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mirror of https://github.com/opencv/opencv.git synced 2026-07-21 19:33:03 +04:00

Merge pull request #29507 from amd:fast_remap_ext

imgproc: Optimized remap interpolation #29507

- Add a SIMD dispatch file for remap and vectorize the single-channel (C1) in-bounds paths of bilinear, bicubic and lanczos4 interpolation (32F / 16U / 16S) using width-agnostic gather
- Dispatch the bilinear C1 path and drop the per-pixel weight-table gathers
- Widen the fixed-point coordinate map conversion
- 32F lanczos4 is kept on the scalar path: its vectorized 64-tap accumulation deviates beyond the set float accuracy tolerance
- Vectorize the bilinear inlier/outlier run detection so any-channel linear remap skips constant-status runs with SIMD instead of a per-pixel bounds test

### Pull Request Readiness Checklist

See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request

- [x] I agree to contribute to the project under Apache 2 License.
- [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV
- [x] The PR is proposed to the proper branch
- [ ] There is a reference to the original bug report and related work
- [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable
      Patch to opencv_extra has the same branch name.
- [x] The feature is well documented and sample code can be built with the project CMake
This commit is contained in:
Madan mohan Manokar
2026-07-14 17:47:22 +05:30
committed by GitHub
parent 335abd236f
commit 4fe51e51e0
5 changed files with 706 additions and 40 deletions
+1
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@@ -11,6 +11,7 @@ ocv_add_dispatched_file(morph SSE2 SSE4_1 AVX2)
ocv_add_dispatched_file(smooth SSE2 SSE4_1 AVX2 AVX512_ICL)
ocv_add_dispatched_file(sumpixels SSE2 AVX2 AVX512_SKX)
ocv_add_dispatched_file(equalize_hist AVX512_ICL)
ocv_add_dispatched_file(imgwarp SSE4_1 AVX2 AVX512_SKX AVX512_ICL)
ocv_define_module(imgproc opencv_core WRAP java objc python js)
if(OPENCV_CORE_EXCLUDE_C_API)
+4
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@@ -13,6 +13,7 @@
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2014-2015, Itseez Inc., all rights reserved.
// Copyright (C) 2026, Advanced Micro Devices, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
@@ -95,4 +96,7 @@ int warpAffineBlockline(int *adelta, int *bdelta, short* xy, short* alpha, int X
}
}
#include "imgwarp.simd.hpp"
/* End of file. */
+219 -40
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@@ -13,6 +13,7 @@
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2014-2015, Itseez Inc., all rights reserved.
// Copyright (C) 2026, Advanced Micro Devices, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
@@ -55,6 +56,9 @@
#include "opencv2/core/softfloat.hpp"
#include "imgwarp.hpp"
#include "imgwarp.simd.hpp"
#include "imgwarp.simd_declarations.hpp" // defines CV_CPU_DISPATCH_MODES_ALL=AVX512_ICL,...,BASELINE based on CMakeLists.txt content
using namespace cv;
namespace cv
@@ -611,6 +615,81 @@ template<bool isRelative> using RemapVec_8u = RemapNoVec<isRelative>;
#endif
template<typename T, typename AT>
struct RemapBilinearVecC1
{
int operator()(const T*, size_t, T*, const short*, const ushort*,
const AT*, int, int, int) const { return 0; }
};
template<>
struct RemapBilinearVecC1<float, float>
{
int operator()(const float* S0, size_t sstep, float* D, const short* XY,
const ushort* FXY, const float* wtab, int dx, int X1, int off_y) const
{
CV_CPU_DISPATCH(remapBilinearC1_simd,
(CV_32F, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, dx, X1, off_y),
CV_CPU_DISPATCH_MODES_ALL);
}
};
template<>
struct RemapBilinearVecC1<ushort, float>
{
int operator()(const ushort* S0, size_t sstep, ushort* D, const short* XY,
const ushort* FXY, const float* wtab, int dx, int X1, int off_y) const
{
CV_CPU_DISPATCH(remapBilinearC1_simd,
(CV_16U, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, dx, X1, off_y),
CV_CPU_DISPATCH_MODES_ALL);
}
};
template<>
struct RemapBilinearVecC1<short, float>
{
int operator()(const short* S0, size_t sstep, short* D, const short* XY,
const ushort* FXY, const float* wtab, int dx, int X1, int off_y) const
{
CV_CPU_DISPATCH(remapBilinearC1_simd,
(CV_16S, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, dx, X1, off_y),
CV_CPU_DISPATCH_MODES_ALL);
}
};
static inline int remapBilinearSameRun( const short* XY, int dx, int end,
unsigned width1, unsigned height1, bool inl )
{
int n = 0;
#if (CV_SIMD || CV_SIMD_SCALABLE)
const int span = VTraits<v_int16>::vlanes();
const v_int16 vw = vx_setall_s16((short)std::min<unsigned>(width1, 0x7fff));
const v_int16 vh = vx_setall_s16((short)std::min<unsigned>(height1, 0x7fff));
const v_int16 vm1 = vx_setall_s16(-1);
for( ; dx + n + span <= end; n += span )
{
v_int16 sx, sy;
v_load_deinterleave(XY + (dx + n) * 2, sx, sy);
// in-bounds: 0 <= sx < width1 && 0 <= sy < height1
v_int16 inb = v_and(v_and(v_gt(sx, vm1), v_lt(sx, vw)),
v_and(v_gt(sy, vm1), v_lt(sy, vh)));
const bool allSame = inl ? v_check_all(inb) : !v_check_any(inb);
if( !allSame )
break;
}
vx_cleanup();
#endif
for( ; dx + n < end; n++ )
{
const int sx = XY[(dx + n) * 2], sy = XY[(dx + n) * 2 + 1];
const bool ib = (unsigned)sx < width1 && (unsigned)sy < height1;
if( ib != inl )
break;
}
return n;
}
template<class CastOp, class VecOp, typename AT, bool isRelative>
static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
const Mat& _fxy, const void* _wtab,
@@ -647,6 +726,12 @@ static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
const int off_y = (isRelative ? (_offset.y+dy) : 0);
for(int dx = 0; dx <= dsize.width; dx++ )
{
if( !isRelative && dx < dsize.width )
{
int n = remapBilinearSameRun(XY, dx, dsize.width, width1, height1, prevInlier);
if( n > 0 )
dx += n - 1;
}
bool curInlier = dx < dsize.width ?
