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Merge pull request #25564 from mshabunin:cleanup-imgproc-2

imgproc: C-API cleanup, drawContours refactor #25564

Changes:
* moved several macros from types_c.h to cvdef.h (assuming we will continue using them)
* removed some cases of C-API usage in _imgproc_ module (`CV_TERMCRIT_*` and `CV_CMP_*`)
* refactored `drawContours` to use C++ API instead of calling `cvDrawContours` + test for filled contours with holes (case with non-filled contours is simpler and is covered in some other tests)

#### Note:
There is one case where old drawContours behavior doesn't match the new one - when `contourIdx == -1` (means "draw all contours") and `maxLevel == 0` (means draw only selected contours, but not what is inside).

From the docs:
> **contourIdx**	Parameter indicating a contour to draw. If it is negative, all the contours are drawn.

> **maxLevel**	Maximal level for drawn contours. If it is 0, only the specified contour is drawn. If it is 1, the function draws the contour(s) and all the nested contours. If it is 2, the function draws the contours, all the nested contours, all the nested-to-nested contours, and so on. This parameter is only taken into account when there is hierarchy available.


Old behavior - only one first contour is drawn:
![actual_screenshot_08 05 2024](https://github.com/opencv/opencv/assets/3304494/d0ae1d64-ddad-46bb-8acc-6f696874f71b)
a
New behavior (also expected by the test) - all contours are drawn:
![expected_screenshot_08 05 2024](https://github.com/opencv/opencv/assets/3304494/57ccd980-9dde-4006-90ee-19d6ce76912a)
This commit is contained in:
Maksim Shabunin
2024-05-17 15:01:05 +03:00
committed by GitHub
parent 8aa129dce1
commit 6350bfbf79
11 changed files with 210 additions and 120 deletions
+107
View File
@@ -928,4 +928,111 @@ TEST(Drawing, circle_memory_access)
cv::circle(matrix, cv::Point(-1, -1), 0, kBlue, 2, 8, 16);
}
inline static Mat mosaic2x2(Mat &img)
{
const Size sz = img.size();
Mat res(sz * 2, img.type(), Scalar::all(0));
img.copyTo(res(Rect(Point(0, 0), sz)));
img.copyTo(res(Rect(Point(0, sz.height), sz)));
img.copyTo(res(Rect(Point(sz.width, 0), sz)));
img.copyTo(res(Rect(Point(sz.width, sz.height), sz)));
return res;
}
TEST(Drawing, contours_filled)
{
const Scalar white(255);
const Scalar black(0);
const Size sz(100, 100);
Mat img(sz, CV_8UC1, black);
rectangle(img, Point(20, 20), Point(80, 80), white, -1);
rectangle(img, Point(30, 30), Point(70, 70), black, -1);
rectangle(img, Point(40, 40), Point(60, 60), white, -1);
img = mosaic2x2(img);
Mat img1(sz, CV_8UC1, black);
rectangle(img1, Point(20, 20), Point(80, 80), white, -1);
img1 = mosaic2x2(img1);
Mat img2(sz, CV_8UC1, black);
rectangle(img2, Point(20, 20), Point(80, 80), white, -1);
rectangle(img2, Point(30, 30), Point(70, 70), black, -1);
img2 = mosaic2x2(img2);
Mat img3(sz, CV_8UC1, black);
rectangle(img3, Point(40, 40), Point(60, 60), white, -1);
img3 = mosaic2x2(img3);
// inverted contours - corners and left edge adjusted
Mat imgi(sz, CV_8UC1, black);
rectangle(imgi, Point(29, 29), Point(71, 71), white, -1);
rectangle(imgi, Point(41, 41), Point(59, 59), black, -1);
imgi.at<uchar>(Point(29, 29)) = 0;
imgi.at<uchar>(Point(29, 71)) = 0;
imgi = mosaic2x2(imgi);
vector<vector<Point>> contours;
vector<Vec4i> hierarchy;
findContours(img, contours, hierarchy, RETR_TREE, CHAIN_APPROX_NONE);
ASSERT_EQ(12u, contours.size());
// NOTE:
// assuming contour tree has following structure (idx = 0, 1, ...):
// idx (top level)
// - idx + 1
// - idx + 2
// idx + 3 (top level)
// - idx + 4
// - idx + 5
// ...
const vector<int> top_contours {0, 3, 6, 9};
{
// all contours
Mat res(img.size(), CV_8UC1, Scalar::all(0));
drawContours(res, contours, -1, white, -1, cv::LINE_8, hierarchy);
EXPECT_LT(cvtest::norm(img, res, NORM_INF), 1);
}
{
// all contours
Mat res(img.size(), CV_8UC1, Scalar::all(0));
drawContours(res, contours, -1, white, -1, cv::LINE_8, hierarchy, 3);
EXPECT_LT(cvtest::norm(img, res, NORM_INF), 1);
}
{
// all contours
Mat res(img.size(), CV_8UC1, Scalar::all(0));
drawContours(res, contours, -1, white, -1, cv::LINE_8, hierarchy, 0);
EXPECT_LT(cvtest::norm(img, res, NORM_INF), 1);
}
{
// all external contours one by one
Mat res(img.size(), CV_8UC1, Scalar::all(0));
for (int idx : top_contours)
drawContours(res, contours, idx, white, -1, cv::LINE_8, hierarchy, 0);
EXPECT_LT(cvtest::norm(img1, res, NORM_INF), 1);
}
{
// all external contours + 1-level deep hole (one by one)
Mat res(img.size(), CV_8UC1, Scalar::all(0));
for (int idx : top_contours)
drawContours(res, contours, idx, white, -1, cv::LINE_8, hierarchy, 1);
EXPECT_LT(cvtest::norm(img2, res, NORM_INF), 1);
}
{
// 2-level deep contours
Mat res(img.size(), CV_8UC1, Scalar::all(0));
for (int idx : top_contours)
drawContours(res, contours, idx + 2, white, -1, cv::LINE_8, hierarchy);
EXPECT_LT(cvtest::norm(img3, res, NORM_INF), 1);
}
{
// holes become inverted here, LINE_8 -> LINE_4
Mat res(img.size(), CV_8UC1, Scalar::all(0));
for (int idx : top_contours)
drawContours(res, contours, idx + 1, white, -1, cv::LINE_4, hierarchy);
EXPECT_LT(cvtest::norm(imgi, res, NORM_INF), 1);
}
}
}} // namespace