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calib3d: move undistort files from imgproc
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@@ -329,12 +329,6 @@ enum AdaptiveThresholdTypes {
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ADAPTIVE_THRESH_GAUSSIAN_C = 1
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};
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//! cv::undistort mode
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enum UndistortTypes {
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PROJ_SPHERICAL_ORTHO = 0,
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PROJ_SPHERICAL_EQRECT = 1
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};
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//! class of the pixel in GrabCut algorithm
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enum GrabCutClasses {
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GC_BGD = 0, //!< an obvious background pixels
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@@ -2977,193 +2971,6 @@ CV_EXPORTS void buildPyramid( InputArray src, OutputArrayOfArrays dst,
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//! @} imgproc_filter
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//! @addtogroup imgproc_transform
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//! @{
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/** @brief Transforms an image to compensate for lens distortion.
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The function transforms an image to compensate radial and tangential lens distortion.
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The function is simply a combination of #initUndistortRectifyMap (with unity R ) and #remap
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(with bilinear interpolation). See the former function for details of the transformation being
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performed.
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Those pixels in the destination image, for which there is no correspondent pixels in the source
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image, are filled with zeros (black color).
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A particular subset of the source image that will be visible in the corrected image can be regulated
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by newCameraMatrix. You can use #getOptimalNewCameraMatrix to compute the appropriate
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newCameraMatrix depending on your requirements.
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The camera matrix and the distortion parameters can be determined using #calibrateCamera. If
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the resolution of images is different from the resolution used at the calibration stage, \f$f_x,
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f_y, c_x\f$ and \f$c_y\f$ need to be scaled accordingly, while the distortion coefficients remain
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the same.
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@param src Input (distorted) image.
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@param dst Output (corrected) image that has the same size and type as src .
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@param cameraMatrix Input camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$
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of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed.
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@param newCameraMatrix Camera matrix of the distorted image. By default, it is the same as
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cameraMatrix but you may additionally scale and shift the result by using a different matrix.
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*/
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CV_EXPORTS_W void undistort( InputArray src, OutputArray dst,
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InputArray cameraMatrix,
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InputArray distCoeffs,
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InputArray newCameraMatrix = noArray() );
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/** @brief Computes the undistortion and rectification transformation map.
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The function computes the joint undistortion and rectification transformation and represents the
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result in the form of maps for remap. The undistorted image looks like original, as if it is
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captured with a camera using the camera matrix =newCameraMatrix and zero distortion. In case of a
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monocular camera, newCameraMatrix is usually equal to cameraMatrix, or it can be computed by
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#getOptimalNewCameraMatrix for a better control over scaling. In case of a stereo camera,
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newCameraMatrix is normally set to P1 or P2 computed by #stereoRectify .
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Also, this new camera is oriented differently in the coordinate space, according to R. That, for
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example, helps to align two heads of a stereo camera so that the epipolar lines on both images
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become horizontal and have the same y- coordinate (in case of a horizontally aligned stereo camera).
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The function actually builds the maps for the inverse mapping algorithm that is used by remap. That
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is, for each pixel \f$(u, v)\f$ in the destination (corrected and rectified) image, the function
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computes the corresponding coordinates in the source image (that is, in the original image from
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camera). The following process is applied:
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\f[
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\begin{array}{l}
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x \leftarrow (u - {c'}_x)/{f'}_x \\
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y \leftarrow (v - {c'}_y)/{f'}_y \\
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{[X\,Y\,W]} ^T \leftarrow R^{-1}*[x \, y \, 1]^T \\
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x' \leftarrow X/W \\
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y' \leftarrow Y/W \\
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r^2 \leftarrow x'^2 + y'^2 \\
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x'' \leftarrow x' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6}
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+ 2p_1 x' y' + p_2(r^2 + 2 x'^2) + s_1 r^2 + s_2 r^4\\
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y'' \leftarrow y' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6}
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+ p_1 (r^2 + 2 y'^2) + 2 p_2 x' y' + s_3 r^2 + s_4 r^4 \\
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s\vecthree{x'''}{y'''}{1} =
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\vecthreethree{R_{33}(\tau_x, \tau_y)}{0}{-R_{13}((\tau_x, \tau_y)}
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{0}{R_{33}(\tau_x, \tau_y)}{-R_{23}(\tau_x, \tau_y)}
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{0}{0}{1} R(\tau_x, \tau_y) \vecthree{x''}{y''}{1}\\
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map_x(u,v) \leftarrow x''' f_x + c_x \\
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map_y(u,v) \leftarrow y''' f_y + c_y
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\end{array}
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\f]
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where \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$
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are the distortion coefficients.
