From 2eb9e915d9862417d72caedee3f9a3983084761b Mon Sep 17 00:00:00 2001 From: Kumataro Date: Sat, 13 Apr 2024 06:14:49 +0900 Subject: [PATCH] imgproc: doc: fix arrow symbols in header --- modules/imgproc/doc/colors.markdown | 32 ++++++++++++++--------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/modules/imgproc/doc/colors.markdown b/modules/imgproc/doc/colors.markdown index 9881ca793f..9827f5e62d 100644 --- a/modules/imgproc/doc/colors.markdown +++ b/modules/imgproc/doc/colors.markdown @@ -6,8 +6,8 @@ See cv::cvtColor and cv::ColorConversionCodes @todo document other conversion modes @anchor color_convert_rgb_gray -RGB \emoji arrow_right GRAY ------------------------------- +RGB <-> GRAY +------------ Transformations within RGB space like adding/removing the alpha channel, reversing the channel order, conversion to/from 16-bit RGB color (R5:G6:B5 or R5:G5:B5), as well as conversion to/from grayscale using: @@ -22,8 +22,8 @@ More advanced channel reordering can also be done with cv::mixChannels. @see cv::COLOR_BGR2GRAY, cv::COLOR_RGB2GRAY, cv::COLOR_GRAY2BGR, cv::COLOR_GRAY2RGB @anchor color_convert_rgb_xyz -RGB \emoji arrow_right CIE XYZ.Rec 709 with D65 white point --------------------------------------------------------------- +RGB <-> CIE XYZ.Rec 709 with D65 white point +-------------------------------------------- \f[\begin{bmatrix} X \\ Y \\ Z \end{bmatrix} \leftarrow \begin{bmatrix} 0.412453 & 0.357580 & 0.180423 \\ 0.212671 & 0.715160 & 0.072169 \\ 0.019334 & 0.119193 & 0.950227 \end{bmatrix} \cdot \begin{bmatrix} R \\ G \\ B @@ -37,8 +37,8 @@ RGB \emoji arrow_right CIE XYZ.Rec 709 with D65 white point @see cv::COLOR_BGR2XYZ, cv::COLOR_RGB2XYZ, cv::COLOR_XYZ2BGR, cv::COLOR_XYZ2RGB @anchor color_convert_rgb_ycrcb -RGB \emoji arrow_right YCrCb JPEG (or YCC) ---------------------------------------------- +RGB <-> YCrCb JPEG (or YCC) +--------------------------- \f[Y \leftarrow 0.299 \cdot R + 0.587 \cdot G + 0.114 \cdot B\f] \f[Cr \leftarrow (R-Y) \cdot 0.713 + delta\f] \f[Cb \leftarrow (B-Y) \cdot 0.564 + delta\f] @@ -51,8 +51,8 @@ Y, Cr, and Cb cover the whole value range. @see cv::COLOR_BGR2YCrCb, cv::COLOR_RGB2YCrCb, cv::COLOR_YCrCb2BGR, cv::COLOR_YCrCb2RGB @anchor color_convert_rgb_hsv -RGB \emoji arrow_right HSV ------------------------------ +RGB <-> HSV +----------- In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and scaled to fit the 0 to 1 range. @@ -73,8 +73,8 @@ The values are then converted to the destination data type: @see cv::COLOR_BGR2HSV, cv::COLOR_RGB2HSV, cv::COLOR_HSV2BGR, cv::COLOR_HSV2RGB @anchor color_convert_rgb_hls -RGB \emoji arrow_right HLS ------------------------------ +RGB <-> HLS +----------- In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and scaled to fit the 0 to 1 range. @@ -98,8 +98,8 @@ The values are then converted to the destination data type: @see cv::COLOR_BGR2HLS, cv::COLOR_RGB2HLS, cv::COLOR_HLS2BGR, cv::COLOR_HLS2RGB @anchor color_convert_rgb_lab -RGB \emoji arrow_right CIE L\*a\*b\* ---------------------------------------- +RGB <-> CIE L\*a\*b\* +--------------------- In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and scaled to fit the 0 to 1 range. @@ -123,8 +123,8 @@ are then converted to the destination data type: @see cv::COLOR_BGR2Lab, cv::COLOR_RGB2Lab, cv::COLOR_Lab2BGR, cv::COLOR_Lab2RGB @anchor color_convert_rgb_luv -RGB \emoji arrow_right CIE L\*u\*v\* ---------------------------------------- +RGB <-> CIE L\*u\*v\* +--------------------- In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and scaled to fit 0 to 1 range. @@ -150,8 +150,8 @@ sources on the web, primarily from the Charles Poynton site RGB +------------ The Bayer pattern is widely used in CCD and CMOS cameras. It enables you to get color pictures from a single plane where R, G, and B pixels (sensors of a particular component) are interleaved as follows: