|
||||
- @ref cv::CAP_PROP_FPS -- Frame rate in FPS.
|
||||
- @ref cv::CAP_PROP_OPENNI_REGISTRATION -- Flag that registers the remapping depth map to image map
|
||||
by changing the depth generator's viewpoint (if the flag is "on") or sets this view point to
|
||||
its normal one (if the flag is "off"). The registration process’ resulting images are
|
||||
pixel-aligned, which means that every pixel in the image is aligned to a pixel in the depth
|
||||
image.
|
||||
- @ref cv::CAP_PROP_OPENNI2_MIRROR -- Flag to enable or disable mirroring for this stream. Set to 0
|
||||
to disable mirroring
|
||||
|
||||
Next properties are available for getting only:
|
||||
|
||||
- @ref cv::CAP_PROP_OPENNI_FRAME_MAX_DEPTH -- A maximum supported depth of the camera in mm.
|
||||
- @ref cv::CAP_PROP_OPENNI_BASELINE -- Baseline value in mm.
|
||||
|
||||
After the VideoCapture objects are set up you can start reading frames from them.
|
||||
|
||||
@note
|
||||
OpenCV's VideoCapture provides synchronous API, so you have to grab frames in a new thread
|
||||
to avoid one stream blocking while another stream is being read. VideoCapture is not a
|
||||
thread-safe class, so you need to be careful to avoid any possible deadlocks or data races.
|
||||
|
||||
Example implementation that gets frames from each sensor in a new thread and stores them
|
||||
in a list along with their timestamps:
|
||||
|
||||
@snippetlineno samples/cpp/tutorial_code/videoio/orbbec_astra/orbbec_astra.cpp Read streams
|
||||
|
||||
VideoCapture can retrieve the following data:
|
||||
|
||||
-# data given from the depth generator:
|
||||
- @ref cv::CAP_OPENNI_DEPTH_MAP - depth values in mm (CV_16UC1)
|
||||
- @ref cv::CAP_OPENNI_POINT_CLOUD_MAP - XYZ in meters (CV_32FC3)
|
||||
- @ref cv::CAP_OPENNI_DISPARITY_MAP - disparity in pixels (CV_8UC1)
|
||||
- @ref cv::CAP_OPENNI_DISPARITY_MAP_32F - disparity in pixels (CV_32FC1)
|
||||
- @ref cv::CAP_OPENNI_VALID_DEPTH_MASK - mask of valid pixels (not occluded, not shaded, etc.)
|
||||
(CV_8UC1)
|
||||
|
||||
-# data given from the color sensor is a regular BGR image (CV_8UC3).
|
||||
|
||||
When new data is available a reading thread notifies the main thread. A frame is stored in the
|
||||
ordered list -- the first frame is the latest one:
|
||||
|
||||
@snippetlineno samples/cpp/tutorial_code/videoio/orbbec_astra/orbbec_astra.cpp Show color frame
|
||||
|
||||
Depth frames can be picked the same way from the `depthFrames` list.
|
||||
|
||||
After that, you'll have two frames: one containing color information and another one -- depth
|
||||
information. In the sample images below you can see the color frame and the depth frame showing
|
||||
the same scene. Looking at the color frame it's hard to distinguish plant leaves from leaves painted
|
||||
on a wall, but the depth data makes it easy.
|
||||
|
||||

|
||||

|
||||
|
||||
The complete implementation can be found in
|
||||
[orbbec_astra.cpp](https://github.com/opencv/opencv/tree/master/samples/cpp/tutorial_code/videoio/orbbec_astra/orbbec_astra.cpp)
|
||||
in `samples/cpp/tutorial_code/videoio` directory.
|
||||
@@ -26,6 +26,10 @@ This section contains tutorials about how to read/save your video files.
