From 2353436cb5c8075189a8548d57ffd7ac9c95959a Mon Sep 17 00:00:00 2001 From: edgarriba Date: Tue, 5 Aug 2014 16:53:30 +0200 Subject: [PATCH] Removed whitespace --- doc/tutorials/calib3d/real_time_pose/real_time_pose.rst | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/doc/tutorials/calib3d/real_time_pose/real_time_pose.rst b/doc/tutorials/calib3d/real_time_pose/real_time_pose.rst index 62c14d96ca..24aa48e5f7 100644 --- a/doc/tutorials/calib3d/real_time_pose/real_time_pose.rst +++ b/doc/tutorials/calib3d/real_time_pose/real_time_pose.rst @@ -111,7 +111,7 @@ In order to read the model mesh I implemented a *class* **Mesh** which has a fun .. code-block:: cpp /** Load a CSV with *.ply format **/ - void Mesh::load(const std::string path) + void Mesh::load(const std::string path) { // Create the reader @@ -220,7 +220,7 @@ The following code is to get the model 3D points and its descriptors and then ca .. code-block:: cpp // -- Step 1: Robust matching between model descriptors and scene descriptors - + std::vector good_matches; // to obtain the model 3D points in the scene std::vector keypoints_scene; // to obtain the 2D points of the scene @@ -634,9 +634,9 @@ The last and optional step is draw the found pose. To do it I implemented a func // -- Step X: Draw pose - drawObjectMesh(frame_vis, &mesh, &pnp_detection, green); // draw current pose + drawObjectMesh(frame_vis, &mesh, &pnp_detection, green); // draw current pose drawObjectMesh(frame_vis, &mesh, &pnp_detection_est, yellow); // draw estimated pose - + double l = 5; std::vector pose_points2d; pose_points2d.push_back(pnp_detection_est.backproject3DPoint(cv::Point3f(0,0,0))); // axis center