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mirror of https://github.com/opencv/opencv.git synced 2026-07-28 23:03:03 +04:00

attempt to add 0d/1d mat support to OpenCV (#23473)

* attempt to add 0d/1d mat support to OpenCV

* revised the patch; now 1D mat is treated as 1xN 2D mat rather than Nx1.

* a step towards 'green' tests

* another little step towards 'green' tests

* calib test failures seem to be fixed now

* more fixes _core & _dnn

* another step towards green ci; even 0D mat's (a.k.a. scalars) are now partly supported!

* * fixed strange bug in aruco/charuco detector, not sure why it did not work
* also fixed a few remaining failures (hopefully) in dnn & core

* disabled failing GAPI tests - too complex to dig into this compiler pipeline

* hopefully fixed java tests

* trying to fix some more tests

* quick followup fix

* continue to fix test failures and warnings

* quick followup fix

* trying to fix some more tests

* partly fixed support for 0D/scalar UMat's

* use updated parseReduce() from upstream

* trying to fix the remaining test failures

* fixed [ch]aruco tests in Python

* still trying to fix tests

* revert "fix" in dnn's CUDA tensor

* trying to fix dnn+CUDA test failures

* fixed 1D umat creation

* hopefully fixed remaining cuda test failures

* removed training whitespaces
This commit is contained in:
Vadim Pisarevsky
2023-09-21 18:24:38 +03:00
committed by GitHub
parent fdab565711
commit 416bf3253d
80 changed files with 1013 additions and 561 deletions
+36 -49
View File
@@ -9,11 +9,25 @@ using namespace cv;
// vector_int
template<typename _Tp>
void Mat_to_vector(Mat& mat, std::vector<_Tp>& v, int type)
{
CHECK_MAT(mat.type() == type && (mat.cols == 1 || mat.rows == 1));
int i, nelems = (int)mat.total();
v.resize(nelems);
for (i = 0; i < nelems; i++)
v[i] = mat.at<_Tp>(i);
}
template<typename _Tp>
void Mat_to_vector(Mat& mat, std::vector<_Tp>& v)
{
Mat_to_vector(mat, v, traits::Type<_Tp>::value);
}
void Mat_to_vector_int(Mat& mat, std::vector<int>& v_int)
{
v_int.clear();
CHECK_MAT(mat.type()==CV_32SC1 && mat.cols==1);
v_int = (std::vector<int>) mat;
Mat_to_vector(mat, v_int);
}
void vector_int_to_Mat(std::vector<int>& v_int, Mat& mat)
@@ -26,9 +40,7 @@ void vector_int_to_Mat(std::vector<int>& v_int, Mat& mat)
void Mat_to_vector_double(Mat& mat, std::vector<double>& v_double)
{
v_double.clear();
CHECK_MAT(mat.type()==CV_64FC1 && mat.cols==1);
v_double = (std::vector<double>) mat;
Mat_to_vector(mat, v_double);
}
void vector_double_to_Mat(std::vector<double>& v_double, Mat& mat)
@@ -41,9 +53,7 @@ void vector_double_to_Mat(std::vector<double>& v_double, Mat& mat)
void Mat_to_vector_float(Mat& mat, std::vector<float>& v_float)
{
v_float.clear();
CHECK_MAT(mat.type()==CV_32FC1 && mat.cols==1);
v_float = (std::vector<float>) mat;
Mat_to_vector(mat, v_float);
}
void vector_float_to_Mat(std::vector<float>& v_float, Mat& mat)
@@ -56,9 +66,7 @@ void vector_float_to_Mat(std::vector<float>& v_float, Mat& mat)
void Mat_to_vector_uchar(Mat& mat, std::vector<uchar>& v_uchar)
{
v_uchar.clear();
CHECK_MAT(mat.type()==CV_8UC1 && mat.cols==1);
v_uchar = (std::vector<uchar>) mat;
Mat_to_vector(mat, v_uchar);
}
void vector_uchar_to_Mat(std::vector<uchar>& v_uchar, Mat& mat)
@@ -68,9 +76,7 @@ void vector_uchar_to_Mat(std::vector<uchar>& v_uchar, Mat& mat)
void Mat_to_vector_char(Mat& mat, std::vector<char>& v_char)
{
v_char.clear();
CHECK_MAT(mat.type()==CV_8SC1 && mat.cols==1);
v_char = (std::vector<char>) mat;