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In case of a stereo camera, this function is called twice: once for each camera head, after
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stereoRectify, which in its turn is called after #stereoCalibrate. But if the stereo camera
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was not calibrated, it is still possible to compute the rectification transformations directly from
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the fundamental matrix using #stereoRectifyUncalibrated. For each camera, the function computes
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homography H as the rectification transformation in a pixel domain, not a rotation matrix R in 3D
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space. R can be computed from H as
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\f[\texttt{R} = \texttt{cameraMatrix} ^{-1} \cdot \texttt{H} \cdot \texttt{cameraMatrix}\f]
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where cameraMatrix can be chosen arbitrarily.
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@param cameraMatrix Input camera matrix \f$A=\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$
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of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed.
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@param R Optional rectification transformation in the object space (3x3 matrix). R1 or R2 ,
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computed by #stereoRectify can be passed here. If the matrix is empty, the identity transformation
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is assumed. In cvInitUndistortMap R assumed to be an identity matrix.
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@param newCameraMatrix New camera matrix \f$A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\f$.
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@param size Undistorted image size.
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@param m1type Type of the first output map that can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps
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@param map1 The first output map.
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@param map2 The second output map.
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*/
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CV_EXPORTS_W void initUndistortRectifyMap( InputArray cameraMatrix, InputArray distCoeffs,
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InputArray R, InputArray newCameraMatrix,
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Size size, int m1type, OutputArray map1, OutputArray map2 );
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//! initializes maps for #remap for wide-angle
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CV_EXPORTS_W float initWideAngleProjMap( InputArray cameraMatrix, InputArray distCoeffs,
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Size imageSize, int destImageWidth,
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int m1type, OutputArray map1, OutputArray map2,
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int projType = PROJ_SPHERICAL_EQRECT, double alpha = 0);
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/** @brief Returns the default new camera matrix.
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The function returns the camera matrix that is either an exact copy of the input cameraMatrix (when
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centerPrinicipalPoint=false ), or the modified one (when centerPrincipalPoint=true).
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In the latter case, the new camera matrix will be:
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\f[\begin{bmatrix} f_x && 0 && ( \texttt{imgSize.width} -1)*0.5 \\ 0 && f_y && ( \texttt{imgSize.height} -1)*0.5 \\ 0 && 0 && 1 \end{bmatrix} ,\f]
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where \f$f_x\f$ and \f$f_y\f$ are \f$(0,0)\f$ and \f$(1,1)\f$ elements of cameraMatrix, respectively.
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By default, the undistortion functions in OpenCV (see #initUndistortRectifyMap, #undistort) do not
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move the principal point. However, when you work with stereo, it is important to move the principal
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points in both views to the same y-coordinate (which is required by most of stereo correspondence
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algorithms), and may be to the same x-coordinate too. So, you can form the new camera matrix for
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each view where the principal points are located at the center.
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@param cameraMatrix Input camera matrix.
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@param imgsize Camera view image size in pixels.
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@param centerPrincipalPoint Location of the principal point in the new camera matrix. The
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parameter indicates whether this location should be at the image center or not.
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*/
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CV_EXPORTS_W Mat getDefaultNewCameraMatrix( InputArray cameraMatrix, Size imgsize = Size(),
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bool centerPrincipalPoint = false );
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/** @brief Computes the ideal point coordinates from the observed point coordinates.
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The function is similar to #undistort and #initUndistortRectifyMap but it operates on a
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sparse set of points instead of a raster image. Also the function performs a reverse transformation
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to projectPoints. In case of a 3D object, it does not reconstruct its 3D coordinates, but for a
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planar object, it does, up to a translation vector, if the proper R is specified.
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For each observed point coordinate \f$(u, v)\f$ the function computes:
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\f[
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\begin{array}{l}
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x^{"} \leftarrow (u - c_x)/f_x \\
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y^{"} \leftarrow (v - c_y)/f_y \\
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(x',y') = undistort(x^{"},y^{"}, \texttt{distCoeffs}) \\
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{[X\,Y\,W]} ^T \leftarrow R*[x' \, y' \, 1]^T \\
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x \leftarrow X/W \\
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y \leftarrow Y/W \\
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\text{only performed if P is specified:} \\
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u' \leftarrow x {f'}_x + {c'}_x \\
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v' \leftarrow y {f'}_y + {c'}_y
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\end{array}
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\f]
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where *undistort* is an approximate iterative algorithm that estimates the normalized original
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point coordinates out of the normalized distorted point coordinates ("normalized" means that the
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coordinates do not depend on the camera matrix).
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The function can be used for both a stereo camera head or a monocular camera (when R is empty).
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@param src Observed point coordinates, 1xN or Nx1 2-channel (CV_32FC2 or CV_64FC2).
