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Fix some typos in doc.
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@@ -48,7 +48,7 @@ Result:
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### 2. Dilation
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It is just opposite of erosion. Here, a pixel element is '1' if atleast one pixel under the kernel
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It is just opposite of erosion. Here, a pixel element is '1' if at least one pixel under the kernel
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is '1'. So it increases the white region in the image or size of foreground object increases.
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Normally, in cases like noise removal, erosion is followed by dilation. Because, erosion removes
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white noises, but it also shrinks our object. So we dilate it. Since noise is gone, they won't come
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