(unsigned)XY[dx*2]+(isRelative ? (_offset.x+dx) : 0) < width1 &&
(unsigned)XY[dx*2+1]+off_y < height1 : !prevInlier;
@@ -667,6 +752,11 @@ static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
if( cn == 1 )
{
if( !isRelative )
{
int n = RemapBilinearVecC1<T, AT>()(S0, sstep, D, XY, FXY, wtab, dx, X1, off_y);
D += n; dx += n;
}
for( ; dx < X1; dx++, D++ )
{
int sx = XY[dx*2]+(isRelative ? (_offset.x+dx) : 0), sy = XY[dx*2+1]+off_y;
@@ -843,6 +933,53 @@ static void remapBilinear( const Mat& _src, Mat& _dst, const Mat& _xy,
}
// Dispatch shim for the single-channel non-relative bicubic in-bounds fast path (32F only).
template<typename T, typename AT>
struct RemapBicubicVecC1
{
int operator()(const T*, size_t, T*, const short*, const ushort*, const AT*,
int, int, unsigned, unsigned, int) const { return 0; }
};
template<>
struct RemapBicubicVecC1<float, float>
{
int operator()(const float* S0, size_t sstep, float* D, const short* XY,
const ushort* FXY, const float* wtab, int dx, int dwidth, unsigned width1,
unsigned height1, int off_y) const
{
CV_CPU_DISPATCH(remapBicubicC1wp_simd,
(CV_32F, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, dx, dwidth, width1, height1, off_y),
CV_CPU_DISPATCH_MODES_ALL);
}
};
template<>
struct RemapBicubicVecC1<ushort, float>
{
int operator()(const ushort* S0, size_t sstep, ushort* D, const short* XY,
const ushort* FXY, const float* wtab, int dx, int dwidth, unsigned width1,
unsigned height1, int off_y) const
{
CV_CPU_DISPATCH(remapBicubicC1wp_simd,
(CV_16U, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, dx, dwidth, width1, height1, off_y),
CV_CPU_DISPATCH_MODES_ALL);
}
};
template<>
struct RemapBicubicVecC1<short, float>
{
int operator()(const short* S0, size_t sstep, short* D, const short* XY,
const ushort* FXY, const float* wtab, int dx, int dwidth, unsigned width1,
unsigned height1, int off_y) const
{
CV_CPU_DISPATCH(remapBicubicC1wp_simd,
(CV_16S, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, dx, dwidth, width1, height1, off_y),
CV_CPU_DISPATCH_MODES_ALL);
}
};
template<class CastOp, typename AT, int ONE, bool isRelative>
static void remapBicubic( const Mat& _src, Mat& _dst, const Mat& _xy,
const Mat& _fxy, const void* _wtab,
@@ -879,6 +1016,12 @@ static void remapBicubic( const Mat& _src, Mat& _dst, const Mat& _xy,
const int off_y = isRelative ? (_offset.y+dy) : 0;
for(int dx = 0; dx < dsize.width; dx++, D += cn )
{
if( cn == 1 && !isRelative )
{
int n = RemapBicubicVecC1<T, AT>()(S0, sstep, D, XY, FXY, wtab, dx,
dsize.width, width1, height1, off_y);
if( n > 0 ) { D += (n - 1)*cn; dx += n - 1; continue; }
}
const int off_x = isRelative ? (_offset.x+dx) : 0;
int sx = XY[dx*2]-1+off_x, sy = XY[dx*2+1]-1+off_y;
const AT* w = wtab + FXY[dx]*16;
@@ -948,6 +1091,33 @@ static void remapBicubic( const Mat& _src, Mat& _dst, const Mat& _xy,
}
template<typename T, typename AT>
struct RemapLanczos4VecC1
{
int operator()(const T*, size_t, T*, const short*, const ushort*, const AT*,
int, int, unsigned, unsigned, int) const { return 0; }
};
#define CV_REMAP_LANCZOS4_SHIM(T, DEPTH) \
template<> struct RemapLanczos4VecC1<T, float> \
{ \
int operator()(const T* S0, size_t sstep, T* D, const short* XY, \
const ushort* FXY, const float* wtab, int dx, int dwidth, \
unsigned width1, unsigned height1, int off_y) const \
{ \
CV_CPU_DISPATCH(remapLanczos4C1_simd, \
(DEPTH, (const uchar*)S0, sstep, (uchar*)D, XY, FXY, wtab, \
dx, dwidth, width1, height1, off_y), \
CV_CPU_DISPATCH_MODES_ALL); \
} \
};
// 32F is intentionally not shimmed: its vectorized accumulation deviates beyond
// the float accuracy tolerance, so it stays on the scalar loop. Emitting a shim
// would add a per-pixel dispatch call that returns 0 and slows the scalar path.