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@param dst Output ideal point coordinates after undistortion and reverse perspective
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transformation. If matrix P is identity or omitted, dst will contain normalized point coordinates.
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@param cameraMatrix Camera matrix \f$\vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ .
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@param distCoeffs Input vector of distortion coefficients
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6[, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$
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of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion coefficients are assumed.
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@param R Rectification transformation in the object space (3x3 matrix). R1 or R2 computed by
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#stereoRectify can be passed here. If the matrix is empty, the identity transformation is used.
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@param P New camera matrix (3x3) or new projection matrix (3x4) \f$\begin{bmatrix} {f'}_x & 0 & {c'}_x & t_x \\ 0 & {f'}_y & {c'}_y & t_y \\ 0 & 0 & 1 & t_z \end{bmatrix}\f$. P1 or P2 computed by
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#stereoRectify can be passed here. If the matrix is empty, the identity new camera matrix is used.
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*/
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CV_EXPORTS_W void undistortPoints( InputArray src, OutputArray dst,
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InputArray cameraMatrix, InputArray distCoeffs,
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InputArray R = noArray(), InputArray P = noArray());
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/** @overload
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@note Default version of #undistortPoints does 5 iterations to compute undistorted points.
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*/
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CV_EXPORTS_AS(undistortPointsIter) void undistortPoints( InputArray src, OutputArray dst,
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InputArray cameraMatrix, InputArray distCoeffs,
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InputArray R, InputArray P, TermCriteria criteria);
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//! @} imgproc_transform
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//! @addtogroup imgproc_hist
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//! @{
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@@ -1,123 +0,0 @@
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
|
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
|
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
|
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef OPENCV_IMGPROC_DETAIL_DISTORTION_MODEL_HPP
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#define OPENCV_IMGPROC_DETAIL_DISTORTION_MODEL_HPP
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//! @cond IGNORED
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namespace cv { namespace detail {
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/**
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Computes the matrix for the projection onto a tilted image sensor
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\param tauX angular parameter rotation around x-axis
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\param tauY angular parameter rotation around y-axis
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\param matTilt if not NULL returns the matrix
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\f[
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\vecthreethree{R_{33}(\tau_x, \tau_y)}{0}{-R_{13}((\tau_x, \tau_y)}
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{0}{R_{33}(\tau_x, \tau_y)}{-R_{23}(\tau_x, \tau_y)}
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{0}{0}{1} R(\tau_x, \tau_y)
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\f]
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where
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\f[
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R(\tau_x, \tau_y) =
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\vecthreethree{\cos(\tau_y)}{0}{-\sin(\tau_y)}{0}{1}{0}{\sin(\tau_y)}{0}{\cos(\tau_y)}
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\vecthreethree{1}{0}{0}{0}{\cos(\tau_x)}{\sin(\tau_x)}{0}{-\sin(\tau_x)}{\cos(\tau_x)} =
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\vecthreethree{\cos(\tau_y)}{\sin(\tau_y)\sin(\tau_x)}{-\sin(\tau_y)\cos(\tau_x)}
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{0}{\cos(\tau_x)}{\sin(\tau_x)}
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{\sin(\tau_y)}{-\cos(\tau_y)\sin(\tau_x)}{\cos(\tau_y)\cos(\tau_x)}.
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\f]
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\param dMatTiltdTauX if not NULL it returns the derivative of matTilt with
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respect to \f$\tau_x\f$.
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\param dMatTiltdTauY if not NULL it returns the derivative of matTilt with
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respect to \f$\tau_y\f$.