Mat_to_vector(mat, v_char);
}
void vector_char_to_Mat(std::vector<char>& v_char, Mat& mat)
@@ -83,9 +89,7 @@ void vector_char_to_Mat(std::vector<char>& v_char, Mat& mat)
void Mat_to_vector_Rect(Mat& mat, std::vector<Rect>& v_rect)
{
v_rect.clear();
CHECK_MAT(mat.type()==CV_32SC4 && mat.cols==1);
v_rect = (std::vector<Rect>) mat;
Mat_to_vector(mat, v_rect);
}
void vector_Rect_to_Mat(std::vector<Rect>& v_rect, Mat& mat)
@@ -97,9 +101,7 @@ void vector_Rect_to_Mat(std::vector<Rect>& v_rect, Mat& mat)
void Mat_to_vector_Rect2d(Mat& mat, std::vector<Rect2d>& v_rect)
{
v_rect.clear();
CHECK_MAT(mat.type()==CV_64FC4 && mat.cols==1);
v_rect = (std::vector<Rect2d>) mat;
Mat_to_vector(mat, v_rect, CV_64FC4);
}
void vector_Rect2d_to_Mat(std::vector<Rect2d>& v_rect, Mat& mat)
@@ -111,9 +113,7 @@ void vector_Rect2d_to_Mat(std::vector<Rect2d>& v_rect, Mat& mat)
void Mat_to_vector_RotatedRect(Mat& mat, std::vector<RotatedRect>& v_rect)
{
v_rect.clear();
CHECK_MAT(mat.type()==CV_32FC(5) && mat.cols==1);
v_rect = (std::vector<RotatedRect>) mat;
Mat_to_vector(mat, v_rect, CV_32FC(5));
}
void vector_RotatedRect_to_Mat(std::vector<RotatedRect>& v_rect, Mat& mat)
@@ -124,53 +124,39 @@ void vector_RotatedRect_to_Mat(std::vector<RotatedRect>& v_rect, Mat& mat)
//vector_Point
void Mat_to_vector_Point(Mat& mat, std::vector<Point>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32SC2 && mat.cols==1);
v_point = (std::vector<Point>) mat;
Mat_to_vector(mat, v_point);
}
//vector_Point2f
void Mat_to_vector_Point2f(Mat& mat, std::vector<Point2f>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32FC2 && mat.cols==1);
v_point = (std::vector<Point2f>) mat;
Mat_to_vector(mat, v_point);
}
//vector_Point2d
void Mat_to_vector_Point2d(Mat& mat, std::vector<Point2d>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_64FC2 && mat.cols==1);
v_point = (std::vector<Point2d>) mat;
Mat_to_vector(mat, v_point);
}
//vector_Point3i
void Mat_to_vector_Point3i(Mat& mat, std::vector<Point3i>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32SC3 && mat.cols==1);
v_point = (std::vector<Point3i>) mat;
Mat_to_vector(mat, v_point);
}
//vector_Point3f
void Mat_to_vector_Point3f(Mat& mat, std::vector<Point3f>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32FC3 && mat.cols==1);
v_point = (std::vector<Point3f>) mat;
Mat_to_vector(mat, v_point);
}
//vector_Point3d
void Mat_to_vector_Point3d(Mat& mat, std::vector<Point3d>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_64FC3 && mat.cols==1);
v_point = (std::vector<Point3d>) mat;
Mat_to_vector(mat, v_point);
}
void vector_Point_to_Mat(std::vector<Point>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
@@ -205,18 +191,19 @@ void vector_Point3d_to_Mat(std::vector<Point3d>& v_point, Mat& mat)
void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat)
{
v_mat.clear();
if(mat.type() == CV_32SC2 && mat.cols == 1)
if(mat.type() == CV_32SC2 && (mat.cols == 1 || mat.rows == 1))
{
v_mat.reserve(mat.rows);
for(int i=0; i<mat.rows; i++)
int nelems = (int)mat.total();
v_mat.reserve(nelems);
for(int i = 0; i < nelems; i++)
{
Vec<int, 2> a = mat.at< Vec<int, 2> >(i, 0);
Vec<int, 2> a = mat.at< Vec<int, 2> >(i);
long long addr = (((long long)a[0])<<32) | (a[1]&0xffffffff);
Mat& m = *( (Mat*) addr );
v_mat.push_back(m);
}
} else {
LOGD("Mat_to_vector_Mat() FAILED: mat.type() == CV_32SC2 && mat.cols == 1");
LOGD("Mat_to_vector_Mat() FAILED: mat.type() == CV_32SC2 && (mat.cols == 1 || mat.rows == 1)");
}
}