CV_REMAP_LANCZOS4_SHIM(ushort, CV_16U)
CV_REMAP_LANCZOS4_SHIM(short, CV_16S)
#undef CV_REMAP_LANCZOS4_SHIM
template<class CastOp, typename AT, int ONE, bool isRelative>
static void remapLanczos4( const Mat& _src, Mat& _dst, const Mat& _xy,
const Mat& _fxy, const void* _wtab,
@@ -984,6 +1154,12 @@ static void remapLanczos4( const Mat& _src, Mat& _dst, const Mat& _xy,
const int off_y = isRelative ? (_offset.y+dy) : 0;
for(int dx = 0; dx < dsize.width; dx++, D += cn )
{
if( cn == 1 && !isRelative )
{
int n = RemapLanczos4VecC1<T, AT>()(S0, sstep, D, XY, FXY, wtab, dx,
dsize.width, width1, height1, off_y);
if( n > 0 ) { D += (n - 1)*cn; dx += n - 1; continue; }
}
const int off_x = isRelative ? (_offset.x+dx) : 0;
int sx = XY[dx*2]-3+off_x, sy = XY[dx*2+1]-3+off_y;
const AT* w = wtab + FXY[dx]*64;
@@ -1131,21 +1307,21 @@ public:
const float* sY = m2->ptr<float>(y+y1) + x;
x1 = 0;
#if CV_SIMD128
#if (CV_SIMD || CV_SIMD_SCALABLE)
{
int span = VTraits<v_float32x4>::vlanes();
int span = VTraits<v_float32>::vlanes();
for( ; x1 <= bcols - span * 2; x1 += span * 2 )
{
v_int32x4 ix0 = v_round(v_load(sX + x1));
v_int32x4 iy0 = v_round(v_load(sY + x1));
v_int32x4 ix1 = v_round(v_load(sX + x1 + span));
v_int32x4 iy1 = v_round(v_load(sY + x1 + span));
v_int32 ix0 = v_round(vx_load(sX + x1));
v_int32 iy0 = v_round(vx_load(sY + x1));
v_int32 ix1 = v_round(vx_load(sX + x1 + span));
v_int32 iy1 = v_round(vx_load(sY + x1 + span));
v_int16x8 dx, dy;
dx = v_pack(ix0, ix1);
dy = v_pack(iy0, iy1);
v_int16 dx = v_pack(ix0, ix1);
v_int16 dy = v_pack(iy0, iy1);
v_store_interleave(XY + x1 * 2, dx, dy);
}
vx_cleanup();
}
#endif
for( ; x1 < bcols; x1++ )
@@ -1172,12 +1348,13 @@ public:
const ushort* sA = m2->ptr<ushort>(y+y1) + x;
x1 = 0;
#if CV_SIMD128
#if (CV_SIMD || CV_SIMD_SCALABLE)
{
v_uint16x8 v_scale = v_setall_u16(INTER_TAB_SIZE2 - 1);
int span = VTraits<v_uint16x8>::vlanes();
v_uint16 v_scale = vx_setall_u16(INTER_TAB_SIZE2 - 1);
int span = VTraits<v_uint16>::vlanes();
for( ; x1 <= bcols - span; x1 += span )
v_store((unsigned short*)(A + x1), v_and(v_load(sA + x1), v_scale));
v_store((unsigned short*)(A + x1), v_and(vx_load(sA + x1), v_scale));
vx_cleanup();
}
#endif
for( ; x1 < bcols; x1++ )
@@ -1189,26 +1366,27 @@ public:
const float* sY = m2->ptr<float>(y+y1) + x;
x1 = 0;
#if CV_SIMD128
#if (CV_SIMD || CV_SIMD_SCALABLE)
{
v_float32x4 v_scale = v_setall_f32((float)INTER_TAB_SIZE);
v_int32x4 v_scale2 = v_setall_s32(INTER_TAB_SIZE - 1);
int span = VTraits<v_float32x4>::vlanes();
v_float32 v_scale = vx_setall_f32((float)INTER_TAB_SIZE);
v_int32 v_scale2 = vx_setall_s32(INTER_TAB_SIZE - 1);
int span = VTraits<v_float32>::vlanes();
for( ; x1 <= bcols - span * 2; x1 += span * 2 )
{
v_int32x4 v_sx0 = v_round(v_mul(v_scale, v_load(sX + x1)));
v_int32x4 v_sy0 = v_round(v_mul(v_scale, v_load(sY + x1)));
v_int32x4 v_sx1 = v_round(v_mul(v_scale, v_load(sX + x1 + span)));
v_int32x4 v_sy1 = v_round(v_mul(v_scale, v_load(sY + x1 + span)));
v_uint16x8 v_sx8 = v_reinterpret_as_u16(v_pack(v_and(v_sx0, v_scale2), v_and(v_sx1, v_scale2)));
v_uint16x8 v_sy8 = v_reinterpret_as_u16(v_pack(v_and(v_sy0, v_scale2), v_and(v_sy1, v_scale2)));