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\param invMatTilt if not NULL it returns the inverse of matTilt
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**/
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template <typename FLOAT>
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void computeTiltProjectionMatrix(FLOAT tauX,
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FLOAT tauY,
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Matx<FLOAT, 3, 3>* matTilt = 0,
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Matx<FLOAT, 3, 3>* dMatTiltdTauX = 0,
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Matx<FLOAT, 3, 3>* dMatTiltdTauY = 0,
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Matx<FLOAT, 3, 3>* invMatTilt = 0)
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{
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FLOAT cTauX = cos(tauX);
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FLOAT sTauX = sin(tauX);
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FLOAT cTauY = cos(tauY);
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FLOAT sTauY = sin(tauY);
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Matx<FLOAT, 3, 3> matRotX = Matx<FLOAT, 3, 3>(1,0,0,0,cTauX,sTauX,0,-sTauX,cTauX);
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Matx<FLOAT, 3, 3> matRotY = Matx<FLOAT, 3, 3>(cTauY,0,-sTauY,0,1,0,sTauY,0,cTauY);
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Matx<FLOAT, 3, 3> matRotXY = matRotY * matRotX;
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Matx<FLOAT, 3, 3> matProjZ = Matx<FLOAT, 3, 3>(matRotXY(2,2),0,-matRotXY(0,2),0,matRotXY(2,2),-matRotXY(1,2),0,0,1);
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if (matTilt)
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{
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// Matrix for trapezoidal distortion of tilted image sensor
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*matTilt = matProjZ * matRotXY;
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}
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if (dMatTiltdTauX)
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{
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// Derivative with respect to tauX
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Matx<FLOAT, 3, 3> dMatRotXYdTauX = matRotY * Matx<FLOAT, 3, 3>(0,0,0,0,-sTauX,cTauX,0,-cTauX,-sTauX);
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Matx<FLOAT, 3, 3> dMatProjZdTauX = Matx<FLOAT, 3, 3>(dMatRotXYdTauX(2,2),0,-dMatRotXYdTauX(0,2),
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0,dMatRotXYdTauX(2,2),-dMatRotXYdTauX(1,2),0,0,0);
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*dMatTiltdTauX = (matProjZ * dMatRotXYdTauX) + (dMatProjZdTauX * matRotXY);
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}
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if (dMatTiltdTauY)
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{
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// Derivative with respect to tauY
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Matx<FLOAT, 3, 3> dMatRotXYdTauY = Matx<FLOAT, 3, 3>(-sTauY,0,-cTauY,0,0,0,cTauY,0,-sTauY) * matRotX;
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Matx<FLOAT, 3, 3> dMatProjZdTauY = Matx<FLOAT, 3, 3>(dMatRotXYdTauY(2,2),0,-dMatRotXYdTauY(0,2),
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0,dMatRotXYdTauY(2,2),-dMatRotXYdTauY(1,2),0,0,0);
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*dMatTiltdTauY = (matProjZ * dMatRotXYdTauY) + (dMatProjZdTauY * matRotXY);
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}
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if (invMatTilt)
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{
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FLOAT inv = 1./matRotXY(2,2);
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Matx<FLOAT, 3, 3> invMatProjZ = Matx<FLOAT, 3, 3>(inv,0,inv*matRotXY(0,2),0,inv,inv*matRotXY(1,2),0,0,1);
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*invMatTilt = matRotXY.t()*invMatProjZ;
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}
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}
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}} // namespace detail, cv
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//! @endcond
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#endif // OPENCV_IMGPROC_DETAIL_DISTORTION_MODEL_HPP
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@@ -273,39 +273,6 @@ CVAPI(void) cvLinearPolar( const CvArr* src, CvArr* dst,
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CvPoint2D32f center, double maxRadius,
|
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int flags CV_DEFAULT(CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS));
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/** @brief Transforms the input image to compensate lens distortion
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@see cv::undistort
|
||||
*/
|
||||
CVAPI(void) cvUndistort2( const CvArr* src, CvArr* dst,
|
||||
const CvMat* camera_matrix,
|
||||
const CvMat* distortion_coeffs,
|
||||
const CvMat* new_camera_matrix CV_DEFAULT(0) );
|
||||
|
||||
/** @brief Computes transformation map from intrinsic camera parameters
|
||||
that can used by cvRemap
|
||||
*/
|
||||
CVAPI(void) cvInitUndistortMap( const CvMat* camera_matrix,
|
||||
const CvMat* distortion_coeffs,
|
||||
CvArr* mapx, CvArr* mapy );
|
||||
|
||||
/** @brief Computes undistortion+rectification map for a head of stereo camera
|
||||
@see cv::initUndistortRectifyMap
|
||||
*/
|
||||
CVAPI(void) cvInitUndistortRectifyMap( const CvMat* camera_matrix,
|
||||
const CvMat* dist_coeffs,
|
||||
const CvMat *R, const CvMat* new_camera_matrix,
|
||||
CvArr* mapx, CvArr* mapy );
|
||||
|
||||
/** @brief Computes the original (undistorted) feature coordinates
|
||||
from the observed (distorted) coordinates
|
||||
@see cv::undistortPoints
|
||||
*/
|
||||
CVAPI(void) cvUndistortPoints( const CvMat* src, CvMat* dst,
|
||||
const CvMat* camera_matrix,
|
||||
const CvMat* dist_coeffs,
|
||||
const CvMat* R CV_DEFAULT(0),
|
||||
const CvMat* P CV_DEFAULT(0));
|
||||
|
||||
/** @brief Returns a structuring element of the specified size and shape for morphological operations.
|
||||
|
||||
@note the created structuring element IplConvKernel\* element must be released in the end using
|
||||
|
||||
Reference in New Issue
Block a user