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bitexact gaussianblur implementation (#10345)

* Bit-exact implementation of GaussianBlur smoothing

* Added universal intrinsics based implementation for bit-exact CV_8U GaussianBlur smoothing.

* Added parallel_for to evaluation of bit-exact GaussianBlur

* Added custom implementations for 3x3 and 5x5 bit-exact GaussianBlur
This commit is contained in:
Vitaly Tuzov
2018-01-22 13:26:32 +03:00
committed by Vadim Pisarevsky
parent 87db636c61
commit 12ea8477a3
3 changed files with 1604 additions and 10 deletions
+12 -6
View File
@@ -76,6 +76,8 @@ public:
// int64_t nval = (int64_t)val + val2.val + nfrac >> 32;
// return nval > MAXINT32 ? beConv(MAXINT32, MAXINT32) : beConv((int32_t)(nval), 0);
// }
CV_ALWAYS_INLINE fixedpoint64 operator >> (int n) const { return fixedpoint64(val >> n); }
CV_ALWAYS_INLINE fixedpoint64 operator << (int n) const { return fixedpoint64(val << n); }
template <typename ET>
CV_ALWAYS_INLINE operator ET() const { return cv::saturate_cast<ET>((int64_t)fixedround((uint64_t)val) >> fixedShift); }
CV_ALWAYS_INLINE operator double() const { return (double)val / (1LL << fixedShift); }
@@ -129,6 +131,8 @@ public:
// int64_t nval = (int64_t)val + val2.val + nfrac >> 32;
// return nval > MAXINT32 ? beConv(MAXINT32, MAXINT32) : beConv((int32_t)(nval), 0);
// }
CV_ALWAYS_INLINE ufixedpoint64 operator >> (int n) const { return ufixedpoint64(val >> n); }
CV_ALWAYS_INLINE ufixedpoint64 operator << (int n) const { return ufixedpoint64(val << n); }
template <typename ET>
CV_ALWAYS_INLINE operator ET() const { return cv::saturate_cast<ET>(fixedround(val) >> fixedShift); }
CV_ALWAYS_INLINE operator double() const { return (double)val / (1LL << fixedShift); }
@@ -170,6 +174,8 @@ public:
// int32_t nval = (int32_t)val + val2.val + nfrac >> 32;
// return nval > MAXINT32 ? beConv(MAXINT32, MAXINT32) : beConv((int32_t)(nval), 0);
// }
CV_ALWAYS_INLINE fixedpoint32 operator >> (int n) const { return fixedpoint32(val >> n); }
CV_ALWAYS_INLINE fixedpoint32 operator << (int n) const { return fixedpoint32(val << n); }
template <typename ET>
CV_ALWAYS_INLINE operator ET() const { return cv::saturate_cast<ET>((int32_t)fixedround((uint32_t)val) >> fixedShift); }
CV_ALWAYS_INLINE operator double() const { return (double)val / (1 << fixedShift); }
@@ -209,6 +215,8 @@ public:
// int32_t nval = (int32_t)val + val2.val + nfrac >> 32;
// return nval > MAXINT32 ? beConv(MAXINT32, MAXINT32) : beConv((int32_t)(nval), 0);
// }
CV_ALWAYS_INLINE ufixedpoint32 operator >> (int n) const { return ufixedpoint32(val >> n); }
CV_ALWAYS_INLINE ufixedpoint32 operator << (int n) const { return ufixedpoint32(val << n); }
template <typename ET>
CV_ALWAYS_INLINE operator ET() const { return cv::saturate_cast<ET>(fixedround(val) >> fixedShift); }
CV_ALWAYS_INLINE operator double() const { return (double)val / (1 << fixedShift); }
@@ -241,6 +249,8 @@ public:
CV_ALWAYS_INLINE fixedpoint32 operator * (const fixedpoint16& val2) const { return (int32_t)val * (int32_t)(val2.val); }
CV_ALWAYS_INLINE fixedpoint16 operator + (const fixedpoint16& val2) const { return fixedpoint16((int16_t)(val + val2.val)); }
CV_ALWAYS_INLINE fixedpoint16 operator - (const fixedpoint16& val2) const { return fixedpoint16((int16_t)(val - val2.val)); }
CV_ALWAYS_INLINE fixedpoint16 operator >> (int n) const { return fixedpoint16((int16_t)(val >> n)); }
CV_ALWAYS_INLINE fixedpoint16 operator << (int n) const { return fixedpoint16((int16_t)(val << n)); }
template <typename ET>
CV_ALWAYS_INLINE operator ET() const { return cv::saturate_cast<ET>((int16_t)fixedround((uint16_t)val) >> fixedShift); }
CV_ALWAYS_INLINE operator double() const { return (double)val / (1 << fixedShift); }
@@ -271,12 +281,8 @@ public:
CV_ALWAYS_INLINE ufixedpoint32 operator * (const ufixedpoint16& val2) const { return ((uint32_t)val * (uint32_t)(val2.val)); }
CV_ALWAYS_INLINE ufixedpoint16 operator + (const ufixedpoint16& val2) const { return ufixedpoint16((uint16_t)(val + val2.val)); }
CV_ALWAYS_INLINE ufixedpoint16 operator - (const ufixedpoint16& val2) const { return ufixedpoint16((uint16_t)(val - val2.val)); }
// CV_ALWAYS_INLINE fixedpoint16 operator + (const fixedpoint16& val2) const
// {
// int16_t nfrac = (int32_t)frac + val2.frac;
// int16_t nval = (int32_t)val + val2.val + nfrac >> 16;
// return nval > MAXINT32 ? beConv(MAXINT16, MAXINT16) : beConv((int16_t)(nval), 0);
// }
CV_ALWAYS_INLINE ufixedpoint16 operator >> (int n) const { return ufixedpoint16((uint16_t)(val >> n)); }
CV_ALWAYS_INLINE ufixedpoint16 operator << (int n) const { return ufixedpoint16((uint16_t)(val << n)); }
template <typename ET>
CV_ALWAYS_INLINE operator ET() const { return cv::saturate_cast<ET>(fixedround(val) >> fixedShift); }
CV_ALWAYS_INLINE operator double() const { return (double)val / (1 << fixedShift); }
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