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Merge pull request #27444 from vtjl10:4.x

Fix Typos and Improve Clarity in Documentation #27444

Description:  
This pull request addresses minor typographical errors and improves the clarity of documentation in several markdown files. Specifically:
- Corrected spelling mistakes such as "traslation" to "translation".
- Improved phrasing for better readability and understanding.
- Added references to specific setter methods in the StereoBM documentation for more detailed guidance.

These changes are limited to documentation and do not affect any code functionality.
This commit is contained in:
fuder.eth
2025-06-16 09:28:07 +03:00
committed by GitHub
parent 8ffcd60538
commit 664230091e
3 changed files with 3 additions and 3 deletions
@@ -165,7 +165,7 @@ for `cv::aruco::Dictionary`. The data member of board classes are public and can
- Alright, but how can I render a 3d model to create an augmented reality application?
To do so, you will need to use an external rendering engine library, such as OpenGL. The aruco module
only provides the functionality to obtain the camera pose, i.e. the rotation and traslation vectors,
only provides the functionality to obtain the camera pose, i.e. the rotation and translation vectors,
which is necessary to create the augmented reality effect. However, you will need to adapt the rotation
and traslation vectors from the OpenCV format to the format accepted by your 3d rendering library.
The original ArUco library contains examples of how to do it for OpenGL and Ogre3D.