v_uint16x8 v_v = v_or(v_shl<INTER_BITS>(v_sy8), v_sx8);
v_int32 v_sx0 = v_round(v_mul(v_scale, vx_load(sX + x1)));
v_int32 v_sy0 = v_round(v_mul(v_scale, vx_load(sY + x1)));
v_int32 v_sx1 = v_round(v_mul(v_scale, vx_load(sX + x1 + span)));
v_int32 v_sy1 = v_round(v_mul(v_scale, vx_load(sY + x1 + span)));
v_uint16 v_sx8 = v_reinterpret_as_u16(v_pack(v_and(v_sx0, v_scale2), v_and(v_sx1, v_scale2)));
v_uint16 v_sy8 = v_reinterpret_as_u16(v_pack(v_and(v_sy0, v_scale2), v_and(v_sy1, v_scale2)));
v_uint16 v_v = v_or(v_shl<INTER_BITS>(v_sy8), v_sx8);
v_store(A + x1, v_v);
v_int16x8 v_d0 = v_pack(v_shr<INTER_BITS>(v_sx0), v_shr<INTER_BITS>(v_sx1));
v_int16x8 v_d1 = v_pack(v_shr<INTER_BITS>(v_sy0), v_shr<INTER_BITS>(v_sy1));
v_int16 v_d0 = v_pack(v_shr<INTER_BITS>(v_sx0), v_shr<INTER_BITS>(v_sx1));
v_int16 v_d1 = v_pack(v_shr<INTER_BITS>(v_sy0), v_shr<INTER_BITS>(v_sy1));
v_store_interleave(XY + (x1 << 1), v_d0, v_d1);
}
vx_cleanup();
}
#endif
for( ; x1 < bcols; x1++ )
@@ -1226,28 +1404,29 @@ public:
const float* sXY = m1->ptr<float>(y+y1) + x*2;
x1 = 0;
#if CV_SIMD128
#if (CV_SIMD || CV_SIMD_SCALABLE)
{
v_float32x4 v_scale = v_setall_f32((float)INTER_TAB_SIZE);
v_int32x4 v_scale2 = v_setall_s32(INTER_TAB_SIZE - 1), v_scale3 = v_setall_s32(INTER_TAB_SIZE);
int span = VTraits<v_float32x4>::vlanes();
v_float32 v_scale = vx_setall_f32((float)INTER_TAB_SIZE);
v_int32 v_scale2 = vx_setall_s32(INTER_TAB_SIZE - 1), v_scale3 = vx_setall_s32(INTER_TAB_SIZE);
int span = VTraits<v_float32>::vlanes();
for( ; x1 <= bcols - span * 2; x1 += span * 2 )
{
v_float32x4 v_fx, v_fy;
v_float32 v_fx, v_fy;
v_load_deinterleave(sXY + (x1 << 1), v_fx, v_fy);
v_int32x4 v_sx0 = v_round(v_mul(v_fx, v_scale));
v_int32x4 v_sy0 = v_round(v_mul(v_fy, v_scale));
v_int32 v_sx0 = v_round(v_mul(v_fx, v_scale));
v_int32 v_sy0 = v_round(v_mul(v_fy, v_scale));
v_load_deinterleave(sXY + ((x1 + span) << 1), v_fx, v_fy);
v_int32x4 v_sx1 = v_round(v_mul(v_fx, v_scale));
v_int32x4 v_sy1 = v_round(v_mul(v_fy, v_scale));
v_int32x4 v_v0 = v_muladd(v_scale3, (v_and(v_sy0, v_scale2)), (v_and(v_sx0, v_scale2)));
v_int32x4 v_v1 = v_muladd(v_scale3, (v_and(v_sy1, v_scale2)), (v_and(v_sx1, v_scale2)));
v_uint16x8 v_v8 = v_reinterpret_as_u16(v_pack(v_v0, v_v1));
v_int32 v_sx1 = v_round(v_mul(v_fx, v_scale));
v_int32 v_sy1 = v_round(v_mul(v_fy, v_scale));
v_int32 v_v0 = v_muladd(v_scale3, (v_and(v_sy0, v_scale2)), (v_and(v_sx0, v_scale2)));
v_int32 v_v1 = v_muladd(v_scale3, (v_and(v_sy1, v_scale2)), (v_and(v_sx1, v_scale2)));
v_uint16 v_v8 = v_reinterpret_as_u16(v_pack(v_v0, v_v1));
v_store(A + x1, v_v8);
v_int16x8 v_dx = v_pack(v_shr<INTER_BITS>(v_sx0), v_shr<INTER_BITS>(v_sx1));
v_int16x8 v_dy = v_pack(v_shr<INTER_BITS>(v_sy0), v_shr<INTER_BITS>(v_sy1));
v_int16 v_dx = v_pack(v_shr<INTER_BITS>(v_sx0), v_shr<INTER_BITS>(v_sx1));
v_int16 v_dy = v_pack(v_shr<INTER_BITS>(v_sy0), v_shr<INTER_BITS>(v_sy1));
v_store_interleave(XY + (x1 << 1), v_dx, v_dy);
}
vx_cleanup();
}
#endif
+478
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@@ -0,0 +1,478 @@
// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html.
//
// Copyright (C) 2026, Advanced Micro Devices, all rights reserved.
#include "opencv2/core/hal/intrin.hpp"
namespace cv {
CV_CPU_OPTIMIZATION_NAMESPACE_BEGIN
int remapBilinearC1_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY, const float* wtab,
int dx, int X1, int off_y);
int remapBicubicC1_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY,
int dx, int dwidth, unsigned width1, unsigned height1, int off_y);
int remapLanczos4C1_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY, const float* wtab,
int dx, int dwidth, unsigned width1, unsigned height1, int off_y);
int remapBicubicC1wp_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY, const float* wtab,
int dx, int dwidth, unsigned width1, unsigned height1, int off_y);
#ifndef CV_CPU_OPTIMIZATION_DECLARATIONS_ONLY
#if (CV_SIMD || CV_SIMD_SCALABLE)
static inline v_float32 remapGatherF32(const float* base, const int* ofs)
{
float CV_DECL_ALIGNED(CV_SIMD_WIDTH) buf[VTraits<v_float32>::max_nlanes];
const int n = VTraits<v_float32>::vlanes();
for (int k = 0; k < n; k++)
buf[k] = base[ofs[k]];
return vx_load(buf);
}
static inline v_float32 remapGatherF32(const ushort* base, const int* ofs)
{
float CV_DECL_ALIGNED(CV_SIMD_WIDTH) buf[VTraits<v_float32>::max_nlanes];
const int n = VTraits<v_float32>::vlanes();
for (int k = 0; k < n; k++)
buf[k] = (float)base[ofs[k]];
return vx_load(buf);
}
static inline v_float32 remapGatherF32(const short* base, const int* ofs)
{
float CV_DECL_ALIGNED(CV_SIMD_WIDTH) buf[VTraits<v_float32>::max_nlanes];
const int n = VTraits<v_float32>::vlanes();
for (int k = 0; k < n; k++)
buf[k] = (float)base[ofs[k]];
return vx_load(buf);
}
static CV_ALWAYS_INLINE void remapCorners(const short* S0, size_t sstep, const int* ofs,
v_float32& s0, v_float32& s1,
v_float32& s2, v_float32& s3)
{
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) topbuf[VTraits<v_float32>::max_nlanes];
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) botbuf[VTraits<v_float32>::max_nlanes];
const int n = VTraits<v_float32>::vlanes();
for (int k = 0; k < n; k++)
{
const short* p = S0 + ofs[k];
int t, b;
memcpy(&t, p, sizeof(t));
memcpy(&b, p + sstep, sizeof(b));
topbuf[k] = t; botbuf[k] = b;
}
v_int32 top = vx_load(topbuf), bot = vx_load(botbuf);
s0 = v_cvt_f32(v_shr<16>(v_shl<16>(top))); // low 16 bits (sign-extended)
s1 = v_cvt_f32(v_shr<16>(top)); // high 16 bits (sign-extended)
s2 = v_cvt_f32(v_shr<16>(v_shl<16>(bot)));
s3 = v_cvt_f32(v_shr<16>(bot));
}
static CV_ALWAYS_INLINE void remapCorners(const ushort* S0, size_t sstep, const int* ofs,
v_float32& s0, v_float32& s1,
v_float32& s2, v_float32& s3)
{
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) topbuf[VTraits<v_float32>::max_nlanes];
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) botbuf[VTraits<v_float32>::max_nlanes];
const int n = VTraits<v_float32>::vlanes();
for (int k = 0; k < n; k++)
{
const ushort* p = S0 + ofs[k];
int t, b;
memcpy(&t, p, sizeof(t));
memcpy(&b, p + sstep, sizeof(b));
topbuf[k] = t; botbuf[k] = b;
}
const v_uint32 lo16 = vx_setall_u32(0xffff);
v_uint32 top = v_reinterpret_as_u32(vx_load(topbuf));
v_uint32 bot = v_reinterpret_as_u32(vx_load(botbuf));
s0 = v_cvt_f32(v_reinterpret_as_s32(v_and(top, lo16))); // low 16 (zero-ext)
s1 = v_cvt_f32(v_reinterpret_as_s32(v_shr<16>(top))); // high 16 (zero-ext)
s2 = v_cvt_f32(v_reinterpret_as_s32(v_and(bot, lo16)));
s3 = v_cvt_f32(v_reinterpret_as_s32(v_shr<16>(bot)));
}
static inline void remapStoreC1(float* D, const v_float32& res)
{
v_store(D, res);
}
static inline void remapStoreC1(ushort* D, const v_float32& res)
{
v_pack_u_store(D, v_round(res));
}
static inline void remapStoreC1(short* D, const v_float32& res)
{
v_pack_store(D, v_round(res));
}
template<typename T>
static int remapBilinearC1_run(const T* S0, size_t sstep, T* D,
