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add estimateAffine3D overload that implements Umeyama's algorithm

This commit is contained in:
Andreas Franek
2021-03-07 20:59:54 +01:00
committed by Andreas Franek
parent 15e2f991dd
commit 4ed91ce7ed
4 changed files with 138 additions and 0 deletions
+80
View File
@@ -900,6 +900,86 @@ int estimateAffine3D(InputArray _from, InputArray _to,
return createRANSACPointSetRegistrator(makePtr<Affine3DEstimatorCallback>(), 4, ransacThreshold, confidence)->run(dFrom, dTo, _out, _inliers);
}
Mat estimateAffine3D(InputArray _from, InputArray _to,
CV_OUT double* _scale, bool force_rotation)
{
CV_INSTRUMENT_REGION();
Mat from = _from.getMat(), to = _to.getMat();
int count = from.checkVector(3);
CV_CheckGE(count, 3, "Umeyama algorithm needs at least 3 points for affine transformation estimation.");
CV_CheckEQ(to.checkVector(3), count, "Point sets need to have the same size");
from = from.reshape(1, count);
to = to.reshape(1, count);
if(from.type() != CV_64F)
from.convertTo(from, CV_64F);
if(to.type() != CV_64F)
to.convertTo(to, CV_64F);
const double one_over_n = 1./count;
const auto colwise_mean = [one_over_n](const Mat& m)
{
Mat my;
reduce(m, my, 0, REDUCE_SUM, CV_64F);
return my * one_over_n;
};
const auto demean = [count](const Mat& A, const Mat& mean)
{
Mat A_centered = Mat::zeros(count, 3, CV_64F);
for(int i = 0; i < count; i++)
{
A_centered.row(i) = A.row(i) - mean;
}
return A_centered;
};
Mat from_mean = colwise_mean(from);
Mat to_mean = colwise_mean(to);
Mat from_centered = demean(from, from_mean);
Mat to_centered = demean(to, to_mean);
Mat cov = to_centered.t() * from_centered * one_over_n;
Mat u,d,vt;
SVD::compute(cov, d, u, vt, SVD::MODIFY_A | SVD::FULL_UV);
CV_CheckGE(countNonZero(d), 2, "Points cannot be colinear");
Mat S = Mat::eye(3, 3, CV_64F);
// det(d) can only ever be >=0, so we can always use this here (compared to the original formula by Umeyama)
if (force_rotation && (determinant(u) * determinant(vt) < 0))
{
S.at<double>(2, 2) = -1;
}
Mat rmat = u*S*vt;
double scale = 1.0;
if (_scale)
{
double var_from = 0.;
scale = 0.;
for(int i = 0; i < 3; i++)
{
var_from += norm(from_centered.col(i), NORM_L2SQR);
scale += d.at<double>(i, 0) * S.at<double>(i, i);
}
double inverse_var = count / var_from;
scale *= inverse_var;
*_scale = scale;
}
Mat new_to = scale * rmat * from_mean.t();
Mat transform;
transform.create(3, 4, CV_64F);
Mat r_part(transform(Rect(0, 0, 3, 3)));
rmat.copyTo(r_part);
transform.col(3) = to_mean.t() - new_to;
return transform;
}
int estimateTranslation3D(InputArray _from, InputArray _to,
OutputArray _out, OutputArray _inliers,
double ransacThreshold, double confidence)