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Fix some typos in doc.

This commit is contained in:
Yulv-git
2022-04-30 13:29:25 +08:00
parent 039f3d01a0
commit 1cdd8510fd
6 changed files with 7 additions and 7 deletions
@@ -48,7 +48,7 @@ Result:
### 2. Dilation
It is just opposite of erosion. Here, a pixel element is '1' if atleast one pixel under the kernel
It is just opposite of erosion. Here, a pixel element is '1' if at least one pixel under the kernel
is '1'. So it increases the white region in the image or size of foreground object increases.
Normally, in cases like noise removal, erosion is followed by dilation. Because, erosion removes
white noises, but it also shrinks our object. So we dilate it. Since noise is gone, they won't come