const short* XY, const ushort* FXY,
const float* wtab, int dx, int X1, int off_y)
{
CV_UNUSED(wtab);
const int vlanes = VTraits<v_float32>::vlanes();
const int dx0 = dx;
const v_float32 vone = vx_setall_f32(1.f);
const v_float32 vscale = vx_setall_f32(1.f / INTER_TAB_SIZE);
const v_int32 vmask = vx_setall_s32(INTER_TAB_SIZE - 1);
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) ofs[VTraits<v_float32>::max_nlanes];
for( ; dx <= X1 - vlanes; dx += vlanes )
{
for( int k = 0; k < vlanes; k++ )
{
const int sx = XY[(dx + k) * 2];
const int sy = XY[(dx + k) * 2 + 1] + off_y;
ofs[k] = sy * (int)sstep + sx;
}
v_float32 s0, s1, s2, s3;
remapCorners(S0, sstep, ofs, s0, s1, s2, s3);
v_int32 fxy = v_reinterpret_as_s32(vx_load_expand(FXY + dx));
v_float32 fx = v_mul(v_cvt_f32(v_and(fxy, vmask)), vscale);
v_float32 fy = v_mul(v_cvt_f32(v_shr<INTER_BITS>(fxy)), vscale);
v_float32 cx0 = v_sub(vone, fx);
v_float32 cy0 = v_sub(vone, fy);
v_float32 w0 = v_mul(cx0, cy0);
v_float32 w1 = v_mul(fx, cy0);
v_float32 w2 = v_mul(cx0, fy);
v_float32 w3 = v_mul(fx, fy);
v_float32 res = v_fma(s0, w0, v_fma(s1, w1, v_fma(s2, w2, v_mul(s3, w3))));
remapStoreC1(D + (dx - dx0), res);
}
vx_cleanup();
return dx - dx0;
}
static int remapBilinearF32_run(const float* S0, size_t sstep, float* D,
const short* XY, const ushort* FXY,
const float* wtab, int dx, int X1, int off_y)
{
CV_UNUSED(wtab);
const int vlanes = VTraits<v_float32>::vlanes();
const int dx0 = dx;
const float* S1 = S0 + sstep;
const v_float32 vone = vx_setall_f32(1.f);
const v_float32 vscale = vx_setall_f32(1.f / INTER_TAB_SIZE);
const v_int32 vmask = vx_setall_s32(INTER_TAB_SIZE - 1);
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) ofs[VTraits<v_float32>::max_nlanes];
for( ; dx <= X1 - vlanes; dx += vlanes )
{
for( int k = 0; k < vlanes; k++ )
{
const int sx = XY[(dx + k) * 2];
const int sy = XY[(dx + k) * 2 + 1] + off_y;
ofs[k] = sy * (int)sstep + sx;
}
v_float32 s0 = remapGatherF32(S0, ofs);
v_float32 s1 = remapGatherF32(S0 + 1, ofs);
v_float32 s2 = remapGatherF32(S1, ofs);
v_float32 s3 = remapGatherF32(S1 + 1, ofs);
v_int32 fxy = v_reinterpret_as_s32(vx_load_expand(FXY + dx));
v_float32 fx = v_mul(v_cvt_f32(v_and(fxy, vmask)), vscale);
v_float32 fy = v_mul(v_cvt_f32(v_shr<INTER_BITS>(fxy)), vscale);
v_float32 cx0 = v_sub(vone, fx);
v_float32 cy0 = v_sub(vone, fy);
v_float32 w0 = v_mul(cx0, cy0);
v_float32 w1 = v_mul(fx, cy0);
v_float32 w2 = v_mul(cx0, fy);
v_float32 w3 = v_mul(fx, fy);
v_float32 res = v_fma(s0, w0, v_fma(s1, w1, v_fma(s2, w2, v_mul(s3, w3))));
v_store(D + (dx - dx0), res);
}
vx_cleanup();
return dx - dx0;
}
// Evaluate the four cubic interpolation coefficients for a vector of fractional
// positions, matching interpolateCubic() (A = -0.75). The strict remap test
// tolerates an absolute error of 1.0 for bicubic, so FMA contraction is fine.
static inline void interpolateCubicV(const v_float32& x,
v_float32& c0, v_float32& c1,
v_float32& c2, v_float32& c3)
{
const v_float32 A = vx_setall_f32(-0.75f);
const v_float32 A5 = vx_setall_f32(-3.75f); // 5*A
const v_float32 A8 = vx_setall_f32(-6.0f); // 8*A
const v_float32 A4 = vx_setall_f32(-3.0f); // 4*A
const v_float32 Ap2 = vx_setall_f32(1.25f); // A+2
const v_float32 Ap3 = vx_setall_f32(2.25f); // A+3
const v_float32 one = vx_setall_f32(1.f);
v_float32 xp1 = v_add(x, one);
c0 = v_sub(v_mul(v_add(v_mul(v_sub(v_mul(A, xp1), A5), xp1), A8), xp1), A4);
c1 = v_add(v_mul(v_mul(v_sub(v_mul(Ap2, x), Ap3), x), x), one);
v_float32 u = v_sub(one, x);
c2 = v_add(v_mul(v_mul(v_sub(v_mul(Ap2, u), Ap3), u), u), one);
c3 = v_sub(v_sub(v_sub(one, c0), c1), c2);
}
// Select one of four vectors by runtime index. Used instead of an array of
// vector types, which is not valid for sizeless RVV vector types.
