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Merge pull request #20247 from IanMaquignaz:inverseRectification_update
Update to initInverseRectificationMap() * update to initInverseRectificationMap() documentation * Restructured Calib3d_InitInverseRectificationMap unit test per feedback from alalek * whitespace
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@@ -3772,15 +3772,15 @@ of 4, 5, 8, 12 or 14 elements. If the vector is NULL/empty, the zero distortion
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computed by #stereoRectify can be passed here. If the matrix is empty, the identity transformation
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is assumed.
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@param newCameraMatrix New camera matrix \f$A'=\vecthreethree{f_x'}{0}{c_x'}{0}{f_y'}{c_y'}{0}{0}{1}\f$.
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@param size Undistorted image size.
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@param m1type Type of the first output map that can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps
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@param size Distorted image size.
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@param m1type Type of the first output map. Can be CV_32FC1, CV_32FC2 or CV_16SC2, see #convertMaps
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@param map1 The first output map for #remap.
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@param map2 The second output map for #remap.
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*/
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CV_EXPORTS_W
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void initInverseRectificationMap( InputArray cameraMatrix, InputArray distCoeffs,
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InputArray R, InputArray newCameraMatrix,
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Size size, int m1type, OutputArray map1, OutputArray map2 );
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const Size& size, int m1type, OutputArray map1, OutputArray map2 );
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//! initializes maps for #remap for wide-angle
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CV_EXPORTS
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