|
||||
|
||||
*Languages:* C++
|
||||
|
||||
- @subpage tutorial_orbbec_astra
|
||||
|
||||
*Languages:* C++
|
||||
|
||||
- @subpage tutorial_intelperc
|
||||
|
||||
*Languages:* C++
|
||||
*Languages:* C++
|
||||
|
||||
@@ -126,13 +126,12 @@ captRefrnc.set(CAP_PROP_POS_FRAMES, 10); // go to the 10th frame of the video
|
||||
For properties you can read and change look into the documentation of the @ref cv::VideoCapture::get and
|
||||
@ref cv::VideoCapture::set functions.
|
||||
|
||||
Image similarity - PSNR and SSIM
|
||||
--------------------------------
|
||||
### Image similarity - PSNR and SSIM
|
||||
|
||||
We want to check just how imperceptible our video converting operation went, therefore we need a
|
||||
system to check frame by frame the similarity or differences. The most common algorithm used for
|
||||
this is the PSNR (aka **Peak signal-to-noise ratio**). The simplest definition of this starts out
|
||||
from the *mean squad error*. Let there be two images: I1 and I2; with a two dimensional size i and
|
||||
from the *mean squared error*. Let there be two images: I1 and I2; with a two dimensional size i and
|
||||
j, composed of c number of channels.
|
||||
|
||||
\f[MSE = \frac{1}{c*i*j} \sum{(I_1-I_2)^2}\f]
|
||||
@@ -145,15 +144,15 @@ Here the \f$MAX_I\f$ is the maximum valid value for a pixel. In case of the simp
|
||||
per pixel per channel this is 255. When two images are the same the MSE will give zero, resulting in
|
||||
an invalid divide by zero operation in the PSNR formula. In this case the PSNR is undefined and as
|
||||
we'll need to handle this case separately. The transition to a logarithmic scale is made because the
|
||||
pixel values have a very wide dynamic range. All this translated to OpenCV and a C++ function looks
|
||||
pixel values have a very wide dynamic range. All this translated to OpenCV and a function looks
|
||||
like:
|
||||
|
||||
@add_toggle_cpp
|
||||
@include cpp/tutorial_code/videoio/video-input-psnr-ssim/video-input-psnr-ssim.cpp get-psnr
|
||||
@snippet cpp/tutorial_code/videoio/video-input-psnr-ssim/video-input-psnr-ssim.cpp get-psnr
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@include samples/python/tutorial_code/videoio/video-input-psnr-ssim.py get-psnr
|
||||
@snippet samples/python/tutorial_code/videoio/video-input-psnr-ssim.py get-psnr
|
||||
@end_toggle
|
||||
|
||||
Typically result values are anywhere between 30 and 50 for video compression, where higher is
|
||||
@@ -172,11 +171,11 @@ implementation below.
|
||||
Transactions on Image Processing, vol. 13, no. 4, pp. 600-612, Apr. 2004." article.
|
||||
|
||||
@add_toggle_cpp
|
||||
@include cpp/tutorial_code/videoio/video-input-psnr-ssim/video-input-psnr-ssim.cpp get-mssim
|
||||
@snippet samples/cpp/tutorial_code/videoio/video-input-psnr-ssim/video-input-psnr-ssim.cpp get-mssim
|
||||
@end_toggle
|
||||
|
||||
@add_toggle_python
|
||||
@include samples/python/tutorial_code/videoio/video-input-psnr-ssim.py get-mssim
|
||||
@snippet samples/python/tutorial_code/videoio/video-input-psnr-ssim.py get-mssim
|
||||
@end_toggle
|
||||
|
||||
This will return a similarity index for each channel of the image. This value is between zero and
|
||||
|
||||
@@ -63,7 +63,7 @@ specialized video writing libraries such as *FFMpeg* or codecs as *HuffYUV*, *Co
|
||||
an alternative, create the video track with OpenCV and expand it with sound tracks or convert it to
|
||||
other formats by using video manipulation programs such as *VirtualDub* or *AviSynth*.
|
||||
|
||||
The *VideoWriter* class
|
||||
The VideoWriter class
|
||||
-----------------------
|
||||
|
||||
The content written here builds on the assumption you
|
||||
|
||||
Reference in New Issue
Block a user