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calib3d: fix build warnings
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@@ -2557,6 +2557,7 @@ std::vector<cv::Point2f> Chessboard::Board::getContour()const
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last = 1;
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break;
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}
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/* fallthrough */
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case 2: // right
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if(iter.right(true))
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{
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@@ -2566,6 +2567,7 @@ std::vector<cv::Point2f> Chessboard::Board::getContour()const
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last = 2;
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break;
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}
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/* fallthrough */
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case 3: // bottom
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if(iter.bottom(true))
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{
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@@ -2575,6 +2577,7 @@ std::vector<cv::Point2f> Chessboard::Board::getContour()const
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last = 3;
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break;
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}
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/* fallthrough */
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case 4: // left
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if(iter.left(true))
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{
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