static inline v_float32 selectV4(int i, const v_float32& a, const v_float32& b,
const v_float32& c, const v_float32& d)
{
return i == 0 ? a : (i == 1 ? b : (i == 2 ? c : d));
}
template<typename T>
static int remapBicubicC1_run(const T* S0, size_t sstep, T* D, const short* XY,
const ushort* FXY, int dx, int dwidth,
unsigned width1, unsigned height1, int off_y)
{
const int vlanes = VTraits<v_float32>::vlanes();
const int dx0 = dx;
const v_float32 vscale = vx_setall_f32(1.f / INTER_TAB_SIZE);
const v_int32 vmask = vx_setall_s32(INTER_TAB_SIZE - 1);
int CV_DECL_ALIGNED(CV_SIMD_WIDTH) ofs[VTraits<v_float32>::max_nlanes];
float CV_DECL_ALIGNED(CV_SIMD_WIDTH) buf[VTraits<v_float32>::max_nlanes];
for( ; dx <= dwidth - vlanes; dx += vlanes )
{
bool allIn = true;
for( int k = 0; k < vlanes; k++ )
{
const unsigned sx = (unsigned)(XY[(dx + k) * 2] - 1);
const unsigned sy = (unsigned)(XY[(dx + k) * 2 + 1] - 1 + off_y);
if( sx >= width1 || sy >= height1 ) { allIn = false; break; }
ofs[k] = (int)((XY[(dx + k) * 2 + 1] - 1 + off_y) * (int)sstep
+ (XY[(dx + k) * 2] - 1));
}
if( !allIn )
break;
v_int32 fxy = v_reinterpret_as_s32(vx_load_expand(FXY + dx));
v_float32 fx = v_mul(v_cvt_f32(v_and(fxy, vmask)), vscale);
v_float32 fy = v_mul(v_cvt_f32(v_shr<INTER_BITS>(fxy)), vscale);
v_float32 vx0, vx1, vx2, vx3, vy0, vy1, vy2, vy3;
interpolateCubicV(fx, vx0, vx1, vx2, vx3);
interpolateCubicV(fy, vy0, vy1, vy2, vy3);
v_float32 acc = vx_setzero_f32();
for( int r = 0; r < 4; r++ )
{
const int roff = r * (int)sstep;
const v_float32 vyr = selectV4(r, vy0, vy1, vy2, vy3);
for( int c = 0; c < 4; c++ )
{
for( int k = 0; k < vlanes; k++ )
buf[k] = (float)S0[ofs[k] + roff + c];
acc = v_fma(vx_load(buf), v_mul(vyr, selectV4(c, vx0, vx1, vx2, vx3)), acc);
}
}
remapStoreC1(D + (dx - dx0), acc);
}
vx_cleanup();
return dx - dx0;
}
#if CV_SIMD128
static inline void remapLoad8(const float* S, v_float32x4& lo, v_float32x4& hi)
{
lo = v_load(S); hi = v_load(S + 4);
}
static inline void remapLoad8(const ushort* S, v_float32x4& lo, v_float32x4& hi)
{
v_uint16x8 v = v_load(S);
v_uint32x4 a, b; v_expand(v, a, b);
lo = v_cvt_f32(v_reinterpret_as_s32(a));
hi = v_cvt_f32(v_reinterpret_as_s32(b));
}
static inline void remapLoad8(const short* S, v_float32x4& lo, v_float32x4& hi)
{
v_int16x8 v = v_load(S);
v_int32x4 a, b; v_expand(v, a, b);
lo = v_cvt_f32(a); hi = v_cvt_f32(b);
}
static inline void remapStoreScalar(float* D, float v) { *D = v; }
static inline void remapStoreScalar(ushort* D, float v) { *D = saturate_cast<ushort>(v); }
static inline void remapStoreScalar(short* D, float v) { *D = saturate_cast<short>(v); }
static inline v_float32x4 remapLoad4(const float* S) { return v_load(S); }
static inline v_float32x4 remapLoad4(const ushort* S) { return v_cvt_f32(v_reinterpret_as_s32(v_load_expand(S))); }
static inline v_float32x4 remapLoad4(const short* S) { return v_cvt_f32(v_load_expand(S)); }
template<typename T>
static int remapBicubicC1wp_run(const T* S0, size_t sstep, T* D, const short* XY,
const ushort* FXY, const float* wtab, int dx,
int dwidth, unsigned width1, unsigned height1, int off_y)
{
const int dx0 = dx;
for( ; dx < dwidth; dx++ )
{
const unsigned sx = (unsigned)(XY[dx * 2] - 1);
const unsigned sy = (unsigned)(XY[dx * 2 + 1] - 1 + off_y);
if( sx >= width1 || sy >= height1 )
break;
const float* w = wtab + FXY[dx] * 16;
const T* S = S0 + (size_t)sy * sstep + sx;
v_float32x4 acc = v_setzero_f32();
for( int r = 0; r < 4; r++, S += sstep, w += 4 )
acc = v_fma(remapLoad4(S), v_load(w), acc);
remapStoreScalar(D + (dx - dx0), v_reduce_sum(acc));
}
vx_cleanup();
return dx - dx0;
}
template<typename T>
static int remapLanczos4C1_run(const T* S0, size_t sstep, T* D, const short* XY,
const ushort* FXY, const float* wtab, int dx,
int dwidth, unsigned width1, unsigned height1, int off_y)
{
const int dx0 = dx;
for( ; dx < dwidth; dx++ )
{
const unsigned sx = (unsigned)(XY[dx * 2] - 3);
const unsigned sy = (unsigned)(XY[dx * 2 + 1] - 3 + off_y);
if( sx >= width1 || sy >= height1 )
break;
const float* w = wtab + FXY[dx] * 64;
const T* S = S0 + (size_t)sy * sstep + sx;
v_float32x4 acc = v_setzero_f32();
