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Added GPU version of wobble suppressor (videostab)
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@@ -49,14 +49,20 @@ using namespace cv::gpu;
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#ifndef HAVE_CUDA
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void cv::gpu::compactPoints(GpuMat&, GpuMat&, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::calcWobbleSuppressionMaps(
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int, int, int, Size, const Mat&, const Mat&, GpuMat&, GpuMat&) { throw_nogpu(); }
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#else
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namespace cv { namespace gpu { namespace device {
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namespace cv { namespace gpu { namespace device { namespace globmotion {
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int compactPoints(int N, float *points0, float *points1, const uchar *mask);
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}}}
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void calcWobbleSuppressionMaps(
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int left, int idx, int right, int width, int height,
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const float *ml, const float *mr, DevMem2Df mapx, DevMem2Df mapy);
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}}}}
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void cv::gpu::compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask)
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{
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@@ -65,11 +71,27 @@ void cv::gpu::compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask
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CV_Assert(points0.cols == mask.cols && points1.cols == mask.cols);
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int npoints = points0.cols;
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int remaining = cv::gpu::device::compactPoints(
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int remaining = cv::gpu::device::globmotion::compactPoints(
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npoints, (float*)points0.data, (float*)points1.data, mask.data);
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points0 = points0.colRange(0, remaining);
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points1 = points1.colRange(0, remaining);
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}
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void cv::gpu::calcWobbleSuppressionMaps(
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int left, int idx, int right, Size size, const Mat &ml, const Mat &mr,
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GpuMat &mapx, GpuMat &mapy)
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{
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CV_Assert(ml.size() == Size(3, 3) && ml.type() == CV_32F && ml.isContinuous());
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CV_Assert(mr.size() == Size(3, 3) && mr.type() == CV_32F && mr.isContinuous());
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mapx.create(size, CV_32F);
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mapy.create(size, CV_32F);
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cv::gpu::device::globmotion::calcWobbleSuppressionMaps(
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left, idx, right, size.width, size.height,
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ml.ptr<float>(), mr.ptr<float>(), mapx, mapy);
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}
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#endif
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