for( int r = 0; r < 8; r++, S += sstep, w += 8 )
{
v_float32x4 s_lo, s_hi;
remapLoad8(S, s_lo, s_hi);
acc = v_fma(s_lo, v_load(w), acc);
acc = v_fma(s_hi, v_load(w + 4), acc);
}
remapStoreScalar(D + (dx - dx0), v_reduce_sum(acc));
}
vx_cleanup();
return dx - dx0;
}
#endif // CV_SIMD128
#endif // CV_SIMD
int remapBilinearC1_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY, const float* wtab,
int dx, int X1, int off_y)
{
#if (CV_SIMD || CV_SIMD_SCALABLE)
switch (depth)
{
case CV_32F:
return remapBilinearF32_run((const float*)S0, sstep, (float*)D,
XY, FXY, wtab, dx, X1, off_y);
case CV_16U:
return remapBilinearC1_run<ushort>((const ushort*)S0, sstep, (ushort*)D,
XY, FXY, wtab, dx, X1, off_y);
case CV_16S:
return remapBilinearC1_run<short>((const short*)S0, sstep, (short*)D,
XY, FXY, wtab, dx, X1, off_y);
default:
return 0;
}
#else
CV_UNUSED(depth); CV_UNUSED(S0); CV_UNUSED(sstep); CV_UNUSED(D);
CV_UNUSED(XY); CV_UNUSED(FXY); CV_UNUSED(wtab);
CV_UNUSED(dx); CV_UNUSED(X1); CV_UNUSED(off_y);
return 0;
#endif
}
int remapBicubicC1_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY,
int dx, int dwidth, unsigned width1, unsigned height1, int off_y)
{
#if (CV_SIMD || CV_SIMD_SCALABLE)
switch (depth)
{
case CV_32F:
return remapBicubicC1_run<float>((const float*)S0, sstep, (float*)D,
XY, FXY, dx, dwidth, width1, height1, off_y);
case CV_16U:
return remapBicubicC1_run<ushort>((const ushort*)S0, sstep, (ushort*)D,
XY, FXY, dx, dwidth, width1, height1, off_y);
case CV_16S:
return remapBicubicC1_run<short>((const short*)S0, sstep, (short*)D,
XY, FXY, dx, dwidth, width1, height1, off_y);
default:
return 0;
}
#else
CV_UNUSED(depth); CV_UNUSED(S0); CV_UNUSED(sstep); CV_UNUSED(D);
CV_UNUSED(XY); CV_UNUSED(FXY); CV_UNUSED(dx); CV_UNUSED(dwidth);
CV_UNUSED(width1); CV_UNUSED(height1); CV_UNUSED(off_y);
return 0;
#endif
}
int remapLanczos4C1_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY, const float* wtab,
int dx, int dwidth, unsigned width1, unsigned height1, int off_y)
{
#if CV_SIMD128
switch (depth)
{
// CV_32F is intentionally omitted: the vectorized 8x8 accumulation reorders
// the 64-tap sum, so on the tight 1e-3 float tolerance it diverges from the
// scalar path (used for relative maps). 32F lanczos4 stays on the scalar loop.
case CV_16U:
return remapLanczos4C1_run<ushort>((const ushort*)S0, sstep, (ushort*)D,
XY, FXY, wtab, dx, dwidth, width1, height1, off_y);
case CV_16S:
return remapLanczos4C1_run<short>((const short*)S0, sstep, (short*)D,
XY, FXY, wtab, dx, dwidth, width1, height1, off_y);
default:
return 0;
}
#else
CV_UNUSED(depth); CV_UNUSED(S0); CV_UNUSED(sstep); CV_UNUSED(D);
CV_UNUSED(XY); CV_UNUSED(FXY); CV_UNUSED(wtab); CV_UNUSED(dx); CV_UNUSED(dwidth);
CV_UNUSED(width1); CV_UNUSED(height1); CV_UNUSED(off_y);
return 0;
#endif
}
int remapBicubicC1wp_simd(int depth, const uchar* S0, size_t sstep, uchar* D,
const short* XY, const ushort* FXY, const float* wtab,
int dx, int dwidth, unsigned width1, unsigned height1, int off_y)
{
#if CV_SIMD128
switch (depth)
{
case CV_32F:
return remapBicubicC1wp_run<float>((const float*)S0, sstep, (float*)D,
XY, FXY, wtab, dx, dwidth, width1, height1, off_y);
case CV_16U:
return remapBicubicC1wp_run<ushort>((const ushort*)S0, sstep, (ushort*)D,
XY, FXY, wtab, dx, dwidth, width1, height1, off_y);
case CV_16S:
return remapBicubicC1wp_run<short>((const short*)S0, sstep, (short*)D,
XY, FXY, wtab, dx, dwidth, width1, height1, off_y);
default:
return 0;
}
#else
CV_UNUSED(depth); CV_UNUSED(S0); CV_UNUSED(sstep); CV_UNUSED(D);
CV_UNUSED(XY); CV_UNUSED(FXY); CV_UNUSED(wtab); CV_UNUSED(dx); CV_UNUSED(dwidth);
CV_UNUSED(width1); CV_UNUSED(height1); CV_UNUSED(off_y);
return 0;
#endif
}
#endif // CV_CPU_OPTIMIZATION_DECLARATIONS_ONLY
CV_CPU_OPTIMIZATION_NAMESPACE_END
} // namespace cv
+4
View File
@@ -13,6 +13,7 @@
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2014-2015, Itseez Inc., all rights reserved.
// Copyright (C) 2026, Advanced Micro Devices, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
@@ -466,4 +467,7 @@ Ptr<WarpPerspectiveLine_SSE4> WarpPerspectiveLine_SSE4::getImpl(const double *M)
}
}
#include "imgwarp.simd.hpp"
/* End of file. */